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path:
root
/
OpenAL32
/
alSource.c
Commit message (
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)
Author
Age
Files
Lines
*
Check that a source is actually playing before setting paused
Chris Robinson
2017-03-07
1
-28
/
+35
*
Store the channel count and sample size in the voice
Chris Robinson
2017-03-07
1
-11
/
+4
*
Don't modify the source state in the mixer
Chris Robinson
2017-03-07
1
-7
/
+25
*
Remove an unused function
Chris Robinson
2017-03-07
1
-1
/
+0
*
Make the voice's source pointer atomic
Chris Robinson
2017-03-05
1
-7
/
+9
*
Add a boolean to specify if a voice should be playing
Chris Robinson
2017-03-02
1
-15
/
+39
*
Avoid standard malloc for buffer queue entries
Chris Robinson
2017-02-27
1
-7
/
+7
*
Move the current buffer queue entry and play position to the voice
Chris Robinson
2017-02-27
1
-91
/
+100
*
Ensure a non-playing or -paused source does not use a mixing voice
Chris Robinson
2017-02-25
1
-43
/
+55
*
Improve handling of source state reads
Chris Robinson
2017-02-24
1
-71
/
+88
*
Dynamically allocate the ALsource Send[] array
Chris Robinson
2017-02-21
1
-22
/
+33
*
Make the voices' Send[] array dynamically sized
Chris Robinson
2017-02-21
1
-8
/
+8
*
Reorganize ALvoice members
Chris Robinson
2017-02-15
1
-3
/
+3
*
Make ALsourceProps' Send array dynamically sized
Chris Robinson
2017-02-14
1
-15
/
+6
*
Fix build with non-C11 atomics
Chris Robinson
2017-02-13
1
-2
/
+2
*
Make the source state atomic
Chris Robinson
2017-02-13
1
-26
/
+20
*
Remove a couple context lock wrapper functions
Chris Robinson
2017-02-07
1
-17
/
+17
*
Avoid duplicating code using a macro
Chris Robinson
2016-12-21
1
-6
/
+1
*
Use separate macros for atomics that don't take a memory order
Chris Robinson
2016-12-20
1
-29
/
+32
*
Fix an infinite loop
Chris Robinson
2016-11-23
1
-0
/
+1
*
Only send source updates for sources that have updated
Chris Robinson
2016-11-23
1
-1
/
+10
*
Clean up finding a source's voice
Chris Robinson
2016-11-22
1
-26
/
+29
*
Improve seqlock behavior
Chris Robinson
2016-11-21
1
-24
/
+32
*
Stop using almemory_order_consume
Chris Robinson
2016-11-17
1
-1
/
+1
*
Remove the upper limit from AL_MIN_GAIN and AL_MAX_GAIN
Chris Robinson
2016-08-29
1
-2
/
+2
*
Allow sources to play while alcSuspendContext is in effect
Chris Robinson
2016-08-26
1
-1
/
+1
*
Make a function definition static
Chris Robinson
2016-08-23
1
-1
/
+1
*
Hold updates for both listener and source updates
Chris Robinson
2016-08-23
1
-11
/
+0
*
Don't pass the context's distance model as the source's
Chris Robinson
2016-08-23
1
-10
/
+7
*
Avoid checking DeferUpdates for each source state change
Chris Robinson
2016-08-08
1
-8
/
+24
*
Don't store the looping state in the voice
Chris Robinson
2016-07-31
1
-9
/
+20
*
Move the input channel array out of the DirectParams and SendParams
Chris Robinson
2016-07-13
1
-3
/
+3
*
Reorder some source fields
Chris Robinson
2016-07-07
1
-19
/
+22
*
Use separate arrays for UIntMap keys and values
Chris Robinson
2016-07-04
1
-2
/
+2
*
Ensure voices has been updated once before mixing them
Chris Robinson
2016-06-16
1
-1
/
+8
*
Make a function static
Chris Robinson
2016-06-01
1
-6
/
+7
*
Hold the effectslot map lock while handling it
Chris Robinson
2016-05-29
1
-0
/
+3
*
Avoid the mixer lock when getting the plain source offset
Chris Robinson
2016-05-28
1
-11
/
+15
*
Avoid an explicit mixer lock for getting the source offset and latency
Chris Robinson
2016-05-28
1
-27
/
+72
*
Change the backend getLatency method to return the clock time too
Chris Robinson
2016-05-28
1
-3
/
+8
*
Remove a couple unneeded functions
Chris Robinson
2016-05-25
1
-4
/
+7
*
Avoid using realloc in a number of places
Chris Robinson
2016-05-21
1
-1
/
+3
*
Make the source position calues atomic
Chris Robinson
2016-05-19
1
-19
/
+20
*
Avoid redundantly storing distance model settings
Chris Robinson
2016-05-17
1
-6
/
+9
*
Don't store the source's update method with the voice
Chris Robinson
2016-05-16
1
-4
/
+0
*
Avoid separate updates to sources that should apply together
Chris Robinson
2016-05-15
1
-1
/
+12
*
Provide asynchronous property updates for sources
Chris Robinson
2016-05-14
1
-132
/
+320
*
Hold the effect and filter maps while handling effects and filters
Chris Robinson
2016-05-12
1
-1
/
+10
*
Hold the buffer map lock while handling the buffer
Chris Robinson
2016-05-10
1
-1
/
+11
*
Hold the source map lock while handling it
Chris Robinson
2016-05-10
1
-0
/
+68
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