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* Use a void* for the effect state Delete method paramChris Robinson2014-03-212-2/+6
* Add a generic vector interface and use it for the active effect slotsChris Robinson2014-03-211-3/+6
* Use flexible array members to pad the device and context structsChris Robinson2014-03-201-0/+6
* Keep track of the mix countChris Robinson2014-03-191-0/+7
* Use a union to combine HRTF and non-HRTF mixer paramsChris Robinson2014-03-191-9/+11
* Store some source mixing parameters in the active source structChris Robinson2014-03-192-24/+21
* Use a separate struct for tracking active sourcesChris Robinson2014-03-182-5/+10
* Store the old-style backend funcs in the wrapperChris Robinson2014-03-171-1/+0
* Avoid GCC's macro arg concat extension with IDE parsingChris Robinson2014-03-171-1/+1
* Move the sample conversion routines to a separate fileChris Robinson2014-03-051-0/+9
* Add an extension to support MSADPCM buffer formatsChris Robinson2014-03-042-0/+7
* Add an extension to alter the block alignment for buffer unpack/pack opsChris Robinson2014-03-042-0/+9
* Store the original frame size alignment in the bufferChris Robinson2014-03-031-0/+1
* Move PATH_MAX fallback definitions to alMain.hChris Robinson2014-02-271-0/+9
* Move OpenDataFile to helpers.c so other sources can use itChris Robinson2014-02-271-0/+1
* Move HRTF macros and function declarations to a separate headerChris Robinson2014-02-232-14/+1
* Add a return value to FindHrtfFormatChris Robinson2014-02-231-1/+1
* Add an alcGetInteger64vSOFT method and a way to get the device clockChris Robinson2014-02-011-0/+11
* Keep track of a device clock time, based on the number of samples processedChris Robinson2014-02-011-0/+7
* Rename aftertouch to keypressureChris Robinson2014-01-171-6/+6
* Use a proper struct for envelope propertiesChris Robinson2014-01-171-20/+13
* Handle fontsound sample types using explicit enum valuesChris Robinson2014-01-151-0/+2
* Add a flag to specify the device being pausedChris Robinson2014-01-151-0/+3
* Add an extension to pause audio processingChris Robinson2014-01-151-0/+10
* Add a method to get soundfont samplesChris Robinson2014-01-131-0/+2
* Add a method to get the current MIDI stateChris Robinson2014-01-121-0/+1
* Load soundfont modulators into FluidSynthChris Robinson2014-01-061-2/+2
* Add methods to get and set modulator properties on fontsoundsChris Robinson2014-01-052-3/+48
* Move some soundfont methods to ALsoundfontChris Robinson2014-01-051-0/+2
* Add storage for a default soundfont objectChris Robinson2014-01-032-0/+4
* Avoid using alFontsoundiSOFT when loading a soundfontChris Robinson2014-01-031-0/+2
* Use a uint map for modulatorsChris Robinson2014-01-021-3/+6
* Mostly load into fontsound objects directlyChris Robinson2014-01-021-5/+1
* Move some error macros to alError.hChris Robinson2014-01-022-16/+15
* Move some preset alloc/dealloc code to separate functionsChris Robinson2014-01-021-3/+2
* Update soundfont selection functionsChris Robinson2013-12-291-4/+4
* Add the last remaining "real-time" propertiesChris Robinson2013-12-292-0/+18
* Add chorus and reverb send propertiesChris Robinson2013-12-292-0/+5
* Add pan and attenuation propertiesChris Robinson2013-12-292-0/+6
* Add tuning propertiesChris Robinson2013-12-292-1/+10
* Add filter propertiesChris Robinson2013-12-292-0/+9
* Add modulation envelope propertiesChris Robinson2013-12-292-0/+18
* Add a few more pitch propertiesChris Robinson2013-12-292-0/+7
* Add volume envelope propertiesChris Robinson2013-12-292-0/+19
* Add support for the fontsound loop modeChris Robinson2013-12-292-0/+4
* Add alLoadSoundfontSOFT to load a soundfont via callbackChris Robinson2013-12-281-0/+2
* Add a method to set and get soundfontsChris Robinson2013-12-271-4/+12
* Allow specifying some fontsound sample propertiesChris Robinson2013-12-261-0/+9
* Remove the generator listChris Robinson2013-12-261-14/+5
* Allow specifying key and velocity ranges on fontsoundsChris Robinson2013-12-261-0/+10