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* Avoid unnecessarily using type aliasesChris Robinson2018-01-142-6/+5
* Remove the SAFE_CONST macroChris Robinson2018-01-141-42/+0
* Replace some freq_mult variable names with f0normChris Robinson2018-01-132-12/+30
* Use a more normal vtable setup for filter methodsChris Robinson2018-01-132-113/+81
* Avoid fixed-PATH_MAX-size buffersChris Robinson2018-01-131-8/+0
* Move the FORCE_ALIGN macro to threads.hChris Robinson2018-01-121-10/+0
* Make a couple functions inlineChris Robinson2018-01-121-7/+3
* Define a function where it's usedChris Robinson2018-01-111-18/+0
* Move logging declarations to a separate headerChris Robinson2018-01-111-57/+2
* Avoid including alMain.h in ringbuffer.cChris Robinson2018-01-111-14/+0
* Move a forward declaration to the othersChris Robinson2018-01-111-2/+1
* Remove SET_VTABLE1Chris Robinson2018-01-111-11/+11
* Clean up the EffectList members and make the list size knownChris Robinson2018-01-112-29/+28
* Move the EffectList array to alEffect.c/hChris Robinson2018-01-114-24/+24
* Move the ringbuffer declarations to a separate headerChris Robinson2018-01-111-20/+0
* Move the FPU mode declarations to a separate headerChris Robinson2018-01-112-32/+1
* Move the config function declarations to their own headerChris Robinson2018-01-111-10/+0
* Move the CPU capability flags to a separate headerChris Robinson2018-01-111-11/+0
* Move the compressor/limiter declarations to their own headerChris Robinson2018-01-111-28/+0
* Move the polymorphic/inheritance macros to a separate headerChris Robinson2018-01-111-94/+1
* Move some HRTF structures to hrtf.hChris Robinson2018-01-111-30/+2
* Avoid using macros to access anonymous structuresChris Robinson2018-01-112-58/+70
* Don't return whether the bsinc filter cuts or notChris Robinson2018-01-101-1/+1
* Use one macro to handle both resample padding sizesChris Robinson2018-01-091-6/+5
* Combine the chorus and flanger processing functionsChris Robinson2018-01-092-16/+7
* Rename the device's temp buffer storage to be more genericChris Robinson2018-01-091-5/+2
* Remove standard reverb specific processing functionsChris Robinson2018-01-071-1/+0
* Move the UNEXPECTED macro to the main header and rename itChris Robinson2018-01-071-0/+8
* Use a separate function to get the cubic valueChris Robinson2018-01-071-0/+9
* Remove the sinc4 tableChris Robinson2018-01-071-5/+0
* Replace the sinc4 resampler with cubicChris Robinson2018-01-072-6/+2
* Make MixSamples non-static globalChris Robinson2017-12-171-1/+2
* Allow storing multiple buffers in a ALbufferlistitemChris Robinson2017-12-152-68/+145
* Add queries to get the source offset with the device clockChris Robinson2017-12-032-0/+34
* Add an "un-exposed" method to get the library versionChris Robinson2017-10-161-0/+10
* Avoid a separate function to query ambisonic mode supportChris Robinson2017-09-271-12/+8
* Re-update effect slots when context properties changeChris Robinson2017-09-278-48/+42
* Don't update context and listener props unnecessarilyChris Robinson2017-09-274-40/+52
* Update the context state properties separatelyChris Robinson2017-09-275-26/+69
* Add an option to ignore the app's speed of sound for reverb decayChris Robinson2017-09-222-1/+3
* Pass the context to the auxiliary effect update methodChris Robinson2017-09-211-2/+2
* Manually save and restore the FPU rounding mode on WindowsChris Robinson2017-09-191-0/+3
* Rename resampler labelsChris Robinson2017-08-271-3/+3
* Add a higher quality bsinc resampler using 24 sample pointsChris Robinson2017-08-272-5/+12
* Rename the bsinc resampler to bsinc12Chris Robinson2017-08-252-4/+4
* 0 meters per unit is invalidChris Robinson2017-08-211-1/+1
* Pass the filter entry to apply to resample_fir4Chris Robinson2017-08-181-3/+2
* Store the sinc4 table in the filter stateChris Robinson2017-08-161-7/+11
* Simplify bsinc filter storage in the filter stateChris Robinson2017-08-161-6/+5
* Keep bsinc info together in a structChris Robinson2017-08-151-2/+1