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path: root/OpenAL32/Include/alMain.h
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* Use an atomic bool on things that only take true or falseChris Robinson2018-12-301-1/+1
* Rename BackendLock to StateLockChris Robinson2018-12-301-1/+5
* Return a unique_ptr for the backendChris Robinson2018-12-291-1/+1
* Convert the backends to use proper inheritenceChris Robinson2018-12-281-2/+2
* Constify and reorder a couple device fieldsChris Robinson2018-12-271-4/+4
* Cleanup some includesChris Robinson2018-12-251-13/+1
* Remove extraneous typedef, struct, and enum keywordsChris Robinson2018-12-241-17/+17
* Provide effect target parameters through a common structChris Robinson2018-12-241-2/+2
* Apply the limiter before distance compensationChris Robinson2018-12-241-2/+2
* Rename a couple HRTF structsChris Robinson2018-12-221-3/+3
* Pass RealMixParams by reference instead of pointerChris Robinson2018-12-201-2/+2
* Use inline methods for the device format sizesChris Robinson2018-12-191-2/+1
* Don't hardcode the channel count from the device ambisonic orderChris Robinson2018-12-191-8/+11
* Combine handling of attribute processingChris Robinson2018-12-181-0/+2
* Move some ambisonic-related macros to a separate headerChris Robinson2018-12-151-37/+1
* Add macros for the ambisonic order masksChris Robinson2018-12-141-3/+11
* Add POPCNT32 and CTZ32 macrosChris Robinson2018-12-131-13/+41
* Fix some MSVC conversion warningsChris Robinson2018-12-121-6/+6
* Clean up a few more loopsChris Robinson2018-12-101-2/+13
* Use member functions for BFormatDec and AmbiUpsamplerChris Robinson2018-12-081-2/+2
* Use a constructor instead of a macro to initialize AsyncEventChris Robinson2018-12-061-3/+5
* Handle EventType_BufferCompleted uniquelyChris Robinson2018-12-041-0/+4
* Handle source state changed events uniquely in the event loopChris Robinson2018-11-301-3/+7
* Reorganize some device membersChris Robinson2018-11-291-29/+30
* Use a standard mutex for the remaining locksChris Robinson2018-11-261-3/+3
* Use a standard mutex for the backend lockChris Robinson2018-11-261-1/+1
* Add a missing std::beginChris Robinson2018-11-261-1/+1
* Get rid of some unnecessary functionsChris Robinson2018-11-261-10/+0
* Avoid using the ATOMIC() macroChris Robinson2018-11-261-4/+4
* Automatically clean up filters and effects with their sublistsChris Robinson2018-11-251-6/+26
* Automatically clean up buffers with ther sublistChris Robinson2018-11-251-3/+13
* Properly initialize the sublists' freemaskChris Robinson2018-11-251-3/+3
* Add a POPCNT64 macroChris Robinson2018-11-241-0/+15
* Replace remaining uses of std::vector with al::vectorChris Robinson2018-11-241-1/+1
* Avoid a couple explicit loopsChris Robinson2018-11-221-8/+5
* Add noexcept to a bunch of inline functionsChris Robinson2018-11-221-5/+5
* Use standard types for the device clock timesChris Robinson2018-11-221-2/+3
* Use unique_ptr for DirectHrtfStateChris Robinson2018-11-221-1/+1
* Clean up some unnecessary specifiersChris Robinson2018-11-221-3/+3
* Use unique_ptr for bs2bChris Robinson2018-11-221-1/+2
* Use unique_ptr for BFormatDec and AmbiUpsamplerChris Robinson2018-11-221-2/+4
* Use a unique_ptr for the FrontStablizerChris Robinson2018-11-221-1/+1
* Use a unique_ptr for the CompressorChris Robinson2018-11-211-1/+1
* Use a unique_ptr for Uhj2EncoderChris Robinson2018-11-211-1/+2
* Use a normal vector for the distance buffer storageChris Robinson2018-11-211-6/+29
* Use an enum class for AmbiLayout/Norm settingsChris Robinson2018-11-201-13/+13
* Add compile-time traits for DevFmtType enum valuesChris Robinson2018-11-201-0/+20
* Use proper inheritence for the effect state objectsChris Robinson2018-11-191-1/+2
* Add a missing includeChris Robinson2018-11-191-0/+1
* Use a vector to handle mixing buffer storageChris Robinson2018-11-191-0/+3