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path: root/OpenAL32/alEffect.c
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* Fix a couple property variable namesChris Robinson2018-05-221-3/+3
* EFX: Frequency Shifter implementationRaulshc2018-05-201-0/+7
* EFX:Pitch Shifter implementationRaulshc2018-03-181-0/+6
* Use function-like macros to call filter and effect vtable methodsChris Robinson2018-03-081-19/+19
* Remove the unused thunk codeChris Robinson2018-02-021-1/+0
* Don't bother with a return value that's never usedChris Robinson2018-01-271-4/+3
* Move some inline functions into a header instead of copying themChris Robinson2018-01-271-7/+4
* Fix error reporting for resource generationChris Robinson2018-01-271-4/+4
* Store effects in an array of listsChris Robinson2018-01-271-61/+134
* Construct error messages using parameterized valuesChris Robinson2018-01-251-14/+14
* Provide messages for the remaining AL errorsChris Robinson2018-01-241-5/+5
* Call the event callback when an error is generatedChris Robinson2018-01-241-9/+9
* Remove SET_VTABLE1Chris Robinson2018-01-111-11/+11
* Clean up the EffectList members and make the list size knownChris Robinson2018-01-111-16/+15
* Move the EffectList array to alEffect.c/hChris Robinson2018-01-111-0/+15
* Combine the chorus and flanger processing functionsChris Robinson2018-01-091-6/+6
* Workaround some systems having an ECHO macroChris Robinson2016-10-301-2/+2
* Use al_calloc/al_free in more placesChris Robinson2016-08-031-5/+5
* Remove broken autowah effect codeChris Robinson2016-07-261-7/+0
* Use separate arrays for UIntMap keys and valuesChris Robinson2016-07-041-2/+2
* Hold the effect and filter maps while handling effects and filtersChris Robinson2016-05-121-2/+25
* Always update all reverb propertiesChris Robinson2015-10-281-0/+14
* Update COPYING to the latest https://www.gnu.org/licenses/old-licenses/lgpl-2...François Cami2014-08-181-2/+2
* Use C99 inline in more placesChris Robinson2013-11-041-0/+2
* Use C99 inline semanticsChris Robinson2013-11-041-0/+1
* Rename VCALL and VCALL0 to V and V0Chris Robinson2013-11-021-8/+8
* Modify how VCALL is handledChris Robinson2013-10-281-8/+8
* Use SET_VTABLE1 to set the ALeffect vtablesChris Robinson2013-10-081-12/+12
* Remove the last of the al_try codeChris Robinson2013-10-071-56/+53
* Implement the Compressor effectChris Robinson2013-10-031-0/+4
* Implement the Autowah effect.Chris Robinson2013-10-031-0/+7
* Fix up the naming convention of effect methodsChris Robinson2013-05-291-8/+8
* Use generic VCALL[_NOARGS] macros instead of type-specific wrappersChris Robinson2013-05-271-8/+8
* Use an ALeffectProps union to store the effect propertiesChris Robinson2013-05-251-103/+103
* Use vtables for setting effect propertiesChris Robinson2013-05-241-80/+10
* Implement distortion and equalizer effectsChris Robinson2013-05-181-2/+37
* Simplify al_try codeChris Robinson2013-03-241-5/+2
* Reorder some switch casesChris Robinson2013-03-241-34/+32
* Avoid an unnecessary size variableChris Robinson2013-03-191-6/+5
* Add Chorus and Flanger effectsChris Robinson2013-03-131-0/+34
* Move the effect-specific get/set methods to where the effect is implementedChris Robinson2013-03-131-834/+0
* Add missing includeChris Robinson2012-10-071-0/+1
* Partially convert alEffect.c and alFilter.c to the new error handlingChris Robinson2012-04-251-34/+26
* Fix up alEffect.c and alFilter.c a bitChris Robinson2012-04-241-27/+39
* Remove hungarian notation from some function parametersChris Robinson2012-04-191-20/+20
* Use a consistent name for the self-id fieldChris Robinson2012-04-191-6/+6
* Rename GetReverbEffect to LoadReverbPresetChris Robinson2012-03-131-1/+1
* Print a message when loading the "none" reverb presetChris Robinson2012-02-231-1/+2
* Recognize "none" to disable the default reverbChris Robinson2012-02-191-0/+6
* Add a COUNTOF macro to get the number of entries in a static arrayChris Robinson2012-02-191-1/+1