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path:
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/
OpenAL32
/
alEffect.c
Commit message (
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Author
Age
Files
Lines
*
Hold the effect and filter maps while handling effects and filters
Chris Robinson
2016-05-12
1
-2
/
+25
*
Always update all reverb properties
Chris Robinson
2015-10-28
1
-0
/
+14
*
Update COPYING to the latest https://www.gnu.org/licenses/old-licenses/lgpl-2...
François Cami
2014-08-18
1
-2
/
+2
*
Use C99 inline in more places
Chris Robinson
2013-11-04
1
-0
/
+2
*
Use C99 inline semantics
Chris Robinson
2013-11-04
1
-0
/
+1
*
Rename VCALL and VCALL0 to V and V0
Chris Robinson
2013-11-02
1
-8
/
+8
*
Modify how VCALL is handled
Chris Robinson
2013-10-28
1
-8
/
+8
*
Use SET_VTABLE1 to set the ALeffect vtables
Chris Robinson
2013-10-08
1
-12
/
+12
*
Remove the last of the al_try code
Chris Robinson
2013-10-07
1
-56
/
+53
*
Implement the Compressor effect
Chris Robinson
2013-10-03
1
-0
/
+4
*
Implement the Autowah effect.
Chris Robinson
2013-10-03
1
-0
/
+7
*
Fix up the naming convention of effect methods
Chris Robinson
2013-05-29
1
-8
/
+8
*
Use generic VCALL[_NOARGS] macros instead of type-specific wrappers
Chris Robinson
2013-05-27
1
-8
/
+8
*
Use an ALeffectProps union to store the effect properties
Chris Robinson
2013-05-25
1
-103
/
+103
*
Use vtables for setting effect properties
Chris Robinson
2013-05-24
1
-80
/
+10
*
Implement distortion and equalizer effects
Chris Robinson
2013-05-18
1
-2
/
+37
*
Simplify al_try code
Chris Robinson
2013-03-24
1
-5
/
+2
*
Reorder some switch cases
Chris Robinson
2013-03-24
1
-34
/
+32
*
Avoid an unnecessary size variable
Chris Robinson
2013-03-19
1
-6
/
+5
*
Add Chorus and Flanger effects
Chris Robinson
2013-03-13
1
-0
/
+34
*
Move the effect-specific get/set methods to where the effect is implemented
Chris Robinson
2013-03-13
1
-834
/
+0
*
Add missing include
Chris Robinson
2012-10-07
1
-0
/
+1
*
Partially convert alEffect.c and alFilter.c to the new error handling
Chris Robinson
2012-04-25
1
-34
/
+26
*
Fix up alEffect.c and alFilter.c a bit
Chris Robinson
2012-04-24
1
-27
/
+39
*
Remove hungarian notation from some function parameters
Chris Robinson
2012-04-19
1
-20
/
+20
*
Use a consistent name for the self-id field
Chris Robinson
2012-04-19
1
-6
/
+6
*
Rename GetReverbEffect to LoadReverbPreset
Chris Robinson
2012-03-13
1
-1
/
+1
*
Print a message when loading the "none" reverb preset
Chris Robinson
2012-02-23
1
-1
/
+2
*
Recognize "none" to disable the default reverb
Chris Robinson
2012-02-19
1
-0
/
+6
*
Add a COUNTOF macro to get the number of entries in a static array
Chris Robinson
2012-02-19
1
-1
/
+1
*
Fix typo in the "CarpetedHallway" reverb preset
Chris Robinson
2012-02-01
1
-1
/
+1
*
Reorder a couple effect presets
Chris Robinson
2012-01-29
1
-1
/
+1
*
Add some more reverb presets
Chris Robinson
2012-01-27
1
-0
/
+100
*
Some cleanups for the reverb list
Chris Robinson
2012-01-24
1
-3
/
+4
*
Avoid duplicating some initialization code
Chris Robinson
2012-01-20
1
-2
/
+8
*
Honor the disabled effects for the default reverb
Chris Robinson
2012-01-20
1
-1
/
+6
*
Add the ability to specify a preset for forced reverb
Chris Robinson
2012-01-19
1
-1
/
+79
*
Add a global option to apply a reverb effect on source send 0
Chris Robinson
2012-01-19
1
-0
/
+6
*
Centralize the Lookup and Remove macros
Chris Robinson
2011-09-24
1
-13
/
+11
*
Silence some MSVC precision warnings
Chris Robinson
2011-09-22
1
-23
/
+12
*
Constify some parameters
Chris Robinson
2011-09-22
1
-3
/
+3
*
Get rid of some more GetLockedContext calls
Chris Robinson
2011-09-11
1
-17
/
+25
*
Use function pointers to set type-specific effect properties
Chris Robinson
2011-09-11
1
-743
/
+922
*
Remove the union from the effect parameter types
Chris Robinson
2011-09-11
1
-138
/
+138
*
Avoid the context lock when generating and deleting effects and filters
Chris Robinson
2011-08-31
1
-19
/
+11
*
Rename GetReffedContext to GetContextRef
Chris Robinson
2011-08-30
1
-1
/
+1
*
Don't lock the context while checking the validity of objects
Chris Robinson
2011-08-30
1
-2
/
+2
*
Always use the thunk functions to get object IDs
Chris Robinson
2011-08-22
1
-4
/
+4
*
Don't use the thunk array for object lookups
Chris Robinson
2011-08-22
1
-1
/
+1
*
Make sure some effect property values are finite
Chris Robinson
2011-07-20
1
-3
/
+3
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