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path: root/OpenAL32/alEffect.c
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* Hold the effect and filter maps while handling effects and filtersChris Robinson2016-05-121-2/+25
* Always update all reverb propertiesChris Robinson2015-10-281-0/+14
* Update COPYING to the latest https://www.gnu.org/licenses/old-licenses/lgpl-2...François Cami2014-08-181-2/+2
* Use C99 inline in more placesChris Robinson2013-11-041-0/+2
* Use C99 inline semanticsChris Robinson2013-11-041-0/+1
* Rename VCALL and VCALL0 to V and V0Chris Robinson2013-11-021-8/+8
* Modify how VCALL is handledChris Robinson2013-10-281-8/+8
* Use SET_VTABLE1 to set the ALeffect vtablesChris Robinson2013-10-081-12/+12
* Remove the last of the al_try codeChris Robinson2013-10-071-56/+53
* Implement the Compressor effectChris Robinson2013-10-031-0/+4
* Implement the Autowah effect.Chris Robinson2013-10-031-0/+7
* Fix up the naming convention of effect methodsChris Robinson2013-05-291-8/+8
* Use generic VCALL[_NOARGS] macros instead of type-specific wrappersChris Robinson2013-05-271-8/+8
* Use an ALeffectProps union to store the effect propertiesChris Robinson2013-05-251-103/+103
* Use vtables for setting effect propertiesChris Robinson2013-05-241-80/+10
* Implement distortion and equalizer effectsChris Robinson2013-05-181-2/+37
* Simplify al_try codeChris Robinson2013-03-241-5/+2
* Reorder some switch casesChris Robinson2013-03-241-34/+32
* Avoid an unnecessary size variableChris Robinson2013-03-191-6/+5
* Add Chorus and Flanger effectsChris Robinson2013-03-131-0/+34
* Move the effect-specific get/set methods to where the effect is implementedChris Robinson2013-03-131-834/+0
* Add missing includeChris Robinson2012-10-071-0/+1
* Partially convert alEffect.c and alFilter.c to the new error handlingChris Robinson2012-04-251-34/+26
* Fix up alEffect.c and alFilter.c a bitChris Robinson2012-04-241-27/+39
* Remove hungarian notation from some function parametersChris Robinson2012-04-191-20/+20
* Use a consistent name for the self-id fieldChris Robinson2012-04-191-6/+6
* Rename GetReverbEffect to LoadReverbPresetChris Robinson2012-03-131-1/+1
* Print a message when loading the "none" reverb presetChris Robinson2012-02-231-1/+2
* Recognize "none" to disable the default reverbChris Robinson2012-02-191-0/+6
* Add a COUNTOF macro to get the number of entries in a static arrayChris Robinson2012-02-191-1/+1
* Fix typo in the "CarpetedHallway" reverb presetChris Robinson2012-02-011-1/+1
* Reorder a couple effect presetsChris Robinson2012-01-291-1/+1
* Add some more reverb presetsChris Robinson2012-01-271-0/+100
* Some cleanups for the reverb listChris Robinson2012-01-241-3/+4
* Avoid duplicating some initialization codeChris Robinson2012-01-201-2/+8
* Honor the disabled effects for the default reverbChris Robinson2012-01-201-1/+6
* Add the ability to specify a preset for forced reverbChris Robinson2012-01-191-1/+79
* Add a global option to apply a reverb effect on source send 0Chris Robinson2012-01-191-0/+6
* Centralize the Lookup and Remove macrosChris Robinson2011-09-241-13/+11
* Silence some MSVC precision warningsChris Robinson2011-09-221-23/+12
* Constify some parametersChris Robinson2011-09-221-3/+3
* Get rid of some more GetLockedContext callsChris Robinson2011-09-111-17/+25
* Use function pointers to set type-specific effect propertiesChris Robinson2011-09-111-743/+922
* Remove the union from the effect parameter typesChris Robinson2011-09-111-138/+138
* Avoid the context lock when generating and deleting effects and filtersChris Robinson2011-08-311-19/+11
* Rename GetReffedContext to GetContextRefChris Robinson2011-08-301-1/+1
* Don't lock the context while checking the validity of objectsChris Robinson2011-08-301-2/+2
* Always use the thunk functions to get object IDsChris Robinson2011-08-221-4/+4
* Don't use the thunk array for object lookupsChris Robinson2011-08-221-1/+1
* Make sure some effect property values are finiteChris Robinson2011-07-201-3/+3