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* Use a separate macro for the max output channel countChris Robinson2014-11-072-12/+11
* Fix 5.1 surround soundChris Robinson2014-11-071-2/+2
* Remove the channel name from ChannelConfigChris Robinson2014-11-051-1/+0
* Use a method to set omni-directional channel gainsChris Robinson2014-11-041-14/+7
* Support B-Format source rotation with AL_ORIENTATIONChris Robinson2014-10-312-3/+5
* Rename the source's Orientation to DirectionChris Robinson2014-10-311-1/+1
* Add preliminary AL_EXT_BFORMAT supportChris Robinson2014-10-313-1/+14
* Make alcSuspendContext and alcProcessContext batch updatesChris Robinson2014-10-121-0/+3
* Add a helper to search for a channel index by nameChris Robinson2014-10-021-0/+17
* Store default speaker configurations in a structChris Robinson2014-10-021-11/+14
* Make ComputeAngleGains use ComputeDirectionalGainsChris Robinson2014-10-022-5/+6
* Don't use ComputeAngleGains for SetGainsChris Robinson2014-10-021-1/+5
* Use an ambisonics-based panning methodChris Robinson2014-09-302-0/+13
* Combine some fields into a structChris Robinson2014-09-101-3/+6
* Invert the ChannelOffsets arrayChris Robinson2014-09-101-1/+2
* Remove the GetLatency method from the old BackendFuncsChris Robinson2014-09-081-4/+0
* Convert the winmm backend to the new backend APIChris Robinson2014-09-081-3/+0
* Make the fontsound's buffer and link fields atomicChris Robinson2014-09-031-2/+3
* Make the buffer's pack and unpack properties atomicChris Robinson2014-09-031-2/+2
* Remove a couple unnecessary typedefsChris Robinson2014-08-241-3/+0
* Convert the wave writer backend to the new APIChris Robinson2014-08-241-3/+0
* Use al_malloc/al_free for default allocatorsChris Robinson2014-08-241-2/+2
* Rename activesource to voiceChris Robinson2014-08-213-10/+10
* Use an array of objects for active sources instead of pointersChris Robinson2014-08-211-1/+1
* Use a NULL source for inactive activesourcesChris Robinson2014-08-212-5/+12
* ALC_SOFT_pause_device is finishedChris Robinson2014-08-121-10/+0
* Use atomics for the device and context list headsChris Robinson2014-08-011-2/+2
* Make the source's buffer queue head and current queue item atomicChris Robinson2014-07-311-5/+5
* Use generic atomics in more placesChris Robinson2014-07-222-3/+3
* Add macros for generic atomic functionalityChris Robinson2014-07-222-2/+2
* Make some functions staticChris Robinson2014-07-201-2/+0
* Add a source radius property that determines the directionality of a soundChris Robinson2014-07-111-0/+2
* Store 4 modulators per map entryChris Robinson2014-07-061-0/+1
* Regroup and reorganize some macrosChris Robinson2014-07-061-40/+57
* Don't require pre-declaring vector typesChris Robinson2014-07-061-5/+1
* Make some more functions staticChris Robinson2014-07-051-5/+0
* Use a helper function to check valid MIDI controller inputsChris Robinson2014-07-041-0/+14
* AL_SOFT_MSADPCM is functionally completeChris Robinson2014-07-031-6/+0
* Standardize some New/Delete methodsChris Robinson2014-06-302-3/+3
* Remove an unused macroChris Robinson2014-06-291-1/+0
* Load soundfont samples into an ALbufferChris Robinson2014-06-293-12/+5
* Store and use an ALbuffer for samples in an ALfontsoundChris Robinson2014-06-291-0/+2
* Get the mixer and resampler functions when neededChris Robinson2014-06-131-4/+1
* Combine the direct and send mixersChris Robinson2014-06-132-8/+5
* Combine some dry and wet path typesChris Robinson2014-06-132-17/+8
* Pre-apply the crossfeed filter gain to the input sample coefficientsChris Robinson2014-06-121-19/+10
* Use floats for the BS2B filterChris Robinson2014-06-111-10/+10
* Make bs2b_cross_feed inlineChris Robinson2014-06-101-2/+33
* Add SSE2 and SSE4.1 linear resamplersTimothy Arceri2014-06-061-1/+2
* Avoid a loop when updating the source position variablesChris Robinson2014-06-021-0/+2