Commit message (Collapse) | Author | Age | Files | Lines | |
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* | EFX:Pitch Shifter implementation | Raulshc | 2018-03-18 | 2 | -1/+9 |
| | | | Add pitch shifter effect using standard phase vocoder, based on work of Stephan Bernsee. Only mono signal processing by now. | ||||
* | Apply a distance decay on the source send for the reverb's DecayLFRatio | Chris Robinson | 2018-03-11 | 1 | -0/+1 |
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* | Add extern "C" to some headers | Chris Robinson | 2018-03-09 | 1 | -17/+17 |
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* | Use function-like macros to call filter and effect vtable methods | Chris Robinson | 2018-03-08 | 2 | -2/+18 |
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* | Fix struct forward declaration typo | Chris Robinson | 2018-03-08 | 1 | -1/+1 |
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* | Use a plain mutex for the property lock | Chris Robinson | 2018-03-03 | 1 | -2/+1 |
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* | Use atomic variables instead of volatile | Chris Robinson | 2018-03-02 | 1 | -2/+2 |
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* | Fix a comment regarding the effect slot channel scaling | Chris Robinson | 2018-02-28 | 1 | -3/+3 |
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* | Avoid AL prefix on internal effect state factory types | Chris Robinson | 2018-02-28 | 1 | -20/+21 |
| | | | | Also avoid using the generic V/V0 macros for them | ||||
* | Avoid using static inline in headers | Chris Robinson | 2018-02-25 | 1 | -4/+4 |
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* | Don't make the source state atomic | Chris Robinson | 2018-02-24 | 1 | -1/+1 |
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* | Remove the unnecessary ComputeAmbientGains | Chris Robinson | 2018-02-18 | 1 | -15/+0 |
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* | Combine multiple functions called sequentially | Chris Robinson | 2018-02-11 | 1 | -1/+1 |
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* | Use a function pointer for applying the dry mix post-process | Chris Robinson | 2018-02-10 | 2 | -2/+7 |
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* | Make the Connected state atomic | Chris Robinson | 2018-02-04 | 1 | -1/+1 |
| | | | | Also don't send the Disconnected event more than once. | ||||
* | Provide more descriptive messages to disconnection events | Chris Robinson | 2018-02-03 | 1 | -1/+1 |
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* | Add a disconnected event type | Chris Robinson | 2018-02-03 | 2 | -1/+2 |
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* | Remove the unused thunk code | Chris Robinson | 2018-02-02 | 1 | -20/+0 |
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* | Remove the individual source queue and buffer locks | Chris Robinson | 2018-02-02 | 2 | -3/+0 |
| | | | | | | | They're inherently protected by the mutex for their respective lists. Should those mutexes be replaced by rwlocks the individual locks should also be reinstated, but they're unlikely to be unless a lot of contention starts happening in the read-only case. | ||||
* | Store an index to a given source's voice | Chris Robinson | 2018-02-01 | 1 | -0/+5 |
| | | | | For more efficient voice lookups when needed. | ||||
* | Use a semaphore to signal the event handler | Chris Robinson | 2018-02-01 | 1 | -1/+1 |
| | | | | | | | | | | | Semaphores allow for semi-persistent signals, compared to a condition variable which requires a mutex for proper detection. A semaphore can be 'post'ed after writing some data on one thread, and another thread will be able to recognize it quickly even if the post occured in between checking for data and waiting. This more correctly fixes a race condition with events since the mixer shouldn't be using mutexes, and arbitrary wake-ups just to make sure an event wasn't missed was quite inefficient. | ||||
* | Send buffer completed events when enabled | Chris Robinson | 2018-02-01 | 1 | -1/+1 |
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* | Add a thread to marshal events from the mixer | Chris Robinson | 2018-01-31 | 1 | -1/+14 |
| | | | | | | To avoid having unknown user code running in the mixer thread that could significantly delay the mixed output, a lockless ringbuffer is used for the mixer to provide events that a secondary thread will pop off and process. | ||||
* | Rename EventLock to make it more clear it's protecting the callback | Chris Robinson | 2018-01-30 | 1 | -1/+1 |
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* | Make EnabledEvts atomic | Chris Robinson | 2018-01-28 | 1 | -1/+1 |
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* | Use a fixed array for the effect state factory list | Chris Robinson | 2018-01-28 | 1 | -3/+0 |
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* | Don't bother with a return value that's never used | Chris Robinson | 2018-01-27 | 1 | -3/+3 |
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* | Move some inline functions into a header instead of copying them | Chris Robinson | 2018-01-27 | 1 | -4/+13 |
| | | | | | Unfortunately does not include the Lookup* functions, which need the full type declaration to offset the pointer. | ||||
* | Store filters in an array of lists | Chris Robinson | 2018-01-27 | 2 | -16/+10 |
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* | Store effects in an array of lists | Chris Robinson | 2018-01-27 | 2 | -15/+9 |
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* | Use a vector to store the effect slot pointers | Chris Robinson | 2018-01-27 | 2 | -15/+8 |
| | | | | And make the ID a simple index into it (1-base, to avoid ID 0). | ||||
* | Use an array lookup for source IDs | Chris Robinson | 2018-01-27 | 1 | -1/+11 |
| | | | | | This is now similar to buffers, being stored in groups of 64 in a vector with the ID providing the array indices. | ||||
* | Make some more functions static where they're used | Chris Robinson | 2018-01-27 | 1 | -14/+0 |
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* | Add a ctz64 fallback using _BitScanForward when available | Chris Robinson | 2018-01-27 | 1 | -1/+15 |
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* | Check for _BitScanForward64 before using it | Chris Robinson | 2018-01-27 | 1 | -4/+4 |
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* | Use a different method for storing and looking up buffers | Chris Robinson | 2018-01-27 | 2 | -11/+61 |
| | | | | | | | | | | | | | | | | | Rather than each buffer being individually allocated with a generated 'thunk' ID that's used with a uint:ptr map, buffers are allocated in arrays of 64 within a vector. Each group of 64 has an associated 64-bit mask indicating which are free to use, and the buffer ID is comprised of the two array indices which directly locate the buffer (no searching, binary or otherwise). Currently no buffers are actually deallocated after being allocated, though they are reused. So an app that creates a ton of buffers once, then deletes them all and uses only a couple from then on, will have a bit of waste, while an app that's more consistent with the number of used buffers won't be a problem. This can be improved by removing elements of the containing vector that contain all-free buffers while there are plenty of other free buffers. Also, this method can easily be applied to other resources, like sources. | ||||
* | Don't rely on alMain.h in alBuffer.h | Chris Robinson | 2018-01-26 | 2 | -71/+18 |
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* | Make some functions static that are only used in one source | Chris Robinson | 2018-01-26 | 1 | -9/+3 |
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* | Add the printf-format attribute to alSetError | Chris Robinson | 2018-01-25 | 1 | -1/+2 |
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* | Construct error messages using parameterized values | Chris Robinson | 2018-01-25 | 1 | -5/+5 |
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* | Use more appropriate enum values for events | Chris Robinson | 2018-01-24 | 1 | -7/+7 |
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* | Add a deprecated event type for alDopplerVelocity | Chris Robinson | 2018-01-24 | 1 | -0/+2 |
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* | Provide messages for the remaining AL errors | Chris Robinson | 2018-01-24 | 1 | -14/+4 |
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* | Set the buffer load error in LoadData | Chris Robinson | 2018-01-24 | 1 | -0/+5 |
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* | Call the event callback when an error is generated | Chris Robinson | 2018-01-24 | 1 | -4/+4 |
| | | | | | Most errors don't yet provide correct object IDs or text messages for the AL error. | ||||
* | Handle event properties | Chris Robinson | 2018-01-23 | 1 | -2/+14 |
| | | | | | This just implements the event methods insofar as tracked state. No events are generated/reported yet. | ||||
* | Declare the beginnings of an event extension | Chris Robinson | 2018-01-23 | 1 | -0/+23 |
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* | Use a new proper buffer function with a flags parameter | Chris Robinson | 2018-01-23 | 1 | -4/+6 |
| | | | | | | Rather than hackily combining bit flags with the format, to increase the number of potential flags. alBufferData now behaves as if calling alBufferStorageSOFT with a flags value of 0. | ||||
* | Track the buffer's mapped section | Chris Robinson | 2018-01-23 | 1 | -0/+2 |
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* | Add a flag for persistent mapping | Chris Robinson | 2018-01-23 | 1 | -0/+3 |
| | | | | And a function to "flush" a mapped buffer |