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path: root/OpenAL32/alEffect.c
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* Fix up the naming convention of effect methodsChris Robinson2013-05-291-8/+8
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* Use generic VCALL[_NOARGS] macros instead of type-specific wrappersChris Robinson2013-05-271-8/+8
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* Use an ALeffectProps union to store the effect propertiesChris Robinson2013-05-251-103/+103
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* Use vtables for setting effect propertiesChris Robinson2013-05-241-80/+10
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* Implement distortion and equalizer effectsChris Robinson2013-05-181-2/+37
| | | | Code provided by Mike Gorchak
* Simplify al_try codeChris Robinson2013-03-241-5/+2
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* Reorder some switch casesChris Robinson2013-03-241-34/+32
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* Avoid an unnecessary size variableChris Robinson2013-03-191-6/+5
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* Add Chorus and Flanger effectsChris Robinson2013-03-131-0/+34
| | | | Code provided by Mike Gorchak
* Move the effect-specific get/set methods to where the effect is implementedChris Robinson2013-03-131-834/+0
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* Add missing includeChris Robinson2012-10-071-0/+1
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* Partially convert alEffect.c and alFilter.c to the new error handlingChris Robinson2012-04-251-34/+26
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* Fix up alEffect.c and alFilter.c a bitChris Robinson2012-04-241-27/+39
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* Remove hungarian notation from some function parametersChris Robinson2012-04-191-20/+20
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* Use a consistent name for the self-id fieldChris Robinson2012-04-191-6/+6
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* Rename GetReverbEffect to LoadReverbPresetChris Robinson2012-03-131-1/+1
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* Print a message when loading the "none" reverb presetChris Robinson2012-02-231-1/+2
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* Recognize "none" to disable the default reverbChris Robinson2012-02-191-0/+6
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* Add a COUNTOF macro to get the number of entries in a static arrayChris Robinson2012-02-191-1/+1
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* Fix typo in the "CarpetedHallway" reverb presetChris Robinson2012-02-011-1/+1
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* Reorder a couple effect presetsChris Robinson2012-01-291-1/+1
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* Add some more reverb presetsChris Robinson2012-01-271-0/+100
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* Some cleanups for the reverb listChris Robinson2012-01-241-3/+4
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* Avoid duplicating some initialization codeChris Robinson2012-01-201-2/+8
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* Honor the disabled effects for the default reverbChris Robinson2012-01-201-1/+6
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* Add the ability to specify a preset for forced reverbChris Robinson2012-01-191-1/+79
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* Add a global option to apply a reverb effect on source send 0Chris Robinson2012-01-191-0/+6
| | | | | | A special slot on the device is created and processed, so it can be shared across all contexts on the device. Sources that don't have a slot set on send 0 will use this special slot instead.
* Centralize the Lookup and Remove macrosChris Robinson2011-09-241-13/+11
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* Silence some MSVC precision warningsChris Robinson2011-09-221-23/+12
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* Constify some parametersChris Robinson2011-09-221-3/+3
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* Get rid of some more GetLockedContext callsChris Robinson2011-09-111-17/+25
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* Use function pointers to set type-specific effect propertiesChris Robinson2011-09-111-743/+922
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* Remove the union from the effect parameter typesChris Robinson2011-09-111-138/+138
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* Avoid the context lock when generating and deleting effects and filtersChris Robinson2011-08-311-19/+11
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* Rename GetReffedContext to GetContextRefChris Robinson2011-08-301-1/+1
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* Don't lock the context while checking the validity of objectsChris Robinson2011-08-301-2/+2
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* Always use the thunk functions to get object IDsChris Robinson2011-08-221-4/+4
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* Don't use the thunk array for object lookupsChris Robinson2011-08-221-1/+1
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* Make sure some effect property values are finiteChris Robinson2011-07-201-3/+3
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* Avoid calling some al[Get]Effect functions while the context is lockedChris Robinson2011-06-301-197/+12
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* Rename Suspend/ProcessContext since they are locking a mutexChris Robinson2011-06-301-18/+18
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* Allow alThunkAddEntry to return a proper errorChris Robinson2011-06-171-2/+3
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* Avoid some al[Get]Effect* calls from under the context lockChris Robinson2011-06-171-144/+28
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* Store the separate effect parameters in a unionChris Robinson2011-05-201-136/+136
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* Check against the correct limitsChris Robinson2011-05-201-1/+1
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* Use a loop to make sure the requested effect is not disabledChris Robinson2011-03-121-7/+8
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* Add support for ALC_EXT_DEDICATEDChris Robinson2011-03-121-1/+66
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* Reduce some more indentationChris Robinson2010-09-211-20/+24
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* Reduce some indentationChris Robinson2010-09-211-28/+24
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* Use a map for the effects listChris Robinson2010-05-181-52/+37
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