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* Use more specific names for temp buffer storageChris Robinson2019-03-021-1/+3
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* Reduce BUFFERSIZE to match the default period sizeChris Robinson2019-02-242-7/+9
| | | | | Also adds a bit more space to the temp source data buffer, to avoid needing to loop on matching sample rates.
* Remove the FOAOut mixing buffer and associated post-processesChris Robinson2019-02-221-8/+2
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* Remove the unused FOAOut EffectTargetChris Robinson2019-02-221-1/+0
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* Add some preliminary fields for mix-time ambisonic upsamplingChris Robinson2019-02-211-4/+9
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* Allow processing some effects in higher order ambisonicsChris Robinson2019-02-211-1/+1
| | | | | | Reverb notably is still only first-order (any higher order channels are dropped, and it writes to FOAOut). But others, like the equalizer, work on all available channels.
* Get rid of the MAX_EFFECT_CHANNELS macroChris Robinson2019-02-211-3/+0
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* Pass the number of input channels to EffectState::processChris Robinson2019-02-211-1/+1
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* Add a method to get the row of an ambisonic identity transformChris Robinson2019-02-211-0/+7
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* Store effect slots in groups of 64Chris Robinson2019-02-201-1/+1
| | | | | Now that their wet buffers are allocated dynamically, the ALeffectslot object itself is rather small.
* Allocate the effect slot wet buffer dynamicallyChris Robinson2019-02-201-10/+7
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* Rename MAX_AMBI_COEFFS and MAX_AMBI2D_COEFFSChris Robinson2019-02-191-3/+3
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* Avoid using internal AL[u]int64 typesChris Robinson2019-02-111-9/+6
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* Move some more functions to alnumeric.hChris Robinson2019-02-111-50/+1
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* Get rid of the FAM_SIZE macroChris Robinson2019-02-112-6/+6
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* Move some number-related stuff to a separate headerChris Robinson2019-02-111-31/+7
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* Use std::arrays for HRIR coeffs and valuesChris Robinson2019-02-071-1/+1
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* Use relaxed memory ordering for initializing atomic_flagsChris Robinson2019-02-042-2/+2
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* Fix compiling problems on VS2019 with vc142 toolsetMinmin Gong2019-02-043-4/+6
| | | | Msvc142 in VS2019 preview 2 doesn't allow std::atomic_flag to be initialized by a bool. Call test_and_set in the constructors instead.
* Constify some parametersChris Robinson2019-01-122-6/+6
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* Use a flexible array for DirectHrtfState and ALvoiceChris Robinson2019-01-121-51/+62
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* Make the min/max/clamp functions constexprChris Robinson2019-01-111-21/+21
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* Use a flexible array for the active effect slotsChris Robinson2019-01-111-1/+3
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* Use a vector for ALeffectslotArrayChris Robinson2019-01-091-4/+1
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* Add prefixes for ALCdevice and ALCcontextChris Robinson2019-01-091-0/+1
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* Remove an unused macroChris Robinson2019-01-081-4/+0
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* Replace a couple more C-style castsChris Robinson2019-01-081-1/+1
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* Use user-defined literals for 64-bit literalsChris Robinson2019-01-071-24/+7
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* Move some macros to a common headerChris Robinson2019-01-071-35/+1
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* Replace macros with constexpr inline functionsChris Robinson2019-01-061-2/+2
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* Simplify MixParams and AmbiUpsamplerChris Robinson2019-01-052-26/+8
| | | | Since the dry buffer is always an ambisonic target now
* Rename ALCdevice_struct and ALCcontext_structChris Robinson2019-01-011-5/+5
| | | | | | | | | | | A (possibly contentious?) change in the public headers. Those names were never part of any specification, and I don't know why the struct names differed from the actual type name. But with C++, which takes the original struct declaration as the original name, it was affecting the type's internal symbols. This shouldn't affect user code since ALCdevice_struct and ALCcontext_struct were never part of the spec. If issues arise from this change, it should be reported.
* Handle all input channels in MixDirectHrtfChris Robinson2018-12-311-1/+2
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* Pass a reference to an array instead of a pointerChris Robinson2018-12-311-1/+1
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* Further improve HRTF methods to avoid masking in the inner loopsChris Robinson2018-12-311-4/+4
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* Use an atomic bool on things that only take true or falseChris Robinson2018-12-301-1/+1
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* Rename BackendLock to StateLockChris Robinson2018-12-302-2/+6
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* Return a unique_ptr for the backendChris Robinson2018-12-291-1/+1
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* Convert the backends to use proper inheritenceChris Robinson2018-12-281-2/+2
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* Constify and reorder a couple device fieldsChris Robinson2018-12-271-4/+4
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* Use std::array for appropriate source and listener propertiesChris Robinson2018-12-263-18/+24
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* Handle HRTF coefficients and values by reference where possibleChris Robinson2018-12-261-3/+2
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* Do some pre-mixing fading checks once before preparing to mixChris Robinson2018-12-251-1/+1
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* Cleanup some includesChris Robinson2018-12-252-13/+2
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* Rename a couple filter files for consistencyChris Robinson2018-12-251-1/+1
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* Remove extraneous typedef, struct, and enum keywordsChris Robinson2018-12-247-108/+88
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* Propagate an effectslot target propertyChris Robinson2018-12-241-0/+2
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* Provide effect target parameters through a common structChris Robinson2018-12-242-3/+8
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* Apply the limiter before distance compensationChris Robinson2018-12-241-2/+2
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* Mix effect slot output to the effect target if it's setChris Robinson2018-12-231-0/+2
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