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path: root/OpenAL32/Include/alMidi.h
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* Remove the MIDI codeChris Robinson2015-10-201-173/+0
| | | | | | | The extension's not going anywhere, and it can't do anything fluidsynth can't. The code maintenance and bloat is not worth keeping around, and ideally the AL API would be able to facilitate MIDI-like behavior anyway (envelopes, start-at- time, etc).
* Make the fontsound's buffer and link fields atomicChris Robinson2014-09-031-2/+3
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* Make some functions staticChris Robinson2014-07-201-2/+0
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* Store 4 modulators per map entryChris Robinson2014-07-061-0/+1
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* Make some more functions staticChris Robinson2014-07-051-5/+0
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* Use a helper function to check valid MIDI controller inputsChris Robinson2014-07-041-0/+14
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* Standardize some New/Delete methodsChris Robinson2014-06-301-2/+2
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* Load soundfont samples into an ALbufferChris Robinson2014-06-291-4/+0
| | | | | Also remove ALsoundfont's now-unneeded sample storage functions and struct fields.
* Store and use an ALbuffer for samples in an ALfontsoundChris Robinson2014-06-291-0/+2
| | | | | | | | The fontsound still maintains its own start, end, and loop offsets, so that the same buffer may be shared between multiple/all fontsounds. Ideally a single buffer should be used for all fontsounds to avoid memory fragmentation and help CPU caching, although higher quality soundfonts may need more memory than a single buffer can hold.
* Make RefCount a non-integer typeChris Robinson2014-05-141-3/+3
| | | | | It should only be accessed through the appropriate functions to ensure proper atomicity.
* Use a proper struct for envelope propertiesChris Robinson2014-01-171-20/+13
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* Add methods to get and set modulator properties on fontsoundsChris Robinson2014-01-051-3/+7
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* Move some soundfont methods to ALsoundfontChris Robinson2014-01-051-0/+2
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* Add storage for a default soundfont objectChris Robinson2014-01-031-0/+1
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* Avoid using alFontsoundiSOFT when loading a soundfontChris Robinson2014-01-031-0/+2
| | | | This should now make the soundfont loader thread-safe.
* Use a uint map for modulatorsChris Robinson2014-01-021-3/+6
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* Mostly load into fontsound objects directlyChris Robinson2014-01-021-5/+1
| | | | This leaves only one unsafe alFontsoundiSOFT call.
* Move some preset alloc/dealloc code to separate functionsChris Robinson2014-01-021-3/+2
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* Add the last remaining "real-time" propertiesChris Robinson2013-12-291-0/+12
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* Add chorus and reverb send propertiesChris Robinson2013-12-291-0/+3
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* Add pan and attenuation propertiesChris Robinson2013-12-291-0/+4
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* Add tuning propertiesChris Robinson2013-12-291-1/+7
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* Add filter propertiesChris Robinson2013-12-291-0/+5
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* Add modulation envelope propertiesChris Robinson2013-12-291-0/+10
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* Add a few more pitch propertiesChris Robinson2013-12-291-0/+4
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* Add volume envelope propertiesChris Robinson2013-12-291-0/+11
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* Add support for the fontsound loop modeChris Robinson2013-12-291-0/+1
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* Remove the generator listChris Robinson2013-12-261-14/+5
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* Store a list of sounds in the presetChris Robinson2013-12-251-0/+2
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* Remove the zone, sample, and instrument object typesChris Robinson2013-12-251-64/+0
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* Add methods to add generators and modulators to fontsoundsChris Robinson2013-12-251-0/+2
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* Add a new fontsound object typeChris Robinson2013-12-251-0/+39
| | | | This is basically a combined preset and intrument zone with sample header.
* Add methods to get and set a preset object's preset and bank numbersChris Robinson2013-12-231-2/+2
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* Better protect against improper alSoundfontSamplesSOFT callsChris Robinson2013-12-201-0/+1
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* Add functions to set a soundfont's sample dataChris Robinson2013-12-191-0/+2
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* Allow creating instrument objectsChris Robinson2013-12-191-0/+8
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* Rename some ALsoundfont fieldsChris Robinson2013-12-191-2/+2
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* Add methods to create and destroy presetsChris Robinson2013-12-191-0/+8
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* Properly initialize and cleanup the soundfont mapChris Robinson2013-12-181-0/+1
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* Add a new ALsoundfont object typeChris Robinson2013-12-181-0/+105
| | | | | Includes a basic hierarchy for presets, instruments, samples, zones, generators, and modulators.
* Fix header guard and remove duplicate codeChris Robinson2013-12-181-98/+0
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* Move the dummy MIDI handler to a separate fileChris Robinson2013-12-171-0/+1
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* Move FluidSynth to its own fileChris Robinson2013-12-171-0/+2
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* Make MidiSynth's methods non-staticChris Robinson2013-12-171-1/+20
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* Update behavior for alMidiStopSOFTChris Robinson2013-12-131-0/+3
| | | | | | | | | alMidiStopSOFT now has the following behavior: * All pending MIDI events up to the current time are processed first, before the queue is flushed. * All channels then receive an All Notes Off event so that notes go through their release phase. Controllers are *NOT* reset. * Clock time is reset to 0, like before.
* Add methods to set and get the MIDI gainChris Robinson2013-11-301-0/+6
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* Add a method to check if a file is a soundfontChris Robinson2013-11-301-0/+5
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* Remove an unneeded MidiSynth fieldChris Robinson2013-11-281-1/+0
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* Add a method to stop MIDI playbackChris Robinson2013-11-281-0/+3
| | | | | Unlike pausing, this resets the MIDI clock time to 0, clears the existing event queue, stops all MIDI sounds, and resets MIDI controllers.
* Be a bit safer with MIDI state changesChris Robinson2013-11-281-0/+6
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