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* Remove unneeded source struct memberChris Robinson2008-08-152-14/+5
* Clear channel volumes when starting a sourceChris Robinson2008-08-151-1/+9
* Allow setting the EFX doppler factor source propertyChris Robinson2008-08-141-0/+7
* Ramp channel gains to remove pops and clicks from abrupt changesChris Robinson2008-08-142-0/+20
* Include fenv.h if it exists for fesetroundChris Robinson2008-08-081-0/+4
* Improve getting and setting EFX filter parametersChris Robinson2008-07-261-37/+39
* Use arrays instead of pointer-to-arrays for the low-pass filterChris Robinson2008-07-263-10/+4
* Make the filter processing function inlineChris Robinson2008-07-261-1/+2
* Implement yet another low-pass filterChris Robinson2008-07-255-2/+24
* Use a temp pointer when realloc()ingChris Robinson2008-07-241-16/+26
* Specify padding per buffer, and make sure it's large enough for the filter stepChris Robinson2008-07-243-22/+45
* Implement an alternative low-pass filterChris Robinson2008-07-231-3/+0
* Clarify implicit destruction warningsChris Robinson2008-07-225-5/+5
* Store extension list with a pointer, not a per-context arrayChris Robinson2008-07-221-1/+1
* Move (de)initialization into ALc.c and remove unneeded fileChris Robinson2008-07-172-76/+0
* Implement doppler factor source propertyChris Robinson2008-07-152-0/+13
* Don't check the number of objects being deleted with the number currently all...Chris Robinson2008-07-112-93/+80
* Use pthread_mutexattr_setkind_np as a fallback to set a recursive mutex typeChris Robinson2008-05-151-0/+7
* constify the pointer that holds the filenameChris Robinson2008-03-221-8/+8
* Define _WIN32_WINNT to 0x0500 when including windows.hChris Robinson2008-03-011-0/+3
* Preserve data and position when reallocating the reverb effectChris Robinson2008-02-181-3/+7
* Remove FrameSize struct memberChris Robinson2008-02-141-1/+0
* Rename UpdateFreq device field to UpdateSizeChris Robinson2008-02-121-1/+1
* Include alext.h instead of redefining some enumsChris Robinson2008-02-081-27/+4
* Remove unneeded device struct memberChris Robinson2008-02-081-1/+0
* Add an option for duplicating stereo sources on the back speakersChris Robinson2008-02-061-0/+2
* Remove unnecessary Channels fieldChris Robinson2008-01-251-1/+0
* Remove effect slot thunk entry when deallocated forcefullyChris Robinson2008-01-211-0/+1
* More overflow protectionChris Robinson2008-01-201-2/+9
* Prevent float samples from overflowing when converting to 16-bitChris Robinson2008-01-201-1/+7
* Clean a couple debug messagesChris Robinson2008-01-192-2/+2
* Close ALC first when exiting since devices might've been running when deletin...Chris Robinson2008-01-191-2/+2
* Implement AL_EFFECT_REVERBChris Robinson2008-01-182-7/+67
* Remove duplicated source freeing codeChris Robinson2008-01-181-0/+1
* Release effect slots when deleting sourcesChris Robinson2008-01-171-1/+8
* Add missing config.h includesChris Robinson2008-01-1611-9/+22
* Don't include alAuxEffectSlot.h in alSource.hChris Robinson2008-01-162-2/+2
* Fix debug commentsChris Robinson2008-01-162-2/+2
* Make sure sources are deleted with the contextChris Robinson2008-01-162-0/+22
* Keep track of references to effect slots, so they aren't deleted while in useChris Robinson2008-01-163-0/+18
* Store a reference to the effect slot in a source's send, not a copyChris Robinson2008-01-162-8/+2
* Allow getting and setting reverb parameters, as well as setting reverb effectsChris Robinson2008-01-152-49/+310
* Add reverb parametersChris Robinson2008-01-152-0/+31
* Set default room rolloff factorChris Robinson2008-01-151-0/+1
* Set the default outer cone gainhfChris Robinson2008-01-151-0/+1
* Fix source and buffer out-of-memory conditionsChris Robinson2008-01-152-23/+23
* Fix allocation of multiple effect slots, effects, and filtersChris Robinson2008-01-153-0/+6
* Store effect slots in the contextChris Robinson2008-01-154-19/+17
* Don't append _struct to the effect slot struct nameChris Robinson2008-01-151-2/+2
* Remove errant lineChris Robinson2008-01-151-2/+0