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* Add noexcept to a bunch of inline functionsChris Robinson2018-11-222-28/+28
* Use proper time types for the device clock time and latencyChris Robinson2018-11-221-14/+14
* Use standard types for the device clock timesChris Robinson2018-11-221-2/+3
* Clean up alSource.cpp someChris Robinson2018-11-221-666/+626
* Use unique_ptr for DirectHrtfStateChris Robinson2018-11-221-1/+1
* Clean up some unnecessary specifiersChris Robinson2018-11-221-3/+3
* Use unique_ptr for bs2bChris Robinson2018-11-222-14/+11
* Use unique_ptr for BFormatDec and AmbiUpsamplerChris Robinson2018-11-221-2/+4
* Use a unique_ptr for the FrontStablizerChris Robinson2018-11-221-1/+1
* Use a unique_ptr for the CompressorChris Robinson2018-11-211-1/+1
* Use a unique_ptr for Uhj2EncoderChris Robinson2018-11-211-1/+2
* Fix deleting the same buffer ID multiple times in one callChris Robinson2018-11-211-1/+4
* Use RAII more in alSource.cppChris Robinson2018-11-211-651/+457
* Use RAII when handling the mixer's FPU stateChris Robinson2018-11-211-13/+13
* Always use RAII with EffectSlotLockChris Robinson2018-11-211-5/+5
* Use a normal vector for the distance buffer storageChris Robinson2018-11-211-6/+29
* Use RAII locks with the BackendLockChris Robinson2018-11-201-6/+6
* Use an enum class for AmbiLayout/Norm settingsChris Robinson2018-11-201-13/+13
* Use a normal vector for the source send propertiesChris Robinson2018-11-202-130/+116
* Use C++ more in alListener.cppChris Robinson2018-11-201-189/+127
* Use a standard mutex for the event callback lockChris Robinson2018-11-203-6/+6
* Use atomic_flags and atomic<bools>s where appropriateChris Robinson2018-11-207-23/+21
* Store effect slots as unique_ptrsChris Robinson2018-11-202-23/+16
* Use C++ more in alAuxEffectSlot.cppChris Robinson2018-11-201-349/+279
* Add compile-time traits for FmtType enum valuesChris Robinson2018-11-201-7/+18
* Add compile-time traits for DevFmtType enum valuesChris Robinson2018-11-201-0/+20
* Avoid another case of a variable named the same as a typeChris Robinson2018-11-192-4/+4
* Use proper inheritence for the effect state objectsChris Robinson2018-11-194-83/+40
* Use std::isfinite instead of isfiniteChris Robinson2018-11-192-8/+11
* Add a missing includeChris Robinson2018-11-191-0/+1
* Use proper inheritence for EffectStateFactoryChris Robinson2018-11-192-27/+6
* Use a vector to handle mixing buffer storageChris Robinson2018-11-191-0/+3
* Remove the ATOMIC_THREAD_FENCE macroChris Robinson2018-11-192-4/+4
* Make ll_ringbuffer_write/read take void*/const void*Chris Robinson2018-11-192-4/+4
* Remove the CONST_CAST hackChris Robinson2018-11-191-12/+6
* Remove the atomic exchange macrosChris Robinson2018-11-196-37/+37
* Simplify the RefCount typeChris Robinson2018-11-191-4/+2
* Replace ATOMIC_REPLACE_HEAD with an inline functionChris Robinson2018-11-194-4/+4
* Use a normal vector for filter sublistsChris Robinson2018-11-183-50/+42
* Use a normal vector for effect sublistsChris Robinson2018-11-183-48/+40
* Use a normal vector for buffer sublistsChris Robinson2018-11-183-44/+39
* Use a standard string for the enumerated HRTF namesChris Robinson2018-11-181-3/+1
* Use a standard string for the device's HRTF nameChris Robinson2018-11-181-1/+1
* Use a regular vector for the enumerated HRTF listChris Robinson2018-11-181-2/+1
* Use a std::string for the device nameChris Robinson2018-11-181-1/+1
* Use a std::thread for the event threadChris Robinson2018-11-182-4/+26
* Fix the initial device refcountChris Robinson2018-11-181-1/+1
* Avoid more cases of an enum variable and type name clashChris Robinson2018-11-181-3/+3
* Use constructors/destructors with ALCdeviceChris Robinson2018-11-181-74/+71
* Use constructors/destructors for ALeffectslotChris Robinson2018-11-182-58/+37