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* Add a device method to retrieve the active latencyChris Robinson2012-08-172-0/+10
| | | | | This is effectively the time until the next update will be heard by the user, or the closest approximation thereof, in nanoseconds.
* Place the alignment attribute before the variable declarationChris Robinson2012-08-161-4/+4
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* Add wrapper methods to ensure aligned allocationsChris Robinson2012-08-151-0/+4
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* Ensure some HRTF-related parameters are alignedChris Robinson2012-08-151-4/+4
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* Remove unused filter functionsChris Robinson2012-08-151-21/+0
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* Don't bother handling MMX since we don't use itChris Robinson2012-08-151-5/+2
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* Add a config option to disable use of CPU extensionsChris Robinson2012-08-131-1/+3
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* Check for some CPU extensionsChris Robinson2012-08-131-0/+11
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* Add an option for wide stereo sourcesChris Robinson2012-08-091-0/+3
| | | | Replaces the old stereodup option
* Interpolate between HRTF delay samples using the delay fractionChris Robinson2012-07-201-0/+3
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* Fix an inadvertent change in the HRTF coefficient stepping value array sizeChris Robinson2012-07-191-1/+1
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* Use wrappers for float-typed math functionsChris Robinson2012-06-291-45/+34
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* Test the squared length of a vector before normalizingChris Robinson2012-06-281-8/+6
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* Don't use all caps for enum value namesChris Robinson2012-06-284-25/+25
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* Don't try to set FE_TOWARDZERO when it's not availableChris Robinson2012-06-281-0/+2
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* Remove an unused includeChris Robinson2012-06-191-3/+0
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* Rename AllDevice -> AllDevicesChris Robinson2012-05-091-1/+1
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* Only use _FPU_GETCW and _FPU_SETCW for x86 targetsChris Robinson2012-05-031-2/+2
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* Use 2 chained one-pole filters for the wet pathChris Robinson2012-04-301-2/+2
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* Use ComputeAngleGains for multi-channel sources and remove the unused lookup ↵Chris Robinson2012-04-292-5/+0
| | | | table stuff
* Remove the stereodup optionChris Robinson2012-04-291-2/+0
| | | | There's better ways to do it now with "wide" sound sources.
* Add a method to calculate gains given a sound point and its half-width, and ↵Chris Robinson2012-04-281-0/+2
| | | | | | | | | use it for reverb The half-width ranges from 0 to pi, and essentially specifies the coverage area around the listener. At 0, it's an infinitely small point sound and behaves like a usual panning sound. At pi/2 it covers half the area, and at pi it covers the whole area.
* Flip the parameters to aluCart2LUTpos, so it behaves a bit more like atan2Chris Robinson2012-04-281-1/+1
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* Pass the direct/send params to the mixer instead of accessing through the sourceChris Robinson2012-04-281-0/+4
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* Move the HrtfParams into the DirectParamsChris Robinson2012-04-281-3/+3
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* Move the direct and send params into separate different typesChris Robinson2012-04-281-23/+33
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* Use separate methods for the dry and wet mixing loopsChris Robinson2012-04-272-7/+13
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* Store the speaker angles in the deviceChris Robinson2012-04-271-0/+1
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* Reorganize some ALsource fieldsChris Robinson2012-04-271-20/+30
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* The mixer always uses floatsChris Robinson2012-04-261-1/+1
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* Use a separate loop to actually update DataPosFrac and DataPosIntChris Robinson2012-04-261-2/+1
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* Add and fixup some ALsource commentsChris Robinson2012-04-261-25/+42
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* Add try/catch-like macros to handle errors, and convert alSource.c to use themChris Robinson2012-04-231-0/+47
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* Remove hungarian notation from the device and context structsChris Robinson2012-04-191-3/+3
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* Remove an unused fieldChris Robinson2012-04-191-2/+0
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* Use a consistent name for the self-id fieldChris Robinson2012-04-194-8/+8
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* Fix comment and rename the buffer's self-idChris Robinson2012-04-191-3/+4
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* Remove hungarian notation from sourcesChris Robinson2012-04-191-16/+16
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* Use a double to store the source offset and don't use milliseconds for secondsChris Robinson2012-04-161-2/+2
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* Finalize ALC_SOFT_loopbackChris Robinson2012-03-151-32/+0
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* Rename GetReverbEffect to LoadReverbPresetChris Robinson2012-03-131-1/+1
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* Use enums to specify the default channel configuration and sample typeChris Robinson2012-03-131-2/+6
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* Pass the device to InitializeEffect and return the error enum from itChris Robinson2012-03-131-1/+1
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* Pass a device to the effect update functionsChris Robinson2012-03-131-1/+1
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* Finalize AL_SOFT_direct_channelsChris Robinson2012-03-121-5/+0
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* Use a separate backend callback to start playback of the deviceChris Robinson2012-03-051-0/+2
| | | | | | | | | | | | This allows us to properly update the ALCdevice and its resources with the new parameters before starting playback, instead of expecting the mixer to block and wait after it has begun. This also lets us avoid holding the device lock while resetting and starting the device, which helps prevent lock inversion on some backends (ie, one thread locking A then B, and another thread locking B then A), ultimately allowing certain backends to asynchronously update the ALCdevice without risk of lockup. Capture still has issues here, however.
* Make alcLoopbackOpenDeviceSOFT take a standard "device" name for a parameterChris Robinson2012-03-011-2/+2
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* Don't use GUIDs to ID mmdevapi devices, and don't enumerate if not neededChris Robinson2012-03-011-0/+2
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* Use an enum for the device typeChris Robinson2012-02-231-3/+8
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* Always use "OpenAL Soft" for the short device enumeration listChris Robinson2012-02-201-2/+0
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