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* Use vtables for setting effect propertiesChris Robinson2013-05-242-189/+55
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* Move the AL_EFFECT_NULL state into a separate fileChris Robinson2013-05-232-96/+2
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* Use fegetenv/fesetenv to backup and restore the FPU stateChris Robinson2013-05-221-0/+4
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* Check for SSE2 and set the denormals-are-zero bit for mixing if availableChris Robinson2013-05-221-1/+2
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* Use restrict instead of RESTRICTChris Robinson2013-05-223-6/+6
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* Rename DELETE to DELETE_OBJChris Robinson2013-05-212-7/+6
| | | | Because Windows.
* Add a DELETE macro to help destroy objectsChris Robinson2013-05-212-8/+8
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* Rename the effect state's Destroy method to DestructChris Robinson2013-05-212-7/+7
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* Use factories to create and destroy effect statesChris Robinson2013-05-213-52/+137
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* Remove some unused codeChris Robinson2013-05-211-5/+2
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* Use a properly-defined history for the FILTER structChris Robinson2013-05-212-13/+7
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* Auto-generate wrappers to upcast objects before calling user methodsChris Robinson2013-05-212-12/+21
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* Use macros to help define vtables for effect statesChris Robinson2013-05-212-35/+58
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* Rename some inheritance macrosChris Robinson2013-05-211-3/+3
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* Fix possible overflow when converting float to intChris Robinson2013-05-201-2/+2
| | | | | Same as with the mixer, we can only use 25 bits of precision from floats.
* Use some macros to help with deriving typesChris Robinson2013-05-201-0/+4
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* Remove an unused macroChris Robinson2013-05-201-2/+0
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* Implement distortion and equalizer effectsChris Robinson2013-05-185-10/+95
| | | | Code provided by Mike Gorchak
* Simplify al_try codeChris Robinson2013-03-247-65/+41
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* Reorder some switch casesChris Robinson2013-03-241-34/+32
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* Avoid an unnecessary size variableChris Robinson2013-03-191-6/+5
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* Avoid explicitly checking each effect to createChris Robinson2013-03-191-53/+40
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* Add a QSA backend for QNXChris Robinson2013-03-141-1/+4
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* Add Chorus and Flanger effectsChris Robinson2013-03-135-0/+86
| | | | Code provided by Mike Gorchak
* Move the effect-specific get/set methods to where the effect is implementedChris Robinson2013-03-133-834/+72
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* Make the context's LastError volatileChris Robinson2012-12-241-1/+1
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* Properly convert uint values when getting them as int64Chris Robinson2012-12-071-2/+14
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* SetSourceiv should never get AL_SAMPLE_OFFSET_LATENCY_SOFTChris Robinson2012-12-061-1/+4
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* Use a helper to count the number of float/double values for a propertyChris Robinson2012-12-051-297/+177
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* Use a helper to count the number of int(64) values for a propertyChris Robinson2012-12-051-306/+152
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* Remove 'v' from the source enum namesChris Robinson2012-12-051-103/+100
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* Add a comment to note the extension for sfvDistanceModelChris Robinson2012-12-051-4/+6
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* Use an enum to handle int source propertiesChris Robinson2012-12-051-113/+160
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* Use an enum to handle float source propertiesChris Robinson2012-12-051-60/+127
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* Print an error if trying to handle a missed source propertyChris Robinson2012-12-051-0/+6
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* Fix retrieving source gainChris Robinson2012-12-051-0/+4
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* Lock the device before calling aluHandleDisconnectChris Robinson2012-12-021-0/+1
| | | | | | PulseAudio causes an assert if being relocked inside a callback on the worker thread, where aluHandleDisconnect is called. We can assume it's already locked there, so just make sure the device is locked before being calling it.
* Return the integer from fastf2i with MSVCChris Robinson2012-11-131-0/+1
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* Use int instead of long for the IMA4 tablesChris Robinson2012-11-101-3/+3
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* Load Int and UInt samples as float with alBufferDataChris Robinson2012-11-101-2/+2
| | | | | This shouldn't really ever happen, as there's no 32-bit (u)int formats alBufferData can take.
* Use an array to specify the offset for each channel of the device bufferChris Robinson2012-11-041-1/+5
| | | | This effectively inverts the DevChannels array
* Fix retrieving the source's write offsetChris Robinson2012-11-011-2/+2
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* Pass the offset latency properties to the set handlerChris Robinson2012-11-011-8/+18
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* Set the proper error when trying to set AL_SAMPLE_OFFSET_LATENCY_SOFT or ↵Chris Robinson2012-11-011-1/+8
| | | | AL_SEC_OFFSET_LATENCY_SOFT
* Finalize AL_SOFT_source_latencyChris Robinson2012-10-311-47/+0
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* Move some math functions to where they're usedChris Robinson2012-10-251-26/+0
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* Add a couple missing RESTRICTsChris Robinson2012-10-251-1/+1
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* Add the RESTRICT keyword to a function pointer definition's parametersChris Robinson2012-10-251-1/+1
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* Add explicit casts for MSVCChris Robinson2012-10-251-9/+9
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* Remove the float math wrapper functionsChris Robinson2012-10-251-55/+0
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