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path: root/OpenAL32/Include/alu.h
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* Use wrappers for float-typed math functionsChris Robinson2012-06-291-45/+34
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* Test the squared length of a vector before normalizingChris Robinson2012-06-281-8/+6
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* Don't use all caps for enum value namesChris Robinson2012-06-281-9/+9
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* Don't try to set FE_TOWARDZERO when it's not availableChris Robinson2012-06-281-0/+2
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* Only use _FPU_GETCW and _FPU_SETCW for x86 targetsChris Robinson2012-05-031-2/+2
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* Use ComputeAngleGains for multi-channel sources and remove the unused lookup ↵Chris Robinson2012-04-291-4/+0
| | | | table stuff
* Add a method to calculate gains given a sound point and its half-width, and ↵Chris Robinson2012-04-281-0/+2
| | | | | | | | | use it for reverb The half-width ranges from 0 to pi, and essentially specifies the coverage area around the listener. At 0, it's an infinitely small point sound and behaves like a usual panning sound. At pi/2 it covers half the area, and at pi it covers the whole area.
* Flip the parameters to aluCart2LUTpos, so it behaves a bit more like atan2Chris Robinson2012-04-281-1/+1
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* Pass the direct/send params to the mixer instead of accessing through the sourceChris Robinson2012-04-281-0/+4
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* Use separate methods for the dry and wet mixing loopsChris Robinson2012-04-271-6/+11
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* The mixer always uses floatsChris Robinson2012-04-261-1/+1
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* Use a separate loop to actually update DataPosFrac and DataPosIntChris Robinson2012-04-261-2/+1
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* Use more proper enum names for the resamplerChris Robinson2012-02-121-6/+4
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* Use a proper enum value for setting the default distance modelChris Robinson2012-02-121-1/+3
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* Calculate the listener matrix when a new orientation is specifiedChris Robinson2011-10-301-0/+28
| | | | | This is so the matrix isn't derived each time a source is updated, and it will make supporting user-defined matrices easier.
* Add a work-around for cross-compiling with MinGWChris Robinson2011-10-271-0/+26
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* Add min/max/clamp methods for 64-bit intChris Robinson2011-10-041-0/+7
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* Remove some unneeded templates and parametersChris Robinson2011-10-041-2/+2
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* Convert samples to float when copying to the stackChris Robinson2011-10-041-4/+4
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* Define the values for F_PI and F_PI_2 directly instead of using M_PIChris Robinson2011-09-301-6/+2
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* Set the FPU into single-precision mode for mixer updatesChris Robinson2011-09-291-8/+20
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* Use inline functions to set/restore the FPU mode for mixer updatesChris Robinson2011-09-291-0/+24
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* Look for and use atan2f, log10f, and floorfChris Robinson2011-09-241-0/+18
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* Use float types for the resamplers instead of doubleChris Robinson2011-09-231-7/+7
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* Check for asinf and use itChris Robinson2011-09-231-0/+6
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* Move ConeScale and ZScale to ALu.c and alu.h, and make them floatsChris Robinson2011-09-231-0/+3
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* Use macros for float-typed PI values, to avoid manual casts everywhereChris Robinson2011-09-221-0/+3
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* Use cosf and sinf when availableChris Robinson2011-09-221-0/+12
| | | | Also clear away a few more MSVC precision warnings
* Get rid of the remaining min/max usageChris Robinson2011-08-161-8/+0
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* Rename minF/maxF/clampF to minf/maxf/clampf for consistencyChris Robinson2011-08-161-4/+4
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* Use mini/maxi/clampi and minu/maxu/clampu to replace min/max callsChris Robinson2011-08-161-0/+14
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* Use inline minF/maxF/clampF functions instead of the __min/__max macrosChris Robinson2011-08-161-0/+8
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* Move an include to where it makes more sense to beChris Robinson2011-07-231-0/+3
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* Don't cast for the float versions of math functionsChris Robinson2011-07-231-5/+5
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* Use a proper enum for the distance modelChris Robinson2011-07-031-0/+10
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* Get rid of a couple typedefsChris Robinson2011-07-021-6/+6
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* Select the mixer during a source updateChris Robinson2011-06-251-4/+22
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* Use function pointers to call the source mixerChris Robinson2011-05-061-0/+2
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* Remove some now-unused functionsChris Robinson2010-12-081-7/+0
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* Rename OUTPUTCHANNELS to something more descriptiveChris Robinson2010-12-011-1/+1
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* Avoid temp storageChris Robinson2010-11-281-2/+1
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* Uninline some functionsChris Robinson2010-11-281-120/+3
| | | | Also add -Winline to the compiler command line to watch for future inline problems
* Support rear formats directly in the mixerChris Robinson2010-11-271-0/+10
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* Support muLaw with LoadDataChris Robinson2010-11-271-0/+14
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* Properly clamp high pitch valuesChris Robinson2010-11-261-1/+14
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* Decrease the buffer size moreChris Robinson2010-11-261-1/+1
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* Make a FRACTIONONE macro, and use itChris Robinson2010-11-261-1/+2
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* Share the interpolation functions and use them in the reverb effectChris Robinson2010-11-261-0/+16
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* Pass the device to the mix function and localize the dry mix and click buffersChris Robinson2010-09-261-3/+1
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* Make the SourceMix function a method of the ALsource structChris Robinson2010-09-261-0/+4
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