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* Rename and move ALeffectPropsChris Robinson2019-03-224-114/+7
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* Use MixParams for the wet buffersChris Robinson2019-03-222-9/+5
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* Fix a comment typoChris Robinson2019-03-221-1/+1
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* Pass ALeffectProps directly to the get/setParam* methodsChris Robinson2019-03-222-8/+27
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* Use the effect state factory to set the default effect propsChris Robinson2019-03-224-258/+48
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* Implement getDefaultProps for effect state factoriesChris Robinson2019-03-223-7/+3
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* Use a separate EffectStateFactory for standard reverbChris Robinson2019-03-222-1/+2
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* Add a new EffectStateFactory method to get the default propertiesChris Robinson2019-03-222-0/+7
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* Use a sorted vector for devices instead of a linked listChris Robinson2019-03-191-2/+0
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* Rename DevProbe enum namesChris Robinson2019-03-191-3/+3
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* Move some inline functions from alMain.h to alnumeric.hChris Robinson2019-03-181-239/+0
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* Use SSE intrinsics in a few more placesChris Robinson2019-03-181-6/+12
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* Pass the voice state as a parameter instead of reloading itChris Robinson2019-03-111-1/+1
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* Rename ALvoice fields for consistencyChris Robinson2019-03-102-97/+97
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* Improve handling of voice's AmbiScales for upsamplingChris Robinson2019-03-102-5/+24
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* Don't directly use a buffer for updating source parametersChris Robinson2019-03-102-4/+5
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* Play dummy samples and force a fade out on stopping voicesChris Robinson2019-03-092-2/+3
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* Add a Stopping state for voicesChris Robinson2019-03-092-13/+46
| | | | | | This currently doesn't do much, except have the mixer progress it to Stopped. It's valid to have without a source or buffers, and in the future will allow fading out when a source is paused or stopped.
* Increment the active voice count ahead of playing the sourcesChris Robinson2019-03-091-7/+27
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* Clear the voice's buffer when detaching from sourceChris Robinson2019-03-091-0/+6
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* Use more specific names for temp buffer storageChris Robinson2019-03-021-1/+3
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* Reduce BUFFERSIZE to match the default period sizeChris Robinson2019-02-242-7/+9
| | | | | Also adds a bit more space to the temp source data buffer, to avoid needing to loop on matching sample rates.
* Remove the FOAOut mixing buffer and associated post-processesChris Robinson2019-02-222-9/+3
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* Remove the unused FOAOut EffectTargetChris Robinson2019-02-221-1/+0
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* Add some preliminary fields for mix-time ambisonic upsamplingChris Robinson2019-02-212-4/+23
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* Allow processing some effects in higher order ambisonicsChris Robinson2019-02-212-2/+2
| | | | | | Reverb notably is still only first-order (any higher order channels are dropped, and it writes to FOAOut). But others, like the equalizer, work on all available channels.
* Get rid of the MAX_EFFECT_CHANNELS macroChris Robinson2019-02-211-3/+0
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* Pass the number of input channels to EffectState::processChris Robinson2019-02-211-1/+1
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* Add a method to get the row of an ambisonic identity transformChris Robinson2019-02-211-0/+7
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* Store effect slots in groups of 64Chris Robinson2019-02-203-40/+137
| | | | | Now that their wet buffers are allocated dynamically, the ALeffectslot object itself is rather small.
* Allocate the effect slot wet buffer dynamicallyChris Robinson2019-02-201-10/+7
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* Rename MAX_AMBI_COEFFS and MAX_AMBI2D_COEFFSChris Robinson2019-02-191-3/+3
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* Avoid using internal AL[u]int64 typesChris Robinson2019-02-115-35/+32
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* Move some more functions to alnumeric.hChris Robinson2019-02-111-50/+1
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* Get rid of the FAM_SIZE macroChris Robinson2019-02-113-10/+10
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* Move some number-related stuff to a separate headerChris Robinson2019-02-111-31/+7
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* Use std::arrays for HRIR coeffs and valuesChris Robinson2019-02-071-1/+1
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* Use relaxed memory ordering for initializing atomic_flagsChris Robinson2019-02-043-4/+4
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* Fix compiling problems on VS2019 with vc142 toolsetMinmin Gong2019-02-044-4/+8
| | | | Msvc142 in VS2019 preview 2 doesn't allow std::atomic_flag to be initialized by a bool. Call test_and_set in the constructors instead.
* Clean up the NFC filters a bitChris Robinson2019-01-231-1/+1
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* Constify some parametersChris Robinson2019-01-122-6/+6
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* Use a flexible array for DirectHrtfState and ALvoiceChris Robinson2019-01-122-52/+63
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* Make the min/max/clamp functions constexprChris Robinson2019-01-111-21/+21
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* Add placement operator deleteChris Robinson2019-01-111-1/+1
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* Use a flexible array for the active effect slotsChris Robinson2019-01-112-14/+28
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* Use a vector for ALeffectslotArrayChris Robinson2019-01-092-27/+24
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* Use c++ headersFilip Gawin2019-01-097-17/+17
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* Add prefixes for ALCdevice and ALCcontextChris Robinson2019-01-091-0/+1
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* Remove an unused macroChris Robinson2019-01-081-4/+0
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* Replace a couple more C-style castsChris Robinson2019-01-081-1/+1
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