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path: root/OpenAL32/alAuxEffectSlot.c
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* Use a new low-pass filter, based on the I3DL2 specChris Robinson2008-10-021-2/+0
* Don't export extension function symbols from the libChris Robinson2008-09-061-11/+11
* Use arrays instead of pointer-to-arrays for the low-pass filterChris Robinson2008-07-261-3/+0
* Implement yet another low-pass filterChris Robinson2008-07-251-0/+5
* Clarify implicit destruction warningsChris Robinson2008-07-221-1/+1
* Preserve data and position when reallocating the reverb effectChris Robinson2008-02-181-3/+7
* Remove effect slot thunk entry when deallocated forcefullyChris Robinson2008-01-211-0/+1
* Clean a couple debug messagesChris Robinson2008-01-191-1/+1
* Implement AL_EFFECT_REVERBChris Robinson2008-01-181-7/+58
* Add missing config.h includesChris Robinson2008-01-161-3/+2
* Fix debug commentsChris Robinson2008-01-161-1/+1
* Keep track of references to effect slots, so they aren't deleted while in useChris Robinson2008-01-161-0/+10
* Fix allocation of multiple effect slots, effects, and filtersChris Robinson2008-01-151-0/+2
* Store effect slots in the contextChris Robinson2008-01-151-16/+13
* Remove errant lineChris Robinson2008-01-151-2/+0
* Make sure a valid context is set for effect slotsChris Robinson2008-01-151-0/+55
* Fix some copy/paste errorsChris Robinson2008-01-151-1/+1
* Merge branch 'master' into efx-experimentChris Robinson2007-12-311-0/+2
* Use the AuxSendAuto property of the effect slotChris Robinson2007-12-181-1/+0
* Add AL_EFFECTSLOT_AUXILIARY_SEND_AUTO property (still unimplemented)Chris Robinson2007-12-181-0/+17
* Implement AL_EFFECTSLOT_GAIN propertyChris Robinson2007-12-181-6/+23
* Implement AL_EFFECTSLOT_EFFECT propertyChris Robinson2007-12-181-8/+32
* Only allow one auxiliary effect slotChris Robinson2007-12-181-20/+26
* Add auxiliary effect slot function skeletonsChris Robinson2007-12-171-0/+359