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* Fix alBufferiv error handlingChris Robinson2010-05-241-7/+5
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* Increment pointer when readChris Robinson2010-05-241-6/+4
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* Pass the number of blocks to ConvertDataIMA4Chris Robinson2010-05-241-9/+9
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* Be careful of integer overflows when allocating buffer storageChris Robinson2010-05-241-15/+43
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* Cleanup some variables and namesChris Robinson2010-05-241-12/+11
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* Reorder some error checks and watch for negative buffer sizesChris Robinson2010-05-241-12/+8
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* Don't bother storing the loop points in the sourceChris Robinson2010-05-242-7/+0
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* Be big endian safe with the IMA4 decoderChris Robinson2010-05-221-5/+14
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* Loop points should be specified in sample offsetsChris Robinson2010-05-212-31/+27
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* Consistency fixChris Robinson2010-05-191-5/+4
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* Use unsigned types when finding the source offsetsChris Robinson2010-05-191-9/+5
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* A couple formatting fixesChris Robinson2010-05-191-3/+2
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* Use a map for the filter listChris Robinson2010-05-184-61/+42
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* Use a map for the effects listChris Robinson2010-05-184-60/+41
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* Improve compatbility with latest AL_EXT_buffer_sub_data specChris Robinson2010-05-181-81/+76
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* Change inline -> __inline for MSVCChris Robinson2010-05-161-7/+7
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* Store loop points as uncompressed frame offsets in the source when a buffer ↵Chris Robinson2010-05-132-0/+14
| | | | is attached
* Add initial structural support for AL_EXT_loop_pointsChris Robinson2010-05-132-2/+44
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* Don't needlessly expose a variable for the backendsChris Robinson2010-05-121-3/+1
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* Move incomplete extension declarations to alMain.hChris Robinson2010-05-121-0/+71
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* Use a UIntMap for the effect slot listChris Robinson2010-05-123-64/+48
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* Store the buffer's original data size and block alignmentChris Robinson2010-05-122-18/+41
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* Simplify and fix applying a source offsetChris Robinson2010-05-111-19/+8
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* Use a separate function to convert compressed bytes to framesChris Robinson2010-05-111-50/+52
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* Only a streaming source can have a processed bufferChris Robinson2010-05-111-3/+4
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* Use a map to store sources and buffersChris Robinson2010-05-018-162/+165
| | | | And do a lookup using a binary search instead of linear
* Use doubles instead of floats for the source offset calculationsChris Robinson2010-04-281-42/+42
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* Combine AL and ALC function listsChris Robinson2010-04-281-145/+3
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* Get the offset even if the current buffer is 0Chris Robinson2010-04-281-5/+14
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* Only apply ambient gain to available output channelsChris Robinson2010-04-271-0/+1
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* Add a couple missing values to the *GetEnumValue tablesChris Robinson2010-04-251-0/+1
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* Combine two loops into oneChris Robinson2010-04-231-12/+7
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* Make stereo duplication a property of the deviceChris Robinson2010-04-202-2/+3
| | | | Further, don't use it with mono/stereo output
* Avoid reading buffer 0's sizeChris Robinson2010-04-101-1/+2
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* Store the panning LUT in the deviceChris Robinson2010-04-082-4/+4
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* Always mix internally at 8.1Chris Robinson2010-04-081-2/+2
| | | | | The channels are remixed when writing to the output buffer. Stereo duplication is currently broken, but this can be restored later
* Invert device channel map arrayChris Robinson2010-04-081-1/+1
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* Implement a skeleton Ring Modulator effectChris Robinson2010-04-085-1/+164
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* Shorten some variable namesChris Robinson2010-03-262-300/+300
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* Use unsigned types for mono and stereo source count hintsChris Robinson2010-03-251-2/+2
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* Constify and properly type some variables and struct membersChris Robinson2010-03-242-208/+185
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* Remove unnecessary NULL checkChris Robinson2010-03-241-2/+1
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* Reduce some indentationChris Robinson2010-03-241-455/+407
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* Use a global handle to store the process-wide contextChris Robinson2010-03-231-1/+0
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* Move extension function declarations to alext.h/efx.hChris Robinson2010-03-236-66/+0
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* Mark extension functions with AL_API/ALC_APIChris Robinson2010-03-2311-114/+114
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* Whitespace fixesChris Robinson2010-03-221-6/+6
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* Cleanup and fixup Release* functionsChris Robinson2010-03-205-36/+27
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* Avoid calling alDelete* from alGen*Chris Robinson2010-03-206-14/+70
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* Don't expose enums for unsupported filter typesChris Robinson2010-03-201-0/+2
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