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* Add an option for "basic" HRTF renderingChris Robinson2015-02-111-0/+8
* Move HRTF params and state closer togetherChris Robinson2015-02-091-3/+3
* Add missing alignas to CubicLUT declarationChris Robinson2015-01-131-1/+1
* Remove some IN_IDE_PARSER usesChris Robinson2014-12-241-7/+0
* Remove some unnecessary restrict usesChris Robinson2014-12-241-7/+6
* Add a lockless ringbufferChris Robinson2014-12-231-0/+19
* Use a macro for the record thread nameChris Robinson2014-12-211-0/+2
* Fix logging on WindowsChris Robinson2014-12-201-1/+1
* Use aluVector and aluMatrix in a couple more placesChris Robinson2014-12-161-1/+1
* Use aluVector in some more placesChris Robinson2014-12-162-5/+5
* Add explicit matrix and vector types to operate withChris Robinson2014-12-162-2/+41
* Use a lookup table to do cubic resamplingChris Robinson2014-12-151-9/+9
* Transpose the cubic matrix opChris Robinson2014-12-151-6/+6
* Remove IrSize from DirectParamsChris Robinson2014-11-291-1/+0
* Support B-Format output with the wave file writerChris Robinson2014-11-251-0/+7
* Move the voice's last position and gain out of the Hrtf containerChris Robinson2014-11-241-2/+3
* Add a boolean to specify if a device is headphonesChris Robinson2014-11-231-0/+1
* Remove unused channel enumsChris Robinson2014-11-231-2/+0
* Remove the cube+diamond virtual layoutChris Robinson2014-11-231-1/+1
* Partially revert "Use a different method for HRTF mixing"Chris Robinson2014-11-232-1/+11
* Attempt to use BS2B when using headphones without HRTFChris Robinson2014-11-221-1/+0
* Rework HRTF decision logicChris Robinson2014-11-221-0/+1
* Remove an unused macroChris Robinson2014-11-221-3/+0
* Rename Voice's NumChannels to OutChannelsChris Robinson2014-11-221-1/+1
* Store the number of output channels in the voiceChris Robinson2014-11-221-0/+1
* Remove an unnecessary union containerChris Robinson2014-11-221-3/+1
* Use a different method for HRTF mixingChris Robinson2014-11-222-28/+33
* Allocate the DryBuffer dynamicallyChris Robinson2014-11-211-1/+1
* Remove the unused angle and elevation from the device channel configChris Robinson2014-11-151-2/+0
* Remove the unused wide-stereo optionChris Robinson2014-11-081-3/+0
* Move a declarationChris Robinson2014-11-071-1/+2
* Pas the output device channel count to ALeffectState::processChris Robinson2014-11-072-2/+6
* Rename speakers to channels, and remove an old incorrect commentChris Robinson2014-11-071-4/+2
* Use a separate macro for the max output channel countChris Robinson2014-11-072-12/+11
* Fix 5.1 surround soundChris Robinson2014-11-071-2/+2
* Remove the channel name from ChannelConfigChris Robinson2014-11-051-1/+0
* Use a method to set omni-directional channel gainsChris Robinson2014-11-041-14/+7
* Support B-Format source rotation with AL_ORIENTATIONChris Robinson2014-10-312-3/+5
* Rename the source's Orientation to DirectionChris Robinson2014-10-311-1/+1
* Add preliminary AL_EXT_BFORMAT supportChris Robinson2014-10-313-1/+14
* Make alcSuspendContext and alcProcessContext batch updatesChris Robinson2014-10-121-0/+3
* Add a helper to search for a channel index by nameChris Robinson2014-10-021-0/+17
* Store default speaker configurations in a structChris Robinson2014-10-021-11/+14
* Make ComputeAngleGains use ComputeDirectionalGainsChris Robinson2014-10-022-5/+6
* Don't use ComputeAngleGains for SetGainsChris Robinson2014-10-021-1/+5
* Use an ambisonics-based panning methodChris Robinson2014-09-302-0/+13
* Combine some fields into a structChris Robinson2014-09-101-3/+6
* Invert the ChannelOffsets arrayChris Robinson2014-09-101-1/+2
* Remove the GetLatency method from the old BackendFuncsChris Robinson2014-09-081-4/+0
* Convert the winmm backend to the new backend APIChris Robinson2014-09-081-3/+0