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* Use fegetenv/fesetenv to backup and restore the FPU stateChris Robinson2013-05-221-0/+4
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* Check for SSE2 and set the denormals-are-zero bit for mixing if availableChris Robinson2013-05-221-1/+2
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* Use restrict instead of RESTRICTChris Robinson2013-05-222-5/+5
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* Rename DELETE to DELETE_OBJChris Robinson2013-05-211-2/+1
| | | | Because Windows.
* Add a DELETE macro to help destroy objectsChris Robinson2013-05-211-0/+3
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* Rename the effect state's Destroy method to DestructChris Robinson2013-05-211-5/+5
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* Use factories to create and destroy effect statesChris Robinson2013-05-212-16/+54
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* Remove some unused codeChris Robinson2013-05-211-5/+2
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* Use a properly-defined history for the FILTER structChris Robinson2013-05-212-13/+7
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* Auto-generate wrappers to upcast objects before calling user methodsChris Robinson2013-05-211-8/+17
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* Use macros to help define vtables for effect statesChris Robinson2013-05-211-12/+33
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* Rename some inheritance macrosChris Robinson2013-05-211-3/+3
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* Use some macros to help with deriving typesChris Robinson2013-05-201-0/+4
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* Remove an unused macroChris Robinson2013-05-201-2/+0
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* Implement distortion and equalizer effectsChris Robinson2013-05-182-0/+44
| | | | Code provided by Mike Gorchak
* Simplify al_try codeChris Robinson2013-03-241-25/+12
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* Add a QSA backend for QNXChris Robinson2013-03-141-1/+4
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* Add Chorus and Flanger effectsChris Robinson2013-03-132-0/+40
| | | | Code provided by Mike Gorchak
* Move the effect-specific get/set methods to where the effect is implementedChris Robinson2013-03-131-0/+54
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* Make the context's LastError volatileChris Robinson2012-12-241-1/+1
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* Lock the device before calling aluHandleDisconnectChris Robinson2012-12-021-0/+1
| | | | | | PulseAudio causes an assert if being relocked inside a callback on the worker thread, where aluHandleDisconnect is called. We can assume it's already locked there, so just make sure the device is locked before being calling it.
* Return the integer from fastf2i with MSVCChris Robinson2012-11-131-0/+1
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* Use an array to specify the offset for each channel of the device bufferChris Robinson2012-11-041-1/+5
| | | | This effectively inverts the DevChannels array
* Finalize AL_SOFT_source_latencyChris Robinson2012-10-311-47/+0
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* Move some math functions to where they're usedChris Robinson2012-10-251-26/+0
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* Add the RESTRICT keyword to a function pointer definition's parametersChris Robinson2012-10-251-1/+1
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* Remove the float math wrapper functionsChris Robinson2012-10-251-55/+0
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* Put the HRTF DirectParams into an anonymous structChris Robinson2012-10-151-2/+4
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* Constify the direct and send parameters given to the mixerChris Robinson2012-10-151-2/+2
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* Remove the unused Device parameterChris Robinson2012-10-141-1/+1
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* Store the output buffers in the DirectParams structChris Robinson2012-10-141-0/+4
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* Remove the now-unused Source parameter from the DryMix methodsChris Robinson2012-10-141-2/+1
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* Store some more HRTF info in the DirectParams structChris Robinson2012-10-141-0/+2
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* Don't use a loop to determine the next power of 2Chris Robinson2012-10-131-9/+7
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* Implement the double and int64 source settersChris Robinson2012-10-131-0/+12
| | | | | Note that currently the int64 setters do not range check before being passed to the int setters, erroneously chopping off the upper bits.
* Apply the listener matrix to the listener velocity onceChris Robinson2012-10-121-0/+1
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* Check the distance against epsilon to determine if it matchesChris Robinson2012-10-121-0/+5
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* Build the listener matrix separatelyChris Robinson2012-10-091-1/+4
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* Don't include alListener.h from alMain.hChris Robinson2012-10-092-4/+2
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* Store a pointer to the listener in the contextChris Robinson2012-10-091-1/+1
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* Define RESTRICT in config.h instead of alMain.hChris Robinson2012-10-091-8/+0
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* Add trace, warn, and error markers to logged outputChris Robinson2012-10-071-6/+6
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* Define WIN32_LEAN_AND_MEAN when including windows.h in alMain.hChris Robinson2012-10-061-0/+1
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* Put temporary storage in the device instead of on the stackChris Robinson2012-10-051-1/+5
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* Use lrintf to fast convert floats to ints when possibleChris Robinson2012-09-281-8/+5
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* Decrease the default BUFFERSIZE to 2048Chris Robinson2012-09-281-4/+4
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* Remove an unneeded parameter from the resamplerChris Robinson2012-09-271-2/+1
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* Update a commentChris Robinson2012-09-261-5/+5
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* fpu_control.h is no longer usedChris Robinson2012-09-181-4/+0
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* Explicitly give the wet buffer 1 channelChris Robinson2012-09-161-1/+1
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