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OpenAL32
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Age
Files
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...
*
Add a config to output first-, second-, or third-order ambisonics
Chris Robinson
2016-07-29
1
-0
/
+3
*
Avoid a NULL deref when creating 0 auxiliary effect slots
Chris Robinson
2016-07-26
1
-12
/
+9
*
Remove the last use of ALfilterState_processSingle
Chris Robinson
2016-07-26
2
-18
/
+0
*
Remove broken autowah effect code
Chris Robinson
2016-07-26
5
-21
/
+0
*
Add some more restrict keywords
Chris Robinson
2016-07-26
1
-2
/
+2
*
Rename input_gain to b0
Chris Robinson
2016-07-26
2
-4
/
+3
*
Increase the default thunk array size
Chris Robinson
2016-07-25
1
-1
/
+1
*
Make a MAX_AMBI2D_COEFFS macro instead of a magic number
Chris Robinson
2016-07-17
1
-1
/
+8
*
Modify bs2b_cross_feed to do multiple samples at once
Chris Robinson
2016-07-13
1
-36
/
+5
*
Move the input channel array out of the DirectParams and SendParams
Chris Robinson
2016-07-13
3
-18
/
+16
*
Store the voice output buffers separate from the params
Chris Robinson
2016-07-11
2
-6
/
+10
*
Reorder some source fields
Chris Robinson
2016-07-07
2
-24
/
+27
*
Avoid using memcpy to copy a single struct
Chris Robinson
2016-07-06
2
-17
/
+15
*
Remove a slightly outdated comment
Chris Robinson
2016-07-06
1
-1
/
+0
*
Remove the VirtOut buffer alias
Chris Robinson
2016-07-05
1
-6
/
+3
*
Use separate arrays for UIntMap keys and values
Chris Robinson
2016-07-04
5
-10
/
+10
*
Ensure voices has been updated once before mixing them
Chris Robinson
2016-06-16
1
-1
/
+8
*
Rename MaxNoOfSources for consistency
Chris Robinson
2016-06-08
1
-1
/
+1
*
Only define 8 HRTF filter states and params for the device
Chris Robinson
2016-06-04
1
-2
/
+2
*
Add property queries to get the device latency with the clock
Chris Robinson
2016-06-03
1
-0
/
+2
*
Remove some unnecessary volatile keywords
Chris Robinson
2016-06-03
2
-33
/
+33
*
Make a function static
Chris Robinson
2016-06-01
2
-7
/
+7
*
Use a macro to specify the ambisonic periphonic channel mask
Chris Robinson
2016-06-01
1
-1
/
+10
*
Use SSE for applying the HQ B-Format decoder matrices
Chris Robinson
2016-05-31
1
-0
/
+3
*
Hold the effectslot map lock while handling it
Chris Robinson
2016-05-29
3
-2
/
+38
*
Use a linked list for active effect slots
Chris Robinson
2016-05-29
3
-37
/
+34
*
Avoid the mixer lock when getting the plain source offset
Chris Robinson
2016-05-28
1
-11
/
+15
*
Avoid an explicit mixer lock for getting the source offset and latency
Chris Robinson
2016-05-28
1
-27
/
+72
*
Change the backend getLatency method to return the clock time too
Chris Robinson
2016-05-28
1
-3
/
+8
*
Use the backend lock for the effectstate's deviceUpdate call
Chris Robinson
2016-05-27
1
-8
/
+4
*
Use a specific lock for the backend's stop/reset/play calls
Chris Robinson
2016-05-27
1
-0
/
+2
*
Remove a couple unneeded functions
Chris Robinson
2016-05-25
1
-4
/
+7
*
Avoid using realloc in a number of places
Chris Robinson
2016-05-21
3
-13
/
+27
*
Make the source position calues atomic
Chris Robinson
2016-05-19
2
-21
/
+22
*
Avoid redundantly storing distance model settings
Chris Robinson
2016-05-17
5
-26
/
+10
*
Use floats for the listener transforms
Chris Robinson
2016-05-16
2
-26
/
+1
*
Don't store the source's update method with the voice
Chris Robinson
2016-05-16
3
-10
/
+0
*
Avoid separate updates to sources that should apply together
Chris Robinson
2016-05-15
3
-3
/
+18
*
Avoid duplicate effect state objects in the freelist
Chris Robinson
2016-05-15
1
-12
/
+25
*
Avoid using a flag to specify if the effect state needs to be updated
Chris Robinson
2016-05-15
2
-13
/
+10
*
Provide asynchronous property updates for sources
Chris Robinson
2016-05-14
7
-175
/
+474
*
Store the remaining context properties with the listener properties
Chris Robinson
2016-05-13
3
-6
/
+14
*
Get rid of an unnecessary copy of ALeffectProps
Chris Robinson
2016-05-13
1
-3
/
+2
*
Properly load the effect state pointer from the property container
Chris Robinson
2016-05-13
1
-2
/
+6
*
Hold the effect and filter maps while handling effects and filters
Chris Robinson
2016-05-12
6
-10
/
+89
*
Avoid updating the effect state object if it's not changed
Chris Robinson
2016-05-12
2
-14
/
+24
*
Provide (mostly) lockless updates for effect slots
Chris Robinson
2016-05-12
2
-55
/
+155
*
Use a lockless method for updating listener and context properties
Chris Robinson
2016-05-11
5
-56
/
+163
*
Hold the buffer map lock while handling the buffer
Chris Robinson
2016-05-10
3
-4
/
+64
*
Hold the source map lock while handling it
Chris Robinson
2016-05-10
2
-2
/
+79
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