| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Because Windows.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Code provided by Mike Gorchak
|
| |
|
| |
|
|
|
|
| |
Code provided by Mike Gorchak
|
| |
|
| |
|
|
|
|
|
|
| |
PulseAudio causes an assert if being relocked inside a callback on the worker
thread, where aluHandleDisconnect is called. We can assume it's already locked
there, so just make sure the device is locked before being calling it.
|
| |
|
|
|
|
| |
This effectively inverts the DevChannels array
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
Note that currently the int64 setters do not range check before being passed to
the int setters, erroneously chopping off the upper bits.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|