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...
*
Look for and use atan2f, log10f, and floorf
Chris Robinson
2011-09-24
1
-0
/
+18
*
Use float types for the resamplers instead of double
Chris Robinson
2011-09-23
1
-7
/
+7
*
Check for asinf and use it
Chris Robinson
2011-09-23
1
-0
/
+6
*
Make AIRABSORBGAINHF a float type
Chris Robinson
2011-09-23
1
-1
/
+1
*
Move ConeScale and ZScale to ALu.c and alu.h, and make them floats
Chris Robinson
2011-09-23
2
-3
/
+3
*
Add atomic functions for GCC inline asm
Chris Robinson
2011-09-23
1
-0
/
+70
*
Use macros for float-typed PI values, to avoid manual casts everywhere
Chris Robinson
2011-09-22
1
-0
/
+3
*
Add a few more precision casts
Chris Robinson
2011-09-22
1
-1
/
+1
*
Use cosf and sinf when available
Chris Robinson
2011-09-22
1
-0
/
+12
*
Define _WIN32_WINNT on the command line with _WIN32
Chris Robinson
2011-09-20
1
-3
/
+0
*
Move Sleep implementation into helper.c and emulate sched_yield for Windows
Chris Robinson
2011-09-20
1
-10
/
+4
*
Make a separate log level to trace reference counts, to avoid log spam for tr...
Chris Robinson
2011-09-20
1
-1
/
+7
*
Add a ConfigValueStr function, to return the string through a parameter
Chris Robinson
2011-09-19
1
-0
/
+1
*
Use the ALC types for the device format enum values
Chris Robinson
2011-09-18
1
-12
/
+12
*
Use arrays instead of large switches to decompose formats
Chris Robinson
2011-09-18
1
-3
/
+0
*
Return int and float config values through a parameter
Chris Robinson
2011-09-18
1
-2
/
+3
*
Dynamically allocate space for HRTF tables
Chris Robinson
2011-09-18
1
-0
/
+1
*
Store the HRTF tables used in the device
Chris Robinson
2011-09-18
1
-3
/
+9
*
Make alcSetError static
Chris Robinson
2011-09-14
1
-2
/
+0
*
Return an error from the CaptureSamples method instead of setting it
Chris Robinson
2011-09-14
1
-1
/
+1
*
Rename the ALEffect_ macros to ALeffectState_ to reflect what they work on
Chris Robinson
2011-09-12
1
-4
/
+4
*
Be a bit more robust while handling the global device list
Chris Robinson
2011-09-12
1
-1
/
+1
*
Remove the effect slot parameter from the effect process method
Chris Robinson
2011-09-12
1
-5
/
+5
*
Fix non-GCC CompExchangePtr implementations
Chris Robinson
2011-09-11
1
-3
/
+3
*
Remove GetLockedContext
Chris Robinson
2011-09-11
1
-3
/
+2
*
Use function pointers to set type-specific effect properties
Chris Robinson
2011-09-11
1
-0
/
+20
*
Remove the union from the effect parameter types
Chris Robinson
2011-09-11
1
-50
/
+48
*
Use function pointers to set type-specific filter properties
Chris Robinson
2011-09-11
1
-2
/
+20
*
Use a RWLock to protect access to a buffer instead of the device lock
Chris Robinson
2011-09-11
1
-0
/
+2
*
Avoid holding the context lock when setting auxiliary slot properties
Chris Robinson
2011-09-11
1
-3
/
+3
*
Make some listener properties volatile
Chris Robinson
2011-09-11
1
-4
/
+4
*
Mark some source properties volatile
Chris Robinson
2011-09-11
1
-31
/
+31
*
Avoid locking the device when adding and removing contexts
Chris Robinson
2011-09-10
1
-3
/
+2
*
Avoid holding the list lock when not needed
Chris Robinson
2011-09-10
1
-1
/
+1
*
Add some reference counting to the device
Chris Robinson
2011-09-10
1
-0
/
+2
*
Fix a parameter type
Chris Robinson
2011-09-10
1
-1
/
+1
*
Add an option to trap context errors in a debugger
Chris Robinson
2011-09-10
1
-0
/
+2
*
Do an atomic compare-exchange on the global context when destroying a context
Chris Robinson
2011-09-02
1
-0
/
+12
*
Log the function name instead of the source file and line number
Chris Robinson
2011-09-02
1
-3
/
+2
*
Combine the reverb effects
Chris Robinson
2011-09-01
1
-2
/
+1
*
Combine the dedicated (dialog/LFE) effects
Chris Robinson
2011-09-01
1
-2
/
+1
*
Store the filter gains directly in the source instead of duplicate filter obj...
Chris Robinson
2011-08-31
1
-2
/
+4
*
Add a function to initialize a RWLock
Chris Robinson
2011-08-31
1
-0
/
+1
*
Hold the context lock only as needed when handling the listener
Chris Robinson
2011-08-31
1
-2
/
+2
*
Avoid locking the context while getting and setting global state
Chris Robinson
2011-08-31
1
-8
/
+8
*
Rename GetReffedContext to GetContextRef
Chris Robinson
2011-08-30
1
-1
/
+1
*
Add a limit to the UIntMap size and use it for sources and effect slots
Chris Robinson
2011-08-30
1
-1
/
+2
*
Use a separate array for the auxiliary slots in the mixer
Chris Robinson
2011-08-30
1
-0
/
+4
*
Fix compilation with MSVC
Chris Robinson
2011-08-30
1
-2
/
+2
*
Add functions to retrieve the source from the source map while removing it
Chris Robinson
2011-08-30
1
-0
/
+1
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