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* Invert the ChannelOffsets arrayChris Robinson2014-09-101-1/+2
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* Remove the GetLatency method from the old BackendFuncsChris Robinson2014-09-081-4/+0
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* Convert the winmm backend to the new backend APIChris Robinson2014-09-081-3/+0
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* Make the fontsound's buffer and link fields atomicChris Robinson2014-09-031-2/+3
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* Make the buffer's pack and unpack properties atomicChris Robinson2014-09-031-2/+2
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* Remove a couple unnecessary typedefsChris Robinson2014-08-241-3/+0
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* Convert the wave writer backend to the new APIChris Robinson2014-08-241-3/+0
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* Use al_malloc/al_free for default allocatorsChris Robinson2014-08-241-2/+2
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* Rename activesource to voiceChris Robinson2014-08-213-10/+10
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* Use an array of objects for active sources instead of pointersChris Robinson2014-08-211-1/+1
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* Use a NULL source for inactive activesourcesChris Robinson2014-08-212-5/+12
| | | | Also only access the activesource's source field once per update.
* ALC_SOFT_pause_device is finishedChris Robinson2014-08-121-10/+0
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* Use atomics for the device and context list headsChris Robinson2014-08-011-2/+2
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* Make the source's buffer queue head and current queue item atomicChris Robinson2014-07-311-5/+5
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* Use generic atomics in more placesChris Robinson2014-07-222-3/+3
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* Add macros for generic atomic functionalityChris Robinson2014-07-222-2/+2
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* Make some functions staticChris Robinson2014-07-201-2/+0
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* Add a source radius property that determines the directionality of a soundChris Robinson2014-07-111-0/+2
| | | | | | | | | At 0 distance from the listener, the sound is omni-directional. As the source and listener become 'radius' units apart, the sound becomes more directional. With HRTF, an omni-directional sound is handled using 0-delay, pass-through filter coefficients, which is blended with the real delay and coefficients as needed to become more directional.
* Store 4 modulators per map entryChris Robinson2014-07-061-0/+1
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* Regroup and reorganize some macrosChris Robinson2014-07-061-40/+57
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* Don't require pre-declaring vector typesChris Robinson2014-07-061-5/+1
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* Make some more functions staticChris Robinson2014-07-051-5/+0
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* Use a helper function to check valid MIDI controller inputsChris Robinson2014-07-041-0/+14
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* AL_SOFT_MSADPCM is functionally completeChris Robinson2014-07-031-6/+0
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* Standardize some New/Delete methodsChris Robinson2014-06-302-3/+3
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* Remove an unused macroChris Robinson2014-06-291-1/+0
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* Load soundfont samples into an ALbufferChris Robinson2014-06-293-12/+5
| | | | | Also remove ALsoundfont's now-unneeded sample storage functions and struct fields.
* Store and use an ALbuffer for samples in an ALfontsoundChris Robinson2014-06-291-0/+2
| | | | | | | | The fontsound still maintains its own start, end, and loop offsets, so that the same buffer may be shared between multiple/all fontsounds. Ideally a single buffer should be used for all fontsounds to avoid memory fragmentation and help CPU caching, although higher quality soundfonts may need more memory than a single buffer can hold.
* Get the mixer and resampler functions when neededChris Robinson2014-06-131-4/+1
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* Combine the direct and send mixersChris Robinson2014-06-132-8/+5
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* Combine some dry and wet path typesChris Robinson2014-06-132-17/+8
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* Pre-apply the crossfeed filter gain to the input sample coefficientsChris Robinson2014-06-121-19/+10
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* Use floats for the BS2B filterChris Robinson2014-06-111-10/+10
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* Make bs2b_cross_feed inlineChris Robinson2014-06-101-2/+33
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* Add SSE2 and SSE4.1 linear resamplersTimothy Arceri2014-06-061-1/+2
| | | | | Currently the only way SSE 4.1 is detected is by using __get_cpuid, i.e. with GCC. Windows' IsProcessorFeaturePresent does not report SSE4.1 capabilities.
* Avoid a loop when updating the source position variablesChris Robinson2014-06-021-0/+2
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* Move the active source's offset out of the direct paramsChris Robinson2014-05-242-2/+2
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* Mark a few more functions as constChris Robinson2014-05-231-4/+4
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* Rename CONST_FUNC and PRINTF_STYLE, and fix non-GNU AL_PRINTChris Robinson2014-05-231-10/+10
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* AL_SOFT_block_alignment is now considered doneChris Robinson2014-05-221-6/+0
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* Use an unsigned type for the win32 size_t formatterChris Robinson2014-05-221-1/+1
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* Mark some functions as constChris Robinson2014-05-221-5/+7
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* Return a sample pointer from resamplersChris Robinson2014-05-192-5/+6
| | | | Both resampling and filtering now avoid copying samples when they no-op.
* Put per-channel filter properties togetherChris Robinson2014-05-191-8/+12
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* Move an HRTF mixer parameter and shorten a couple variable namesChris Robinson2014-05-181-3/+3
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* Don't pass the SendParams to the wet-path mixerChris Robinson2014-05-181-11/+13
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* Don't pass the DirectParams to the dry-path mixerChris Robinson2014-05-181-12/+13
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* Use different parameters for HRTF mixersChris Robinson2014-05-182-1/+9
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* Pass some DirectParams as function parametersChris Robinson2014-05-181-2/+3
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* Add a ALfilterState method to process multiple samples at onceChris Robinson2014-05-181-0/+5
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