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* Use inline assembly for fast float-to-int conversionsChris Robinson2011-09-291-0/+24
* Centralize the Lookup and Remove macrosChris Robinson2011-09-241-0/+13
* Look for and use atan2f, log10f, and floorfChris Robinson2011-09-241-0/+18
* Use float types for the resamplers instead of doubleChris Robinson2011-09-231-7/+7
* Check for asinf and use itChris Robinson2011-09-231-0/+6
* Make AIRABSORBGAINHF a float typeChris Robinson2011-09-231-1/+1
* Move ConeScale and ZScale to ALu.c and alu.h, and make them floatsChris Robinson2011-09-232-3/+3
* Add atomic functions for GCC inline asmChris Robinson2011-09-231-0/+70
* Use macros for float-typed PI values, to avoid manual casts everywhereChris Robinson2011-09-221-0/+3
* Add a few more precision castsChris Robinson2011-09-221-1/+1
* Use cosf and sinf when availableChris Robinson2011-09-221-0/+12
* Define _WIN32_WINNT on the command line with _WIN32Chris Robinson2011-09-201-3/+0
* Move Sleep implementation into helper.c and emulate sched_yield for WindowsChris Robinson2011-09-201-10/+4
* Make a separate log level to trace reference counts, to avoid log spam for tr...Chris Robinson2011-09-201-1/+7
* Add a ConfigValueStr function, to return the string through a parameterChris Robinson2011-09-191-0/+1
* Use the ALC types for the device format enum valuesChris Robinson2011-09-181-12/+12
* Use arrays instead of large switches to decompose formatsChris Robinson2011-09-181-3/+0
* Return int and float config values through a parameterChris Robinson2011-09-181-2/+3
* Dynamically allocate space for HRTF tablesChris Robinson2011-09-181-0/+1
* Store the HRTF tables used in the deviceChris Robinson2011-09-181-3/+9
* Make alcSetError staticChris Robinson2011-09-141-2/+0
* Return an error from the CaptureSamples method instead of setting itChris Robinson2011-09-141-1/+1
* Rename the ALEffect_ macros to ALeffectState_ to reflect what they work onChris Robinson2011-09-121-4/+4
* Be a bit more robust while handling the global device listChris Robinson2011-09-121-1/+1
* Remove the effect slot parameter from the effect process methodChris Robinson2011-09-121-5/+5
* Fix non-GCC CompExchangePtr implementationsChris Robinson2011-09-111-3/+3
* Remove GetLockedContextChris Robinson2011-09-111-3/+2
* Use function pointers to set type-specific effect propertiesChris Robinson2011-09-111-0/+20
* Remove the union from the effect parameter typesChris Robinson2011-09-111-50/+48
* Use function pointers to set type-specific filter propertiesChris Robinson2011-09-111-2/+20
* Use a RWLock to protect access to a buffer instead of the device lockChris Robinson2011-09-111-0/+2
* Avoid holding the context lock when setting auxiliary slot propertiesChris Robinson2011-09-111-3/+3
* Make some listener properties volatileChris Robinson2011-09-111-4/+4
* Mark some source properties volatileChris Robinson2011-09-111-31/+31
* Avoid locking the device when adding and removing contextsChris Robinson2011-09-101-3/+2
* Avoid holding the list lock when not neededChris Robinson2011-09-101-1/+1
* Add some reference counting to the deviceChris Robinson2011-09-101-0/+2
* Fix a parameter typeChris Robinson2011-09-101-1/+1
* Add an option to trap context errors in a debuggerChris Robinson2011-09-101-0/+2
* Do an atomic compare-exchange on the global context when destroying a contextChris Robinson2011-09-021-0/+12
* Log the function name instead of the source file and line numberChris Robinson2011-09-021-3/+2
* Combine the reverb effectsChris Robinson2011-09-011-2/+1
* Combine the dedicated (dialog/LFE) effectsChris Robinson2011-09-011-2/+1
* Store the filter gains directly in the source instead of duplicate filter obj...Chris Robinson2011-08-311-2/+4
* Add a function to initialize a RWLockChris Robinson2011-08-311-0/+1
* Hold the context lock only as needed when handling the listenerChris Robinson2011-08-311-2/+2
* Avoid locking the context while getting and setting global stateChris Robinson2011-08-311-8/+8
* Rename GetReffedContext to GetContextRefChris Robinson2011-08-301-1/+1
* Add a limit to the UIntMap size and use it for sources and effect slotsChris Robinson2011-08-301-1/+2
* Use a separate array for the auxiliary slots in the mixerChris Robinson2011-08-301-0/+4