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* Use a constructor instead of a macro to initialize AsyncEventChris Robinson2018-12-061-3/+5
* Handle EventType_BufferCompleted uniquelyChris Robinson2018-12-041-0/+4
* Avoid a few more explicit loopsChris Robinson2018-12-021-1/+1
* Add a missing includeChris Robinson2018-12-011-0/+2
* Handle source state changed events uniquely in the event loopChris Robinson2018-11-301-3/+7
* Use std::array for the voice's PrevSamplesChris Robinson2018-11-301-1/+1
* Improve construction and destruction of ALvoicesChris Robinson2018-11-301-9/+11
* Don't bother making ALvoiceProps dynamically sizedChris Robinson2018-11-302-15/+10
* Store the source ID with the voice instead of the source pointerChris Robinson2018-11-291-1/+1
* Reorganize some device membersChris Robinson2018-11-291-29/+30
* Small cleanup for ~ALCcontext_structChris Robinson2018-11-271-1/+1
* Use a standard mutex for the remaining locksChris Robinson2018-11-261-3/+3
* Use a standard mutex for the backend lockChris Robinson2018-11-261-1/+1
* Add a missing std::beginChris Robinson2018-11-261-1/+1
* Get rid of some unnecessary functionsChris Robinson2018-11-261-10/+0
* Avoid using the ATOMIC() macroChris Robinson2018-11-265-18/+18
* Automatically clean up filters and effects with their sublistsChris Robinson2018-11-253-16/+26
* Automatically clean up buffers with ther sublistChris Robinson2018-11-252-5/+13
* Avoid a separate function to clean up effect slotsChris Robinson2018-11-251-1/+0
* Atuomatically clean up sources with its sublist's destructionChris Robinson2018-11-251-2/+0
* Properly initialize the sublists' freemaskChris Robinson2018-11-251-3/+3
* Add a POPCNT64 macroChris Robinson2018-11-241-0/+15
* Move bs2b.h to a more appropriate placeChris Robinson2018-11-241-90/+0
* Replace remaining uses of std::vector with al::vectorChris Robinson2018-11-241-1/+1
* Use RAII in alEffect.cppChris Robinson2018-11-241-38/+31
* Use a normal vector to store buffer dataChris Robinson2018-11-241-21/+22
* Avoid a couple explicit loopsChris Robinson2018-11-221-8/+5
* Add noexcept to a bunch of inline functionsChris Robinson2018-11-222-28/+28
* Use standard types for the device clock timesChris Robinson2018-11-221-2/+3
* Use unique_ptr for DirectHrtfStateChris Robinson2018-11-221-1/+1
* Clean up some unnecessary specifiersChris Robinson2018-11-221-3/+3
* Use unique_ptr for bs2bChris Robinson2018-11-222-14/+11
* Use unique_ptr for BFormatDec and AmbiUpsamplerChris Robinson2018-11-221-2/+4
* Use a unique_ptr for the FrontStablizerChris Robinson2018-11-221-1/+1
* Use a unique_ptr for the CompressorChris Robinson2018-11-211-1/+1
* Use a unique_ptr for Uhj2EncoderChris Robinson2018-11-211-1/+2
* Use a normal vector for the distance buffer storageChris Robinson2018-11-211-6/+29
* Use an enum class for AmbiLayout/Norm settingsChris Robinson2018-11-201-13/+13
* Use a normal vector for the source send propertiesChris Robinson2018-11-201-2/+11
* Use atomic_flags and atomic<bools>s where appropriateChris Robinson2018-11-203-3/+3
* Add compile-time traits for FmtType enum valuesChris Robinson2018-11-201-7/+18
* Add compile-time traits for DevFmtType enum valuesChris Robinson2018-11-201-0/+20
* Avoid another case of a variable named the same as a typeChris Robinson2018-11-191-1/+1
* Use proper inheritence for the effect state objectsChris Robinson2018-11-192-45/+17
* Add a missing includeChris Robinson2018-11-191-0/+1
* Use proper inheritence for EffectStateFactoryChris Robinson2018-11-191-22/+3
* Use a vector to handle mixing buffer storageChris Robinson2018-11-191-0/+3
* Use a normal vector for filter sublistsChris Robinson2018-11-181-4/+3
* Use a normal vector for effect sublistsChris Robinson2018-11-181-4/+3
* Use a normal vector for buffer sublistsChris Robinson2018-11-181-4/+3