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*
Use SSE for applying the HQ B-Format decoder matrices
Chris Robinson
2016-05-31
1
-0
/
+3
*
Hold the effectslot map lock while handling it
Chris Robinson
2016-05-29
1
-2
/
+11
*
Use a linked list for active effect slots
Chris Robinson
2016-05-29
2
-1
/
+3
*
Use a specific lock for the backend's stop/reset/play calls
Chris Robinson
2016-05-27
1
-0
/
+2
*
Avoid using realloc in a number of places
Chris Robinson
2016-05-21
1
-0
/
+1
*
Make the source position calues atomic
Chris Robinson
2016-05-19
1
-2
/
+2
*
Avoid redundantly storing distance model settings
Chris Robinson
2016-05-17
2
-7
/
+1
*
Use floats for the listener transforms
Chris Robinson
2016-05-16
2
-26
/
+1
*
Don't store the source's update method with the voice
Chris Robinson
2016-05-16
2
-6
/
+0
*
Avoid separate updates to sources that should apply together
Chris Robinson
2016-05-15
2
-2
/
+6
*
Avoid using a flag to specify if the effect state needs to be updated
Chris Robinson
2016-05-15
1
-3
/
+1
*
Provide asynchronous property updates for sources
Chris Robinson
2016-05-14
3
-26
/
+85
*
Store the remaining context properties with the listener properties
Chris Robinson
2016-05-13
1
-0
/
+6
*
Get rid of an unnecessary copy of ALeffectProps
Chris Robinson
2016-05-13
1
-3
/
+2
*
Hold the effect and filter maps while handling effects and filters
Chris Robinson
2016-05-12
2
-4
/
+22
*
Avoid updating the effect state object if it's not changed
Chris Robinson
2016-05-12
1
-1
/
+3
*
Provide (mostly) lockless updates for effect slots
Chris Robinson
2016-05-12
1
-5
/
+39
*
Use a lockless method for updating listener and context properties
Chris Robinson
2016-05-11
2
-6
/
+31
*
Hold the buffer map lock while handling the buffer
Chris Robinson
2016-05-10
1
-2
/
+11
*
Hold the source map lock while handling it
Chris Robinson
2016-05-10
1
-2
/
+11
*
Add a comment about CoeffCount being 0
Chris Robinson
2016-05-10
1
-1
/
+3
*
Find a valid source buffer before updating the voice
Chris Robinson
2016-05-09
2
-3
/
+4
*
Store more "active" listener and context properties separately
Chris Robinson
2016-05-09
1
-0
/
+6
*
Start AL_SOFT_buffer_samples2 as a replacement for AL_SOFT_buffer_samples
Chris Robinson
2016-04-25
2
-11
/
+84
*
Improve radius behavior with scaling of ambisonic coefficients
Chris Robinson
2016-04-24
1
-5
/
+6
*
Increase max output channels to 16
Chris Robinson
2016-04-19
1
-1
/
+8
*
Avoid storing channel names for the dry buffer
Chris Robinson
2016-04-16
1
-2
/
+0
*
More directly map coefficients for ambisonic mixing buffers
Chris Robinson
2016-04-15
2
-7
/
+34
*
Update some comments
Chris Robinson
2016-04-15
1
-4
/
+5
*
Avoid mixing all coefficients together when only some are used
Chris Robinson
2016-04-15
2
-1
/
+5
*
Update a comment
Chris Robinson
2016-04-15
1
-2
/
+2
*
Avoid unnecessary loops for setting up effect slot b-format buffer mixing
Chris Robinson
2016-04-14
3
-1
/
+7
*
Move the InitRenderer method to panning.c
Chris Robinson
2016-04-14
1
-3
/
+13
*
Split aluInitPanning into separate functions for HRTF or UHJ
Chris Robinson
2016-04-14
2
-3
/
+7
*
Remove the old ringbuffer implementation
Chris Robinson
2016-03-30
1
-7
/
+0
*
Move the aligned malloc functions to the common lib
Chris Robinson
2016-03-29
1
-5
/
+1
*
Include any first-order scaling in the FOAOut coefficients
Chris Robinson
2016-03-25
1
-2
/
+0
*
Implement AL_EXT_STEREO_ANGLES support
Chris Robinson
2016-03-25
1
-0
/
+5
*
Allow second-order HQ decoding
Chris Robinson
2016-03-23
1
-1
/
+6
*
Add a specific output for first-order sources
Chris Robinson
2016-03-22
1
-0
/
+9
*
Store the effect's output buffer in the effect state
Chris Robinson
2016-03-17
1
-0
/
+3
*
Rename the BFormat channels to Aux
Chris Robinson
2016-03-16
1
-4
/
+4
*
Add config options to enable the hq ambisonic decoder
Chris Robinson
2016-03-16
1
-2
/
+1
*
Add a dual-band ambisonic decoder
Chris Robinson
2016-03-15
2
-1
/
+5
*
Add a loader for ambdec files
Chris Robinson
2016-03-14
1
-1
/
+2
*
Use the real output's left and right channels with HRTF
Chris Robinson
2016-03-11
1
-2
/
+2
*
Generalize GetChannelIdxByName
Chris Robinson
2016-03-10
1
-6
/
+6
*
Keep track of the real output's channel names
Chris Robinson
2016-03-10
1
-0
/
+2
*
Organize the dry buffer properties into a struct
Chris Robinson
2016-03-09
1
-19
/
+25
*
Track the virtual and real output buffers ecplicitly
Chris Robinson
2016-03-09
1
-1
/
+12
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