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* Restructure voice data membersChris Robinson2019-06-031-22/+16
| | | | | This should improve access patters by packing each buffer channel's data together, which is more inline with its use.
* Use a span for the voice's buffer referencesChris Robinson2019-05-291-4/+2
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* Use span<FloatBufferLine> for MixSamplesChris Robinson2019-05-291-3/+3
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* Use FloatBufferLine and span<> for MixRowSamplesChris Robinson2019-05-291-2/+2
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* Pass a span to MixDirectHrtf instead of a pointer+sizeChris Robinson2019-05-291-2/+4
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* Use FloatBufferLine with the HRTF mixer functionsChris Robinson2019-05-281-6/+6
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* Use std::array for most mixing buffer arraysChris Robinson2019-05-283-6/+8
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* Get rid of the COUNTOF macroChris Robinson2019-05-261-6/+0
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* Use al::byte for ADPCM decodersChris Robinson2019-05-241-3/+3
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* Move a couple table definitions to where they're usedChris Robinson2019-05-241-10/+0
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* Remove an unnecessary struct memberChris Robinson2019-05-241-1/+0
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* Use raw bytes for the buffer dataChris Robinson2019-05-241-1/+2
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* Restructure some voice fieldsChris Robinson2019-05-171-6/+8
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* Change the default period size to 20msChris Robinson2019-04-261-4/+4
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* Specify the buffer size as itself instead of the period countChris Robinson2019-04-261-1/+2
| | | | | | | Certain backends don't need a buffer size to be a strict multiple of the period count, which allows a little more flexibility. The period/update size simply acts as the minimum request, which helps control CPU load by determining how often parameter and other pre-mixing updates are processed.
* Avoid directly using CalcAmbiCoeffsChris Robinson2019-04-021-14/+0
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* Change RealMixParams::ChannelName to better reflect its useChris Robinson2019-04-021-10/+4
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* Copy the voice's ambisonic upsampler state when reallocatingChris Robinson2019-04-011-1/+1
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* Remove a couple unused member variablesChris Robinson2019-03-301-2/+0
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* Use a temporary buffer for HRTF filter accumulationChris Robinson2019-03-292-7/+7
| | | | | Similar to the history buffer, to avoid using the state buffer as a ring buffer.
* Avoid using the HRTF history buffer as a ring bufferChris Robinson2019-03-281-1/+5
| | | | | | The HRTF mixers now get a full input buffer with the history prepended, so the delay offsets just need to account for the start point and read forward for each sample.
* Move an enum to a more appropriate headerChris Robinson2019-03-261-6/+0
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* Rename and move ALeffectPropsChris Robinson2019-03-222-112/+5
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* Use MixParams for the wet buffersChris Robinson2019-03-222-9/+5
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* Fix a comment typoChris Robinson2019-03-221-1/+1
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* Pass ALeffectProps directly to the get/setParam* methodsChris Robinson2019-03-221-8/+0
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* Use the effect state factory to set the default effect propsChris Robinson2019-03-222-84/+6
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* Implement getDefaultProps for effect state factoriesChris Robinson2019-03-221-1/+1
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* Use a separate EffectStateFactory for standard reverbChris Robinson2019-03-221-0/+1
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* Add a new EffectStateFactory method to get the default propertiesChris Robinson2019-03-221-0/+3
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* Use a sorted vector for devices instead of a linked listChris Robinson2019-03-191-2/+0
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* Rename DevProbe enum namesChris Robinson2019-03-191-3/+3
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* Move some inline functions from alMain.h to alnumeric.hChris Robinson2019-03-181-239/+0
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* Use SSE intrinsics in a few more placesChris Robinson2019-03-181-6/+12
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* Pass the voice state as a parameter instead of reloading itChris Robinson2019-03-111-1/+1
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* Rename ALvoice fields for consistencyChris Robinson2019-03-101-26/+26
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* Improve handling of voice's AmbiScales for upsamplingChris Robinson2019-03-101-1/+1
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* Don't directly use a buffer for updating source parametersChris Robinson2019-03-101-4/+3
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* Play dummy samples and force a fade out on stopping voicesChris Robinson2019-03-091-1/+2
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* Add a Stopping state for voicesChris Robinson2019-03-091-2/+8
| | | | | | This currently doesn't do much, except have the mixer progress it to Stopped. It's valid to have without a source or buffers, and in the future will allow fading out when a source is paused or stopped.
* Use more specific names for temp buffer storageChris Robinson2019-03-021-1/+3
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* Reduce BUFFERSIZE to match the default period sizeChris Robinson2019-02-242-7/+9
| | | | | Also adds a bit more space to the temp source data buffer, to avoid needing to loop on matching sample rates.
* Remove the FOAOut mixing buffer and associated post-processesChris Robinson2019-02-221-8/+2
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* Remove the unused FOAOut EffectTargetChris Robinson2019-02-221-1/+0
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* Add some preliminary fields for mix-time ambisonic upsamplingChris Robinson2019-02-211-4/+9
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* Allow processing some effects in higher order ambisonicsChris Robinson2019-02-211-1/+1
| | | | | | Reverb notably is still only first-order (any higher order channels are dropped, and it writes to FOAOut). But others, like the equalizer, work on all available channels.
* Get rid of the MAX_EFFECT_CHANNELS macroChris Robinson2019-02-211-3/+0
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* Pass the number of input channels to EffectState::processChris Robinson2019-02-211-1/+1
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* Add a method to get the row of an ambisonic identity transformChris Robinson2019-02-211-0/+7
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* Store effect slots in groups of 64Chris Robinson2019-02-201-1/+1
| | | | | Now that their wet buffers are allocated dynamically, the ALeffectslot object itself is rather small.