| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
table stuff
|
|
|
|
|
|
|
|
|
| |
use it for reverb
The half-width ranges from 0 to pi, and essentially specifies the coverage area
around the listener. At 0, it's an infinitely small point sound and behaves
like a usual panning sound. At pi/2 it covers half the area, and at pi it
covers the whole area.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
This is so the matrix isn't derived each time a source is updated, and it will
make supporting user-defined matrices easier.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Also clear away a few more MSVC precision warnings
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Also add -Winline to the compiler command line to watch for future inline problems
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|