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path: root/OpenAL32/alSource.c
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* Clear the position fraction when setting a new source offsetChris Robinson2012-04-161-0/+1
* Use a double to store the source offset and don't use milliseconds for secondsChris Robinson2012-04-161-25/+16
* Remove unused variablesChris Robinson2012-02-171-2/+0
* Make sure the source write position is at least 15ms ahead of the readChris Robinson2012-02-161-0/+3
* Use more proper enum names for the resamplerChris Robinson2012-02-121-3/+3
* Use a proper enum value for setting the default distance modelChris Robinson2012-02-121-1/+1
* Rename non_virtual_channels to direct_channelsChris Robinson2012-02-091-7/+7
* Use a proper typedef for handling atomic pointer swapsChris Robinson2012-01-011-3/+3
* Set AL_STOPPED after setting AL_PLAYING when a source has nothing to playChris Robinson2011-10-151-8/+8
* Use sample frames when handling the buffer lengthChris Robinson2011-10-041-63/+53
* Centralize the Lookup and Remove macrosChris Robinson2011-09-241-39/+30
* Silence some MSVC precision warningsChris Robinson2011-09-221-3/+3
* Return int and float config values through a parameterChris Robinson2011-09-181-1/+1
* Remove GetLockedContextChris Robinson2011-09-111-12/+29
* Use a RWLock to protect access to a buffer instead of the device lockChris Robinson2011-09-111-40/+46
* Small fixes to setting the source's direct filter and auxiliary sendChris Robinson2011-09-111-5/+5
* Avoid holding the context lock while setting source parametersChris Robinson2011-09-111-37/+74
* Initialize source parameters before adding the source to the mapChris Robinson2011-09-101-1/+1
* Don't defer stopped and initial source state changesChris Robinson2011-09-101-4/+4
* Store the filter gains directly in the source instead of duplicate filter obj...Chris Robinson2011-08-311-10/+22
* Rename GetReffedContext to GetContextRefChris Robinson2011-08-301-3/+3
* Add a limit to the UIntMap size and use it for sources and effect slotsChris Robinson2011-08-301-8/+1
* Add functions to retrieve the source from the source map while removing itChris Robinson2011-08-301-7/+4
* Lock the context while deleting sources only as neededChris Robinson2011-08-301-6/+14
* Don't lock the context while checking the validity of objectsChris Robinson2011-08-301-2/+2
* Do a pointer exchange when replacing the source buffer queueChris Robinson2011-08-291-16/+17
* Use the reference counting functions for the buffer and auxiliary slot refsChris Robinson2011-08-291-11/+11
* Hold the context lock as needed while generating and deleting sourcesChris Robinson2011-08-291-19/+20
* Remove the Buffer field from the sourceChris Robinson2011-08-231-24/+15
* Explicitly set BufferListStart's prev fieldChris Robinson2011-08-231-1/+1
* Always use the thunk functions to get object IDsChris Robinson2011-08-221-4/+4
* Don't use the thunk array for object lookupsChris Robinson2011-08-221-7/+7
* Defer source offset changes requested by the appChris Robinson2011-08-211-4/+5
* Use -1 to mark an invalid source offset instead of 0Chris Robinson2011-08-211-5/+6
* Defer source state changes from alSourcePlay/Pause/Stop/Rewind callsChris Robinson2011-08-201-4/+9
* Use a separate function to set the source stateChris Robinson2011-08-201-87/+109
* Make sure source vectors are finite valuesChris Robinson2011-07-201-12/+27
* Fade between HRTF coefficients, to reduce noise from sudden changesChris Robinson2011-07-161-11/+23
* Get rid of a couple typedefsChris Robinson2011-07-021-1/+1
* Rename Suspend/ProcessContext since they are locking a mutexChris Robinson2011-06-301-42/+42
* Add a source property to skip channel virtualization for multi-channel buffersChris Robinson2011-06-291-0/+17
* Select the mixer during a source updateChris Robinson2011-06-251-2/+0
* Allow alThunkAddEntry to return a proper errorChris Robinson2011-06-171-3/+3
* Use separate lines for HRTF history and valuesChris Robinson2011-06-171-2/+4
* Handle the device's disconnected status earlier when playing a sourceChris Robinson2011-06-171-17/+8
* Avoid calling some AL functions from under the context lockChris Robinson2011-06-161-123/+147
* Use a minimum phase HRTF data setChris Robinson2011-06-031-2/+5
* Avoid looking in the buffer queue to find the frame sizeChris Robinson2011-05-181-0/+2
* Make mixers channel-count agnosticChris Robinson2011-05-171-0/+2
* Use function pointers to call the source mixerChris Robinson2011-05-061-0/+2