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* Rename GetReverbEffect to LoadReverbPresetChris Robinson2012-03-131-1/+1
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* Use enums to specify the default channel configuration and sample typeChris Robinson2012-03-131-2/+6
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* Pass the device to InitializeEffect and return the error enum from itChris Robinson2012-03-131-1/+1
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* Pass a device to the effect update functionsChris Robinson2012-03-131-1/+1
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* Finalize AL_SOFT_direct_channelsChris Robinson2012-03-121-5/+0
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* Use a separate backend callback to start playback of the deviceChris Robinson2012-03-051-0/+2
| | | | | | | | | | | | This allows us to properly update the ALCdevice and its resources with the new parameters before starting playback, instead of expecting the mixer to block and wait after it has begun. This also lets us avoid holding the device lock while resetting and starting the device, which helps prevent lock inversion on some backends (ie, one thread locking A then B, and another thread locking B then A), ultimately allowing certain backends to asynchronously update the ALCdevice without risk of lockup. Capture still has issues here, however.
* Make alcLoopbackOpenDeviceSOFT take a standard "device" name for a parameterChris Robinson2012-03-011-2/+2
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* Don't use GUIDs to ID mmdevapi devices, and don't enumerate if not neededChris Robinson2012-03-011-0/+2
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* Use an enum for the device typeChris Robinson2012-02-231-3/+8
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* Always use "OpenAL Soft" for the short device enumeration listChris Robinson2012-02-201-2/+0
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* Use memset to clear the bs2b filter's last sample and remove the unused ↵Chris Robinson2012-02-191-3/+0
| | | | is_clear function
* Add a COUNTOF macro to get the number of entries in a static arrayChris Robinson2012-02-191-0/+1
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* Move the endian test macro to alMain.hChris Robinson2012-02-151-0/+7
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* Add a device parameter to alcLoopbackOpenDeviceSOFTChris Robinson2012-02-151-2/+2
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* Add a device request flag for the sample typeChris Robinson2012-02-151-0/+2
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* Remove parameter names from typedefsChris Robinson2012-02-151-2/+2
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* Define a minimum output sample rate and warn if the config option goes below itChris Robinson2012-02-151-0/+1
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* Support signed and unsigned 32-bit int outputChris Robinson2012-02-141-0/+2
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* Use more proper enum names for the resamplerChris Robinson2012-02-122-8/+6
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* Use a proper enum value for setting the default distance modelChris Robinson2012-02-121-1/+3
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* Rename non_virtual_channels to direct_channelsChris Robinson2012-02-092-4/+4
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* Check for a 32-bit x86 processor before using MSVC's asm intrinsicsChris Robinson2012-02-031-1/+1
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* Only use fast float-to-int GCC assembly for x86 and x86_64 targetsChris Robinson2012-02-031-1/+1
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* Avoid duplicating some initialization codeChris Robinson2012-01-202-3/+5
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* Add the ability to specify a preset for forced reverbChris Robinson2012-01-191-1/+1
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* Add a global option to apply a reverb effect on source send 0Chris Robinson2012-01-193-0/+5
| | | | | | A special slot on the device is created and processed, so it can be shared across all contexts on the device. Sources that don't have a slot set on send 0 will use this special slot instead.
* Finalize AL_SOFT_buffer_samplesChris Robinson2012-01-101-70/+0
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* Remove the unnecessary AL_MULAW_SOFT, AL_ALAW_SOFT, and AL_IMA4_SOFT definesChris Robinson2012-01-102-6/+3
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* Append _SOFT to the AL_SOFT_buffer_samples enumsChris Robinson2012-01-102-65/+65
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* Make LockDevice, LockContext, etc, inlineChris Robinson2012-01-091-4/+10
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* Use a proper typedef for handling atomic pointer swapsChris Robinson2012-01-011-8/+10
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* Append _SOFT to the ALC loopback format enumsChris Robinson2011-11-011-25/+25
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* Calculate the listener matrix when a new orientation is specifiedChris Robinson2011-10-302-0/+29
| | | | | This is so the matrix isn't derived each time a source is updated, and it will make supporting user-defined matrices easier.
* Add a work-around for cross-compiling with MinGWChris Robinson2011-10-271-0/+26
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* Return the key's value from the map when it's removedChris Robinson2011-10-061-7/+6
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* Check for the HRTF object instead of a flagChris Robinson2011-10-061-4/+2
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* Add min/max/clamp methods for 64-bit intChris Robinson2011-10-041-0/+7
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* Remove some unneeded templates and parametersChris Robinson2011-10-041-2/+2
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* Convert samples to float when copying to the stackChris Robinson2011-10-041-4/+4
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* Use sample frames when handling the buffer lengthChris Robinson2011-10-041-3/+4
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* Don't use inline asm with MSVC on 64-bitChris Robinson2011-10-021-1/+1
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* Rename some parametersChris Robinson2011-10-021-3/+3
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* Remove the OriginalAlign buffer field, and calculate it as neededChris Robinson2011-10-011-2/+1
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* Add buffer properties to get the internal format, and the length in bytes, ↵Chris Robinson2011-10-012-0/+7
| | | | | | | | | | | samples, and seconds The provided buffer lengths correspond to the source offsets, in that the byte length specifies the end of the byte offset (ie, when the buffer is used for a static source, the offset will range between 0 (inclusive) and the byte length (exclusive)). Although an application could use the AL_SIZE, AL_CHANNELS, AL_BITS, and AL_FREQUENCY properties to find the length in samples and seconds, the byte length cannot be reliably calculated this way.
* Add support for AL_EXT_ALAWChris Robinson2011-10-012-1/+3
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* Rename LOWPASSFREQCUTOFF to LOWPASSFREQREFChris Robinson2011-09-301-1/+1
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* Define the values for F_PI and F_PI_2 directly instead of using M_PIChris Robinson2011-09-301-6/+2
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* Set the FPU into single-precision mode for mixer updatesChris Robinson2011-09-292-8/+24
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* Use inline functions to set/restore the FPU mode for mixer updatesChris Robinson2011-09-291-0/+24
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* Use inline assembly for fast float-to-int conversionsChris Robinson2011-09-291-0/+24
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