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path: root/OpenAL32/Include/alu.h
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* Use separate methods for the dry and wet mixing loopsChris Robinson2012-04-271-6/+11
* The mixer always uses floatsChris Robinson2012-04-261-1/+1
* Use a separate loop to actually update DataPosFrac and DataPosIntChris Robinson2012-04-261-2/+1
* Use more proper enum names for the resamplerChris Robinson2012-02-121-6/+4
* Use a proper enum value for setting the default distance modelChris Robinson2012-02-121-1/+3
* Calculate the listener matrix when a new orientation is specifiedChris Robinson2011-10-301-0/+28
* Add a work-around for cross-compiling with MinGWChris Robinson2011-10-271-0/+26
* Add min/max/clamp methods for 64-bit intChris Robinson2011-10-041-0/+7
* Remove some unneeded templates and parametersChris Robinson2011-10-041-2/+2
* Convert samples to float when copying to the stackChris Robinson2011-10-041-4/+4
* Define the values for F_PI and F_PI_2 directly instead of using M_PIChris Robinson2011-09-301-6/+2
* Set the FPU into single-precision mode for mixer updatesChris Robinson2011-09-291-8/+20
* Use inline functions to set/restore the FPU mode for mixer updatesChris Robinson2011-09-291-0/+24
* Look for and use atan2f, log10f, and floorfChris Robinson2011-09-241-0/+18
* Use float types for the resamplers instead of doubleChris Robinson2011-09-231-7/+7
* Check for asinf and use itChris Robinson2011-09-231-0/+6
* Move ConeScale and ZScale to ALu.c and alu.h, and make them floatsChris Robinson2011-09-231-0/+3
* Use macros for float-typed PI values, to avoid manual casts everywhereChris Robinson2011-09-221-0/+3
* Use cosf and sinf when availableChris Robinson2011-09-221-0/+12
* Get rid of the remaining min/max usageChris Robinson2011-08-161-8/+0
* Rename minF/maxF/clampF to minf/maxf/clampf for consistencyChris Robinson2011-08-161-4/+4
* Use mini/maxi/clampi and minu/maxu/clampu to replace min/max callsChris Robinson2011-08-161-0/+14
* Use inline minF/maxF/clampF functions instead of the __min/__max macrosChris Robinson2011-08-161-0/+8
* Move an include to where it makes more sense to beChris Robinson2011-07-231-0/+3
* Don't cast for the float versions of math functionsChris Robinson2011-07-231-5/+5
* Use a proper enum for the distance modelChris Robinson2011-07-031-0/+10
* Get rid of a couple typedefsChris Robinson2011-07-021-6/+6
* Select the mixer during a source updateChris Robinson2011-06-251-4/+22
* Use function pointers to call the source mixerChris Robinson2011-05-061-0/+2
* Remove some now-unused functionsChris Robinson2010-12-081-7/+0
* Rename OUTPUTCHANNELS to something more descriptiveChris Robinson2010-12-011-1/+1
* Avoid temp storageChris Robinson2010-11-281-2/+1
* Uninline some functionsChris Robinson2010-11-281-120/+3
* Support rear formats directly in the mixerChris Robinson2010-11-271-0/+10
* Support muLaw with LoadDataChris Robinson2010-11-271-0/+14
* Properly clamp high pitch valuesChris Robinson2010-11-261-1/+14
* Decrease the buffer size moreChris Robinson2010-11-261-1/+1
* Make a FRACTIONONE macro, and use itChris Robinson2010-11-261-1/+2
* Share the interpolation functions and use them in the reverb effectChris Robinson2010-11-261-0/+16
* Pass the device to the mix function and localize the dry mix and click buffersChris Robinson2010-09-261-3/+1
* Make the SourceMix function a method of the ALsource structChris Robinson2010-09-261-0/+4
* Combine non-attenuated source calculation functionsChris Robinson2010-08-071-1/+0
* Calculate the source stepping value with the param calculationsChris Robinson2010-08-071-0/+5
* Combine stereo and stereo-duplicate mixersChris Robinson2010-08-051-0/+1
* Use a callback to specify the source update methodChris Robinson2010-08-031-0/+6
* Add a function to get the frame size from a formatChris Robinson2010-05-241-0/+4
* Reduce the mixing buffer sizeChris Robinson2010-05-241-2/+2
* Make stereo duplication a property of the deviceChris Robinson2010-04-201-2/+0
* Store the panning LUT in the deviceChris Robinson2010-04-081-1/+1
* Reduce the mixing buffers to the next power of twoChris Robinson2010-03-141-1/+1