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* Add a ref count to ALeffectStateChris Robinson2016-08-252-0/+8
* Combine related members into a structChris Robinson2016-08-241-10/+12
* Don't pass the context's distance model as the source'sChris Robinson2016-08-231-0/+5
* Avoid resupplying unneeded source updatesChris Robinson2016-08-231-34/+37
* Use a more specialized mixer function for B-Format to HRTFChris Robinson2016-08-122-2/+6
* Decode directly from B-Format to HRTF instead of a cubeChris Robinson2016-08-111-2/+3
* Add 'restrict' to another parameterChris Robinson2016-08-031-1/+1
* Don't store the looping state in the voiceChris Robinson2016-07-311-4/+2
* Remove DevFmtBFormat3D, which is covered by DevFmtAmbi1Chris Robinson2016-07-311-1/+1
* Add an option to specify the ambisonic output configurationChris Robinson2016-07-311-0/+12
* Add a stand-alone upsampler for higher-order ambisonic oputputChris Robinson2016-07-301-1/+4
* Add a config to output first-, second-, or third-order ambisonicsChris Robinson2016-07-291-0/+3
* Remove the last use of ALfilterState_processSingleChris Robinson2016-07-261-17/+0
* Remove broken autowah effect codeChris Robinson2016-07-262-10/+0
* Add some more restrict keywordsChris Robinson2016-07-261-2/+2
* Rename input_gain to b0Chris Robinson2016-07-261-3/+2
* Make a MAX_AMBI2D_COEFFS macro instead of a magic numberChris Robinson2016-07-171-1/+8
* Modify bs2b_cross_feed to do multiple samples at onceChris Robinson2016-07-131-36/+5
* Move the input channel array out of the DirectParams and SendParamsChris Robinson2016-07-132-15/+13
* Store the voice output buffers separate from the paramsChris Robinson2016-07-112-6/+10
* Reorder some source fieldsChris Robinson2016-07-071-5/+5
* Avoid using memcpy to copy a single structChris Robinson2016-07-061-14/+12
* Remove a slightly outdated commentChris Robinson2016-07-061-1/+0
* Remove the VirtOut buffer aliasChris Robinson2016-07-051-6/+3
* Rename MaxNoOfSources for consistencyChris Robinson2016-06-081-1/+1
* Only define 8 HRTF filter states and params for the deviceChris Robinson2016-06-041-2/+2
* Add property queries to get the device latency with the clockChris Robinson2016-06-031-0/+2
* Remove some unnecessary volatile keywordsChris Robinson2016-06-032-33/+33
* Make a function staticChris Robinson2016-06-011-1/+0
* Use a macro to specify the ambisonic periphonic channel maskChris Robinson2016-06-011-1/+10
* Use SSE for applying the HQ B-Format decoder matricesChris Robinson2016-05-311-0/+3
* Hold the effectslot map lock while handling itChris Robinson2016-05-291-2/+11
* Use a linked list for active effect slotsChris Robinson2016-05-292-1/+3
* Use a specific lock for the backend's stop/reset/play callsChris Robinson2016-05-271-0/+2
* Avoid using realloc in a number of placesChris Robinson2016-05-211-0/+1
* Make the source position calues atomicChris Robinson2016-05-191-2/+2
* Avoid redundantly storing distance model settingsChris Robinson2016-05-172-7/+1
* Use floats for the listener transformsChris Robinson2016-05-162-26/+1
* Don't store the source's update method with the voiceChris Robinson2016-05-162-6/+0
* Avoid separate updates to sources that should apply togetherChris Robinson2016-05-152-2/+6
* Avoid using a flag to specify if the effect state needs to be updatedChris Robinson2016-05-151-3/+1
* Provide asynchronous property updates for sourcesChris Robinson2016-05-143-26/+85
* Store the remaining context properties with the listener propertiesChris Robinson2016-05-131-0/+6
* Get rid of an unnecessary copy of ALeffectPropsChris Robinson2016-05-131-3/+2
* Hold the effect and filter maps while handling effects and filtersChris Robinson2016-05-122-4/+22
* Avoid updating the effect state object if it's not changedChris Robinson2016-05-121-1/+3
* Provide (mostly) lockless updates for effect slotsChris Robinson2016-05-121-5/+39
* Use a lockless method for updating listener and context propertiesChris Robinson2016-05-112-6/+31
* Hold the buffer map lock while handling the bufferChris Robinson2016-05-101-2/+11
* Hold the source map lock while handling itChris Robinson2016-05-101-2/+11