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path: root/OpenAL32/Include/alu.h
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* Lock the device before calling aluHandleDisconnectChris Robinson2012-12-021-0/+1
* Move some math functions to where they're usedChris Robinson2012-10-251-26/+0
* Remove the float math wrapper functionsChris Robinson2012-10-251-55/+0
* Constify the direct and send parameters given to the mixerChris Robinson2012-10-151-2/+2
* Remove the unused Device parameterChris Robinson2012-10-141-1/+1
* Remove the now-unused Source parameter from the DryMix methodsChris Robinson2012-10-141-2/+1
* Check the distance against epsilon to determine if it matchesChris Robinson2012-10-121-0/+5
* Remove an unneeded parameter from the resamplerChris Robinson2012-09-271-2/+1
* Use a source param for the resampler and move them to the mixer sourceChris Robinson2012-09-141-0/+4
* Move a couple macros to more appropriate headersChris Robinson2012-09-141-0/+3
* Fix up some more header includesChris Robinson2012-09-141-11/+1
* Don't include alu.h in alMain.hChris Robinson2012-09-141-40/+0
* Enable flush-to-zero mode when possibleChris Robinson2012-09-141-37/+0
* Move a couple methods to where they're usedChris Robinson2012-09-121-4/+0
* Do the filtering separately from the mixingChris Robinson2012-09-111-1/+1
* Remove a hack for MinGWChris Robinson2012-09-101-26/+0
* Add missing returnsChris Robinson2012-09-091-10/+10
* Use SSE to do 4 samples at once (non-HRTF direct mix), instead of to apply a ...Chris Robinson2012-09-091-11/+10
* Move the target effect slot to the SendParams structChris Robinson2012-09-081-2/+1
* Remove STACK_DATA_SIZE in favor of BUFFERSIZEChris Robinson2012-09-081-12/+12
* Separate the resampling and mixing stepsChris Robinson2012-09-081-5/+5
* Increase MaxChannels to be a multiple of 4Chris Robinson2012-08-291-10/+11
* Add a device method to retrieve the active latencyChris Robinson2012-08-171-0/+7
* Use wrappers for float-typed math functionsChris Robinson2012-06-291-45/+34
* Test the squared length of a vector before normalizingChris Robinson2012-06-281-8/+6
* Don't use all caps for enum value namesChris Robinson2012-06-281-9/+9
* Don't try to set FE_TOWARDZERO when it's not availableChris Robinson2012-06-281-0/+2
* Only use _FPU_GETCW and _FPU_SETCW for x86 targetsChris Robinson2012-05-031-2/+2
* Use ComputeAngleGains for multi-channel sources and remove the unused lookup ...Chris Robinson2012-04-291-4/+0
* Add a method to calculate gains given a sound point and its half-width, and u...Chris Robinson2012-04-281-0/+2
* Flip the parameters to aluCart2LUTpos, so it behaves a bit more like atan2Chris Robinson2012-04-281-1/+1
* Pass the direct/send params to the mixer instead of accessing through the sourceChris Robinson2012-04-281-0/+4
* Use separate methods for the dry and wet mixing loopsChris Robinson2012-04-271-6/+11
* The mixer always uses floatsChris Robinson2012-04-261-1/+1
* Use a separate loop to actually update DataPosFrac and DataPosIntChris Robinson2012-04-261-2/+1
* Use more proper enum names for the resamplerChris Robinson2012-02-121-6/+4
* Use a proper enum value for setting the default distance modelChris Robinson2012-02-121-1/+3
* Calculate the listener matrix when a new orientation is specifiedChris Robinson2011-10-301-0/+28
* Add a work-around for cross-compiling with MinGWChris Robinson2011-10-271-0/+26
* Add min/max/clamp methods for 64-bit intChris Robinson2011-10-041-0/+7
* Remove some unneeded templates and parametersChris Robinson2011-10-041-2/+2
* Convert samples to float when copying to the stackChris Robinson2011-10-041-4/+4
* Define the values for F_PI and F_PI_2 directly instead of using M_PIChris Robinson2011-09-301-6/+2
* Set the FPU into single-precision mode for mixer updatesChris Robinson2011-09-291-8/+20
* Use inline functions to set/restore the FPU mode for mixer updatesChris Robinson2011-09-291-0/+24
* Look for and use atan2f, log10f, and floorfChris Robinson2011-09-241-0/+18
* Use float types for the resamplers instead of doubleChris Robinson2011-09-231-7/+7
* Check for asinf and use itChris Robinson2011-09-231-0/+6
* Move ConeScale and ZScale to ALu.c and alu.h, and make them floatsChris Robinson2011-09-231-0/+3
* Use macros for float-typed PI values, to avoid manual casts everywhereChris Robinson2011-09-221-0/+3