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* Pass the filter entry to apply to resample_fir4Chris Robinson2017-08-181-3/+2
* Store the sinc4 table in the filter stateChris Robinson2017-08-161-7/+11
* Simplify bsinc filter storage in the filter stateChris Robinson2017-08-161-6/+5
* Keep bsinc info together in a structChris Robinson2017-08-151-2/+1
* Avoid re-selecting the direct HRTF mix functionChris Robinson2017-08-071-0/+2
* Add a front-stablizer config option for surround sound modesChris Robinson2017-07-311-0/+3
* Apply the output buffer offset before writing to itChris Robinson2017-07-151-1/+1
* Use macros to set and restore the mixer FPU modeChris Robinson2017-07-131-0/+11
* Store the default effect slot in the contextChris Robinson2017-07-132-8/+5
* Store the QSA backend's ExtraData in the wrapper structChris Robinson2017-06-291-2/+0
* Remove the fastf2u conversion functionChris Robinson2017-06-271-5/+0
* Clean up some messy rounding codeChris Robinson2017-06-261-0/+18
* Use the bsinc resampler for the converterChris Robinson2017-06-251-0/+2
* "Convert" the QSA backend to the new APIChris Robinson2017-06-181-19/+0
* Make the dithering depth configurableChris Robinson2017-06-171-1/+1
* Fix source sends' initial HF absorption and decay calculationChris Robinson2017-05-271-1/+1
* Add a new compressor/limiterChris Robinson2017-05-272-24/+30
* Finalize ALC_SOFT_output_limiterChris Robinson2017-05-251-5/+0
* Add an option to dither 8- and 16-bit outputChris Robinson2017-05-232-0/+7
* Reduce the amount of variables that hold the same valueChris Robinson2017-05-211-2/+2
* Add a method to copy a filter's coefficientsChris Robinson2017-05-211-0/+9
* Use a macro to specify the decay target gainChris Robinson2017-05-211-0/+3
* Apply more proper air absorption to the wet pathChris Robinson2017-05-191-0/+2
* Finalize AL_SOFT_source_spatializeChris Robinson2017-05-111-6/+0
* Reduce LIMITER_VALUE_MAXChris Robinson2017-05-091-1/+1
* Store the output limiter values as fixed-point integersChris Robinson2017-05-081-2/+6
* Update AL_SOURCE_SPATIALIZE_SOFT valueChris Robinson2017-05-061-1/+1
* Calculate the output limiter gain using the RMSChris Robinson2017-05-052-1/+20
* Rename RollOff to RolloffChris Robinson2017-05-052-2/+2
* Start an extension to change the source's spatialize propertyChris Robinson2017-05-052-3/+9
* Add a property to force source spatialization on or offChris Robinson2017-05-042-0/+8
* Finalize AL_SOFT_source_resamplerChris Robinson2017-05-031-13/+0
* Add a mixing function to blend HRIRsChris Robinson2017-05-031-0/+5
* Change some ALuint parameters to ALsizeiChris Robinson2017-05-021-2/+2
* Rename VOICE_IS_HRTF to VOICE_HAS_HRTFChris Robinson2017-05-021-1/+1
* Rename 'moving' flag to 'fading'Chris Robinson2017-05-021-2/+2
* Start an extension to toggle the output limiterChris Robinson2017-04-301-0/+5
* Implement a limiter on the device outputChris Robinson2017-04-261-0/+2
* Remove const from _Atomic vars to make Clang happyChris Robinson2017-04-211-0/+14
* Use more sensible values for the source resampler enumsChris Robinson2017-04-211-4/+4
* Add a method to enumerate resamplersChris Robinson2017-04-212-0/+15
* Store the resampler as part of the sourceChris Robinson2017-04-212-14/+17
* Make the default resampler a variableChris Robinson2017-04-201-2/+1
* Make the buffer list next pointer atomicChris Robinson2017-04-191-1/+2
* Allocate a new context's voices after updating the device paramsChris Robinson2017-04-191-0/+1
* Use a different way to get the size of structs with flexible array membersChris Robinson2017-04-181-0/+6
* Store the source queue head in the voice to signify loopingChris Robinson2017-04-182-6/+10
* Store the source prop updates with the mixer voiceChris Robinson2017-04-172-59/+59
* Close some gaps in enum valuesChris Robinson2017-04-161-2/+2
* Remove some unnecessary parenthesisChris Robinson2017-04-161-1/+1