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* Fix includes so alMain.h doesn't include so much by itselfChris Robinson2007-12-313-8/+5
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* Don't append _struct to the source struct nameChris Robinson2007-12-311-2/+2
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* Remove unused macrosChris Robinson2007-12-311-4/+0
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* Remove some duplicationChris Robinson2007-12-281-12/+0
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* Implement AL_EXT_FLOAT32Chris Robinson2007-12-283-0/+40
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* Consolidate buffer loading/conversion a bitChris Robinson2007-12-281-77/+78
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* Avoid a couple explicit format checks for buffersChris Robinson2007-12-281-2/+2
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* Don't rely on the exact formats as much for sourcesChris Robinson2007-12-281-10/+18
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* Allow 5.1 channel outputChris Robinson2007-12-263-2/+6
| | | | This doesn't use the center or LFE channel in spatial calculations, however
* Prevent possible buffer overflow in AL_PRINTChris Robinson2007-12-221-1/+3
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* MacOSX doesn't like global szDebug and g_mutex symbol namesChris Robinson2007-12-192-8/+8
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* Add generic ring buffer methodsChris Robinson2007-12-161-0/+7
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* Store a persistant name string with the device structChris Robinson2007-12-141-1/+1
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* Change renderer string to match the real project nameChris Robinson2007-12-141-1/+1
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* Move some global declrations into headersChris Robinson2007-12-061-0/+8
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* Move function declarations outside of the if-blockChris Robinson2007-12-061-2/+2
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* Add some castsChris Robinson2007-12-062-5/+5
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* Remove more unused variablesChris Robinson2007-12-061-11/+1
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* Make some source-local functions staticChris Robinson2007-12-061-8/+8
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* Remove some unused variablesChris Robinson2007-12-061-33/+0
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* Fix use of assert() to properly handle NDEBUGChris Robinson2007-11-301-6/+16
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* Use an AL_PRINT macro for printing lib messages/errors to the consoleChris Robinson2007-11-302-7/+14
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* Only set an error condition if no other error is setChris Robinson2007-11-221-7/+3
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* Check for GCC's destructor attribute before using itChris Robinson2007-11-161-0/+2
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* Don't use platform-specific methods for initializationChris Robinson2007-11-161-14/+0
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* Initial importChris Robinson2007-11-1317-0/+5232