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path: root/OpenAL32/Include/alSource.h
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* Use a minimum phase HRTF data setChris Robinson2011-06-031-4/+10
* Avoid looking in the buffer queue to find the frame sizeChris Robinson2011-05-181-0/+1
* Make mixers channel-count agnosticChris Robinson2011-05-171-0/+2
* Use function pointers to call the source mixerChris Robinson2011-05-061-1/+11
* Implement HRTF mixers for multi-channel sourcesChris Robinson2011-05-021-2/+2
* Add some source fields for HRTF dataChris Robinson2011-05-011-0/+6
* Use a matrix when rendering to the dry bufferChris Robinson2010-12-091-1/+4
* Rename OUTPUTCHANNELS to something more descriptiveChris Robinson2010-12-011-3/+3
* Avoid making Resampler[Pre]Padding staticChris Robinson2010-11-281-10/+3
* Remove an unnecessary 'struct' keywordChris Robinson2010-11-261-3/+3
* Make the buffer padding size dependent on the resamplerChris Robinson2010-11-261-0/+11
* Call MixSource directly, instead of through a function pointerChris Robinson2010-11-251-2/+0
* Add a cubic resamplerChris Robinson2010-11-251-0/+1
* Make the buffer queue a double-linked listChris Robinson2010-11-251-0/+1
* Remove the cosine resamplerChris Robinson2010-11-251-1/+0
* Reorder some stored source paramsChris Robinson2010-11-241-5/+5
* Increase the max number of source sends to 4, and decrease the default to 1Chris Robinson2010-11-061-1/+1
* Pass the device to the mix function and localize the dry mix and click buffersChris Robinson2010-09-261-5/+3
* Make the SourceMix function a method of the ALsource structChris Robinson2010-09-261-1/+6
* Remove unused struct memberChris Robinson2010-09-071-1/+0
* Use click removal to handle harsh panning/volume changesChris Robinson2010-08-151-5/+1
* Calculate the source stepping value with the param calculationsChris Robinson2010-08-071-1/+1
* Use a callback to specify the source update methodChris Robinson2010-08-031-0/+2
* Don't bother storing the loop points in the sourceChris Robinson2010-05-241-4/+0
* Store loop points as uncompressed frame offsets in the source when a buffer i...Chris Robinson2010-05-131-0/+4
* Use a map to store sources and buffersChris Robinson2010-05-011-2/+0
* Use alext.h for extension definitionsChris Robinson2010-03-161-9/+0
* Remove unused source param count macroChris Robinson2010-03-071-2/+0
* Fix Windows compilationChris Robinson2010-01-111-4/+4
* Add helpful values to the resampler enumChris Robinson2010-01-111-1/+3
* Add a cosine resamplerChris Robinson2010-01-111-0/+1
* Add an option for point resamplingChris Robinson2010-01-111-0/+10
* Send multi-channel sources to auxiliary effect slotsChris Robinson2009-11-261-1/+1
* Update source parameters only when they need changingChris Robinson2009-11-251-0/+1
* Remove the format and frequency from the source, get them manuallyChris Robinson2009-10-251-2/+0
* Store the buffer format and frequency in the source when updatedChris Robinson2009-10-251-0/+2
* Remove unneeded bufferlistitem propertiesChris Robinson2009-10-251-2/+0
* Store the buffer handle directly in the source and buffer queue listChris Robinson2009-10-221-3/+3
* Remove unused source fieldsChris Robinson2009-10-211-2/+0
* Store the calculated source parameters in the source structChris Robinson2009-10-211-10/+18
* Remove unneeded variablesChris Robinson2009-07-071-3/+1
* Make the filter history buffer size flexibleChris Robinson2009-04-161-0/+2
* Increase the default maximum number of sends to 2Chris Robinson2009-04-141-1/+1
* Pay attention to the MAX_SENDS valueChris Robinson2009-04-111-2/+1
* Implement AL_EXTX_source_distance_modelChris Robinson2008-11-251-0/+1
* Don't ramp gains when starting a sound from the beginningChris Robinson2008-11-131-0/+1
* Remove another unused source memberChris Robinson2008-10-101-2/+0
* Remove unneeded source member variableChris Robinson2008-10-091-1/+0
* Commit missing changesChris Robinson2008-10-091-1/+1
* Use a new low-pass filter, based on the I3DL2 specChris Robinson2008-10-021-2/+1