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path: root/OpenAL32/alSource.c
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* Fix source offset calculationsChris Robinson2010-11-291-2/+2
* Store the decomposed source format in the bufferChris Robinson2010-11-291-27/+16
* Keep a handle on the buffer with the format when queueing new buffersChris Robinson2010-11-291-10/+7
* Avoid making Resampler[Pre]Padding staticChris Robinson2010-11-281-0/+14
* Rename some stuff for consistencyChris Robinson2010-11-281-9/+9
* Don't store the internal format in the bufferChris Robinson2010-11-281-6/+6
* Support rear formats directly in the mixerChris Robinson2010-11-271-31/+0
* Avoid a potential overflow when setting the source offsetChris Robinson2010-11-271-1/+1
* Clean up the source byte offset codeChris Robinson2010-11-271-20/+15
* Remove some unneeded muLaw special casesChris Robinson2010-11-271-17/+0
* Shorten a couple really long linesChris Robinson2010-11-271-5/+9
* Use the enums in a couple more placesChris Robinson2010-11-271-2/+2
* Call MixSource directly, instead of through a function pointerChris Robinson2010-11-251-4/+0
* Make the buffer queue a double-linked listChris Robinson2010-11-251-0/+6
* Fully progress the source to a stopped state when no buffers are playableChris Robinson2010-11-241-0/+4
* Use a double when converting millisecond offsets to byte offsetsChris Robinson2010-11-071-3/+3
* Remove unnecessary comments and reorder some linesChris Robinson2010-11-061-13/+8
* Make the SourceMix function a method of the ALsource structChris Robinson2010-09-261-0/+6
* Reduce some more indentationChris Robinson2010-09-211-44/+42
* Reduce some indentationChris Robinson2010-09-211-45/+29
* Improve some range checksChris Robinson2010-09-211-1/+1
* Implement AL_SOFT_buffer_sub_data using the current AL_EXT_buffer_sub_data specChris Robinson2010-09-211-6/+6
* Source positions at and after the end of the buffer queue go back to 0Chris Robinson2010-09-091-5/+5
* Remove unnecessary checkChris Robinson2010-09-071-6/+0
* Fix comparison checkChris Robinson2010-09-071-1/+1
* Check for invalid negative sizesChris Robinson2010-09-071-11/+45
* Remove unused struct memberChris Robinson2010-09-071-2/+0
* Use click removal to handle harsh panning/volume changesChris Robinson2010-08-151-5/+0
* Use click removal when starting a sourceChris Robinson2010-08-141-5/+1
* Combine non-attenuated source calculation functionsChris Robinson2010-08-071-4/+0
* Forward some more source properties instead of duplicatingChris Robinson2010-08-071-36/+12
* Combine stereo and stereo-duplicate mixersChris Robinson2010-08-051-0/+4
* Use a callback to specify the source update methodChris Robinson2010-08-031-6/+10
* Check the buffer's original format when queueing on a sourceChris Robinson2010-07-121-3/+3
* Use an array of active sources when mixingChris Robinson2010-06-061-0/+45
* Add a function to get the frame size from a formatChris Robinson2010-05-241-2/+1
* Don't bother storing the loop points in the sourceChris Robinson2010-05-241-3/+0
* Loop points should be specified in sample offsetsChris Robinson2010-05-211-9/+2
* Use unsigned types when finding the source offsetsChris Robinson2010-05-191-9/+5
* A couple formatting fixesChris Robinson2010-05-191-3/+2
* Use a map for the filter listChris Robinson2010-05-181-4/+3
* Store loop points as uncompressed frame offsets in the source when a buffer i...Chris Robinson2010-05-131-0/+10
* Use a UIntMap for the effect slot listChris Robinson2010-05-121-2/+2
* Simplify and fix applying a source offsetChris Robinson2010-05-111-19/+8
* Use a separate function to convert compressed bytes to framesChris Robinson2010-05-111-50/+52
* Only a streaming source can have a processed bufferChris Robinson2010-05-111-3/+4
* Use a map to store sources and buffersChris Robinson2010-05-011-65/+52
* Use doubles instead of floats for the source offset calculationsChris Robinson2010-04-281-42/+42
* Get the offset even if the current buffer is 0Chris Robinson2010-04-281-5/+14
* Combine two loops into oneChris Robinson2010-04-231-12/+7