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* Support 64-bit double buffers directlyChris Robinson2010-11-271-0/+1
* Use enums when selecting the mixerChris Robinson2010-11-261-0/+106
* Remove an unnecessary 'struct' keywordChris Robinson2010-11-261-3/+3
* Properly clamp high pitch valuesChris Robinson2010-11-261-1/+14
* Make the buffer padding size dependent on the resamplerChris Robinson2010-11-262-3/+11
* Decrease the buffer size moreChris Robinson2010-11-261-1/+1
* Make a FRACTIONONE macro, and use itChris Robinson2010-11-261-1/+2
* Share the interpolation functions and use them in the reverb effectChris Robinson2010-11-261-0/+16
* Call MixSource directly, instead of through a function pointerChris Robinson2010-11-251-2/+0
* Add a cubic resamplerChris Robinson2010-11-251-0/+1
* Add "pre-padding" to the temp bufferChris Robinson2010-11-251-0/+1
* Make the buffer queue a double-linked listChris Robinson2010-11-251-0/+1
* Remove the cosine resamplerChris Robinson2010-11-251-1/+0
* Reorder some stored source paramsChris Robinson2010-11-241-5/+5
* Get rid of the device timer stuffChris Robinson2010-11-211-13/+0
* Increase the max number of source sends to 4, and decrease the default to 1Chris Robinson2010-11-061-1/+1
* Improve a macro to reference its parameterChris Robinson2010-10-111-2/+2
* Pass the device to the mix function and localize the dry mix and click buffersChris Robinson2010-09-262-8/+4
* Make the SourceMix function a method of the ALsource structChris Robinson2010-09-262-1/+10
* Use ALfloat for the dry mix bufferChris Robinson2010-09-231-1/+1
* Allow accessing the buffer data as multiple data types in the mixerChris Robinson2010-09-221-1/+1
* Remove unused struct memberChris Robinson2010-09-071-1/+0
* Handle clicks by watching changes between updatesChris Robinson2010-08-162-0/+2
* Add click removal for wet sendsChris Robinson2010-08-151-0/+2
* Use click removal to handle harsh panning/volume changesChris Robinson2010-08-151-5/+1
* Use click removal when starting a sourceChris Robinson2010-08-141-0/+37
* Add a corrective, click-remval sample value offsetChris Robinson2010-08-141-0/+2
* Combine non-attenuated source calculation functionsChris Robinson2010-08-071-1/+0
* Calculate the source stepping value with the param calculationsChris Robinson2010-08-072-1/+6
* Combine stereo and stereo-duplicate mixersChris Robinson2010-08-051-0/+1
* Use a callback to specify the source update methodChris Robinson2010-08-032-0/+8
* Add experimental device attributes for apps to queryChris Robinson2010-07-301-0/+6
* Store the time precision with the deviceChris Robinson2010-07-251-0/+3
* Add a backend callback to get the device timeChris Robinson2010-07-241-0/+3
* Keep count of the number of samples playedChris Robinson2010-07-221-0/+3
* Use CLOCK_MONOTONIC when availableChris Robinson2010-07-181-2/+12
* Use an array of active sources when mixingChris Robinson2010-06-061-0/+4
* Use a UIntMap for the DatabuffersChris Robinson2010-06-031-11/+2
* Add a Null Output deviceChris Robinson2010-05-281-0/+3
* Add a function to get the frame size from a formatChris Robinson2010-05-241-0/+4
* Reduce the mixing buffer sizeChris Robinson2010-05-241-2/+2
* Don't bother storing the loop points in the sourceChris Robinson2010-05-241-4/+0
* Use a map for the filter listChris Robinson2010-05-182-5/+2
* Use a map for the effects listChris Robinson2010-05-182-5/+2
* Change inline -> __inline for MSVCChris Robinson2010-05-161-7/+7
* Store loop points as uncompressed frame offsets in the source when a buffer i...Chris Robinson2010-05-131-0/+4
* Add initial structural support for AL_EXT_loop_pointsChris Robinson2010-05-131-0/+3
* Don't needlessly expose a variable for the backendsChris Robinson2010-05-121-3/+1
* Move incomplete extension declarations to alMain.hChris Robinson2010-05-121-0/+71
* Use a UIntMap for the effect slot listChris Robinson2010-05-121-3/+1