Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use the high-shelf filter in place of low-pass | Chris Robinson | 2013-05-28 | 1 | -2/+0 |
| | | | | | They effectively both work to lower (or raise) high frequencies. However, the high-shelf performs better when gain=1. | ||||
* | Use ALfilterState for the master echo and reverb filters | Chris Robinson | 2013-05-27 | 1 | -19/+0 |
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* | Remove an unused method | Chris Robinson | 2013-05-27 | 1 | -12/+0 |
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* | Use ALfilterState for the source direct and send filters | Chris Robinson | 2013-05-27 | 2 | -4/+4 |
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* | Move ALEQFilter to alFilter.c/h and rename it to ALfilterState | Chris Robinson | 2013-05-27 | 1 | -0/+43 |
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* | Cleanup the ALeffectStateFactory_create methods | Chris Robinson | 2013-05-27 | 1 | -5/+3 |
| | | | | | Get rid of the ALeffectStateFactory_create macro, and use the VCALL_NOARGS helper (requires adding the 'this' factory parameter). | ||||
* | No-op if DELETE_OBJ is given a NULL pointer | Chris Robinson | 2013-05-27 | 1 | -4/+7 |
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* | Use generic VCALL[_NOARGS] macros instead of type-specific wrappers | Chris Robinson | 2013-05-27 | 3 | -17/+10 |
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* | Add helper macros to set an error and return, and use it in a few places | Chris Robinson | 2013-05-26 | 1 | -0/+10 |
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* | Define the ALeffect typedef with the struct | Chris Robinson | 2013-05-25 | 1 | -13/+12 |
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* | Use an ALeffectProps union to store the effect properties | Chris Robinson | 2013-05-25 | 2 | -6/+11 |
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* | Use a Delete method for deletable objects | Chris Robinson | 2013-05-25 | 2 | -11/+9 |
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* | Use vtables for setting effect properties | Chris Robinson | 2013-05-24 | 1 | -109/+45 |
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* | Move the AL_EFFECT_NULL state into a separate file | Chris Robinson | 2013-05-23 | 1 | -0/+1 |
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* | Use fegetenv/fesetenv to backup and restore the FPU state | Chris Robinson | 2013-05-22 | 1 | -0/+4 |
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* | Check for SSE2 and set the denormals-are-zero bit for mixing if available | Chris Robinson | 2013-05-22 | 1 | -1/+2 |
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* | Use restrict instead of RESTRICT | Chris Robinson | 2013-05-22 | 2 | -5/+5 |
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* | Rename DELETE to DELETE_OBJ | Chris Robinson | 2013-05-21 | 1 | -2/+1 |
| | | | | Because Windows. | ||||
* | Add a DELETE macro to help destroy objects | Chris Robinson | 2013-05-21 | 1 | -0/+3 |
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* | Rename the effect state's Destroy method to Destruct | Chris Robinson | 2013-05-21 | 1 | -5/+5 |
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* | Use factories to create and destroy effect states | Chris Robinson | 2013-05-21 | 2 | -16/+54 |
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* | Remove some unused code | Chris Robinson | 2013-05-21 | 1 | -5/+2 |
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* | Use a properly-defined history for the FILTER struct | Chris Robinson | 2013-05-21 | 2 | -13/+7 |
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* | Auto-generate wrappers to upcast objects before calling user methods | Chris Robinson | 2013-05-21 | 1 | -8/+17 |
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* | Use macros to help define vtables for effect states | Chris Robinson | 2013-05-21 | 1 | -12/+33 |
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* | Rename some inheritance macros | Chris Robinson | 2013-05-21 | 1 | -3/+3 |
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* | Use some macros to help with deriving types | Chris Robinson | 2013-05-20 | 1 | -0/+4 |
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* | Remove an unused macro | Chris Robinson | 2013-05-20 | 1 | -2/+0 |
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* | Implement distortion and equalizer effects | Chris Robinson | 2013-05-18 | 2 | -0/+44 |
| | | | | Code provided by Mike Gorchak | ||||
* | Simplify al_try code | Chris Robinson | 2013-03-24 | 1 | -25/+12 |
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* | Add a QSA backend for QNX | Chris Robinson | 2013-03-14 | 1 | -1/+4 |
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* | Add Chorus and Flanger effects | Chris Robinson | 2013-03-13 | 2 | -0/+40 |
| | | | | Code provided by Mike Gorchak | ||||
* | Move the effect-specific get/set methods to where the effect is implemented | Chris Robinson | 2013-03-13 | 1 | -0/+54 |
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* | Make the context's LastError volatile | Chris Robinson | 2012-12-24 | 1 | -1/+1 |
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* | Lock the device before calling aluHandleDisconnect | Chris Robinson | 2012-12-02 | 1 | -0/+1 |
| | | | | | | PulseAudio causes an assert if being relocked inside a callback on the worker thread, where aluHandleDisconnect is called. We can assume it's already locked there, so just make sure the device is locked before being calling it. | ||||
* | Return the integer from fastf2i with MSVC | Chris Robinson | 2012-11-13 | 1 | -0/+1 |
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* | Use an array to specify the offset for each channel of the device buffer | Chris Robinson | 2012-11-04 | 1 | -1/+5 |
| | | | | This effectively inverts the DevChannels array | ||||
* | Finalize AL_SOFT_source_latency | Chris Robinson | 2012-10-31 | 1 | -47/+0 |
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* | Move some math functions to where they're used | Chris Robinson | 2012-10-25 | 1 | -26/+0 |
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* | Add the RESTRICT keyword to a function pointer definition's parameters | Chris Robinson | 2012-10-25 | 1 | -1/+1 |
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* | Remove the float math wrapper functions | Chris Robinson | 2012-10-25 | 1 | -55/+0 |
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* | Put the HRTF DirectParams into an anonymous struct | Chris Robinson | 2012-10-15 | 1 | -2/+4 |
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* | Constify the direct and send parameters given to the mixer | Chris Robinson | 2012-10-15 | 1 | -2/+2 |
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* | Remove the unused Device parameter | Chris Robinson | 2012-10-14 | 1 | -1/+1 |
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* | Store the output buffers in the DirectParams struct | Chris Robinson | 2012-10-14 | 1 | -0/+4 |
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* | Remove the now-unused Source parameter from the DryMix methods | Chris Robinson | 2012-10-14 | 1 | -2/+1 |
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* | Store some more HRTF info in the DirectParams struct | Chris Robinson | 2012-10-14 | 1 | -0/+2 |
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* | Don't use a loop to determine the next power of 2 | Chris Robinson | 2012-10-13 | 1 | -9/+7 |
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* | Implement the double and int64 source setters | Chris Robinson | 2012-10-13 | 1 | -0/+12 |
| | | | | | Note that currently the int64 setters do not range check before being passed to the int setters, erroneously chopping off the upper bits. | ||||
* | Apply the listener matrix to the listener velocity once | Chris Robinson | 2012-10-12 | 1 | -0/+1 |
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