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* Remove a couple more uses of BYTE3Chris Robinson2017-03-311-2/+0
* Convert float samples to integer using a power-of-2 multipleChris Robinson2017-03-311-6/+8
* Remove the (u)byte3 sample formatsChris Robinson2017-03-313-117/+1
* Convert integer samples to float using a power-of-2 divisorChris Robinson2017-03-311-7/+7
* Use an array of pointers for effects instead of a linked listChris Robinson2017-03-273-46/+77
* Fix handling of the PropsClean flagsChris Robinson2017-03-232-2/+2
* Use an atomic flag to mark auxiliary effect slot updatesChris Robinson2017-03-232-6/+6
* Add some comments for ALsource functionsChris Robinson2017-03-231-1/+13
* Use an atomic flag to test if a source needs to updateChris Robinson2017-03-202-8/+8
* Break up a function and move the code to where it's calledChris Robinson2017-03-191-176/+169
* Don't defer source state or offset changesChris Robinson2017-03-194-53/+19
* Avoid doing sequential load for the source stateChris Robinson2017-03-121-10/+8
* Store the HRIR coeff pointer and delays directly in MixHrtfParamsChris Robinson2017-03-122-4/+6
* Rework HRTF coefficient fadingChris Robinson2017-03-112-11/+9
* Make the voice's 'moving' state a bitflagChris Robinson2017-03-112-7/+5
* Allocate as many channels for DirectHrtfState as neededChris Robinson2017-03-111-2/+4
* Dynamically allocate the device's HRTF stateChris Robinson2017-03-101-13/+14
* Implement NFC filters for Ambisonic renderingChris Robinson2017-03-103-1/+27
* Move ALvoice declaration to alu.hChris Robinson2017-03-092-55/+55
* Remove unnecessary atomic membersChris Robinson2017-03-086-141/+135
* Remove an unnecessary variableChris Robinson2017-03-071-3/+2
* Check that a source is actually playing before setting pausedChris Robinson2017-03-071-28/+35
* Store the channel count and sample size in the voiceChris Robinson2017-03-072-15/+11
* Don't modify the source state in the mixerChris Robinson2017-03-071-7/+25
* Remove an unused functionChris Robinson2017-03-072-7/+0
* Make the voice's source pointer atomicChris Robinson2017-03-052-8/+10
* Add a boolean to specify if a voice should be playingChris Robinson2017-03-022-18/+44
* Dynamically allocate the channel delay buffersChris Robinson2017-02-281-2/+2
* Remove unused function declarationsChris Robinson2017-02-281-3/+0
* Start a ALC_SOFT_loopback2 extensionChris Robinson2017-02-281-5/+28
* Print WARNs when a device or context error is generatedChris Robinson2017-02-271-0/+5
* Avoid standard malloc for buffer queue entriesChris Robinson2017-02-271-7/+7
* Use separate enums for the ambisonic channel order and normalizationChris Robinson2017-02-271-6/+14
* Move the current buffer queue entry and play position to the voiceChris Robinson2017-02-272-102/+113
* Ensure a non-playing or -paused source does not use a mixing voiceChris Robinson2017-02-252-44/+56
* Improve handling of source state readsChris Robinson2017-02-242-72/+89
* Remove CalcXYZCoeffs and inline CalcAngleCoeffsChris Robinson2017-02-231-13/+9
* Alter how panpot/pair-wise panning worksChris Robinson2017-02-231-0/+10
* Limit filter gains to -24dBChris Robinson2017-02-221-1/+1
* Increase the default effect slot and send countChris Robinson2017-02-211-1/+2
* Dynamically allocate the ALsource Send[] arrayChris Robinson2017-02-213-24/+35
* Make the voices' Send[] array dynamically sizedChris Robinson2017-02-213-10/+10
* Apply distance compensation when writing to the outputChris Robinson2017-02-191-0/+12
* Remove the sinc8 resampler optionChris Robinson2017-02-191-12/+2
* Reorganize ALvoice membersChris Robinson2017-02-152-10/+9
* Make ALsourceProps' Send array dynamically sizedChris Robinson2017-02-143-19/+19
* Fix build with non-C11 atomicsChris Robinson2017-02-132-3/+3
* Make the source state atomicChris Robinson2017-02-132-27/+28
* Put BsincState in a generic unionChris Robinson2017-02-132-2/+6
* Fix more uses of unsigned sizes and offsetsChris Robinson2017-02-101-1/+1