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* Remove the now-unneeded click removal buffers for the deviceChris Robinson2014-03-232-7/+1
* Step mixing gains per-sample for non-HRTF mixingChris Robinson2014-03-231-2/+7
* Move the step counter and moving flag to DirectParamsChris Robinson2014-03-232-4/+6
* Store the HrtfState directly in the DirectParamsChris Robinson2014-03-233-31/+18
* Add a stub 'soft' MIDI synth handlerChris Robinson2014-03-221-1/+3
* Move some HRTF and mixer structs to alu.hChris Robinson2014-03-222-63/+60
* Use a void* for the effect state Delete method paramChris Robinson2014-03-212-2/+6
* Increase the vector reserve as needed when pushing in new itemsChris Robinson2014-03-211-1/+1
* Add a generic vector interface and use it for the active effect slotsChris Robinson2014-03-213-27/+20
* Use flexible array members to pad the device and context structsChris Robinson2014-03-201-0/+6
* Keep track of the mix countChris Robinson2014-03-191-0/+7
* Use a union to combine HRTF and non-HRTF mixer paramsChris Robinson2014-03-191-9/+11
* Store some source mixing parameters in the active source structChris Robinson2014-03-194-42/+42
* Use a separate struct for tracking active sourcesChris Robinson2014-03-184-19/+38
* Store the old-style backend funcs in the wrapperChris Robinson2014-03-171-1/+0
* Avoid GCC's macro arg concat extension with IDE parsingChris Robinson2014-03-171-1/+1
* Use the correct array sizeChris Robinson2014-03-081-2/+2
* Improve int-to-float and uint-to-float conversionsChris Robinson2014-03-081-2/+2
* Only require MSADPCM block alignment to be a multiple of 2Chris Robinson2014-03-061-2/+2
* Only sign-expand the nibble when neededChris Robinson2014-03-061-4/+3
* Move the sample conversion routines to a separate fileChris Robinson2014-03-053-1261/+1278
* Implement a simplistic MSADPCM encoderChris Robinson2014-03-051-19/+47
* Allocate enough temp space for the ADPCM decoders and encodersChris Robinson2014-03-051-4/+4
* Use specialized methods for converting ALshort to IMA4 and MSADPCMChris Robinson2014-03-051-2/+32
* Use specialized methods for converting IMA4 and MSADPCM to ALshortChris Robinson2014-03-051-8/+39
* Use maxi to clamp an int to a lower-boundChris Robinson2014-03-051-1/+1
* Expand the sign bit on the initial MSADPCM delta valueChris Robinson2014-03-051-0/+1
* Add an extension to support MSADPCM buffer formatsChris Robinson2014-03-044-27/+339
* Add an extension to alter the block alignment for buffer unpack/pack opsChris Robinson2014-03-043-16/+80
* Parameterize the block alignmentChris Robinson2014-03-041-111/+152
* Use alloca for temp space decoding/encoding IMA4 blocksChris Robinson2014-03-031-4/+11
* Reduce explicit template declarations and ignore IMA4-to-IMA4 conversionsChris Robinson2014-03-031-159/+35
* Store the original frame size alignment in the bufferChris Robinson2014-03-033-12/+29
* Move PATH_MAX fallback definitions to alMain.hChris Robinson2014-02-271-0/+9
* Use OpenDataFile to load soundfonts relative to data directoriesChris Robinson2014-02-271-1/+1
* Move OpenDataFile to helpers.c so other sources can use itChris Robinson2014-02-271-0/+1
* Move HRTF macros and function declarations to a separate headerChris Robinson2014-02-232-14/+1
* Add a return value to FindHrtfFormatChris Robinson2014-02-231-1/+1
* Add an alcGetInteger64vSOFT method and a way to get the device clockChris Robinson2014-02-011-0/+11
* Keep track of a device clock time, based on the number of samples processedChris Robinson2014-02-011-0/+7
* Rename aftertouch to keypressureChris Robinson2014-01-173-8/+8
* Use a proper struct for envelope propertiesChris Robinson2014-01-172-26/+19
* Handle fontsound sample types using explicit enum valuesChris Robinson2014-01-152-2/+4
* Add a flag to specify the device being pausedChris Robinson2014-01-151-0/+3
* Add an extension to pause audio processingChris Robinson2014-01-151-0/+10
* Add a method to get soundfont samplesChris Robinson2014-01-132-0/+37
* Allow getting preset properties even when referencedChris Robinson2014-01-121-2/+0
* Minor non-functional cleanupChris Robinson2014-01-121-5/+5
* Add a method to get the current MIDI stateChris Robinson2014-01-122-0/+27
* Load soundfont modulators into FluidSynthChris Robinson2014-01-061-2/+2