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* Make the SourceMix function a method of the ALsource structChris Robinson2010-09-262-1/+10
* Use ALfloat for the dry mix bufferChris Robinson2010-09-231-1/+1
* Allow accessing the buffer data as multiple data types in the mixerChris Robinson2010-09-221-1/+1
* Remove unused struct memberChris Robinson2010-09-071-1/+0
* Handle clicks by watching changes between updatesChris Robinson2010-08-162-0/+2
* Add click removal for wet sendsChris Robinson2010-08-151-0/+2
* Use click removal to handle harsh panning/volume changesChris Robinson2010-08-151-5/+1
* Use click removal when starting a sourceChris Robinson2010-08-141-0/+37
* Add a corrective, click-remval sample value offsetChris Robinson2010-08-141-0/+2
* Combine non-attenuated source calculation functionsChris Robinson2010-08-071-1/+0
* Calculate the source stepping value with the param calculationsChris Robinson2010-08-072-1/+6
* Combine stereo and stereo-duplicate mixersChris Robinson2010-08-051-0/+1
* Use a callback to specify the source update methodChris Robinson2010-08-032-0/+8
* Add experimental device attributes for apps to queryChris Robinson2010-07-301-0/+6
* Store the time precision with the deviceChris Robinson2010-07-251-0/+3
* Add a backend callback to get the device timeChris Robinson2010-07-241-0/+3
* Keep count of the number of samples playedChris Robinson2010-07-221-0/+3
* Use CLOCK_MONOTONIC when availableChris Robinson2010-07-181-2/+12
* Use an array of active sources when mixingChris Robinson2010-06-061-0/+4
* Use a UIntMap for the DatabuffersChris Robinson2010-06-031-11/+2
* Add a Null Output deviceChris Robinson2010-05-281-0/+3
* Add a function to get the frame size from a formatChris Robinson2010-05-241-0/+4
* Reduce the mixing buffer sizeChris Robinson2010-05-241-2/+2
* Don't bother storing the loop points in the sourceChris Robinson2010-05-241-4/+0
* Use a map for the filter listChris Robinson2010-05-182-5/+2
* Use a map for the effects listChris Robinson2010-05-182-5/+2
* Change inline -> __inline for MSVCChris Robinson2010-05-161-7/+7
* Store loop points as uncompressed frame offsets in the source when a buffer i...Chris Robinson2010-05-131-0/+4
* Add initial structural support for AL_EXT_loop_pointsChris Robinson2010-05-131-0/+3
* Don't needlessly expose a variable for the backendsChris Robinson2010-05-121-3/+1
* Move incomplete extension declarations to alMain.hChris Robinson2010-05-121-0/+71
* Use a UIntMap for the effect slot listChris Robinson2010-05-121-3/+1
* Store the buffer's original data size and block alignmentChris Robinson2010-05-121-0/+3
* Use a map to store sources and buffersChris Robinson2010-05-013-9/+38
* Only apply ambient gain to available output channelsChris Robinson2010-04-271-0/+1
* Make stereo duplication a property of the deviceChris Robinson2010-04-202-2/+3
* Store the panning LUT in the deviceChris Robinson2010-04-082-4/+4
* Always mix internally at 8.1Chris Robinson2010-04-081-2/+2
* Invert device channel map arrayChris Robinson2010-04-081-1/+1
* Implement a skeleton Ring Modulator effectChris Robinson2010-04-082-0/+8
* Use unsigned types for mono and stereo source count hintsChris Robinson2010-03-251-2/+2
* Constify and properly type some variables and struct membersChris Robinson2010-03-241-33/+0
* Use a global handle to store the process-wide contextChris Robinson2010-03-231-1/+0
* Move extension function declarations to alext.h/efx.hChris Robinson2010-03-236-66/+0
* Mark extension functions with AL_API/ALC_APIChris Robinson2010-03-236-63/+63
* Don't use deprecated macrosChris Robinson2010-03-193-24/+24
* Use ptrdiff types for databuffer offset/length handlingChris Robinson2010-03-181-9/+9
* Convert CR/LF -> LFChris Robinson2010-03-181-109/+109
* Simplifiy verification loopsChris Robinson2010-03-171-5/+1
* clock_gettime is available only when _POSIX_TIMERS is greater than 0Chris Robinson2010-03-171-1/+1