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* Recognize "none" to disable the default reverbChris Robinson2012-02-191-0/+6
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* Use memset to clear the bs2b filter's last sample and remove the unused ↵Chris Robinson2012-02-191-3/+0
| | | | is_clear function
* Add a COUNTOF macro to get the number of entries in a static arrayChris Robinson2012-02-193-3/+4
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* Remove unused variablesChris Robinson2012-02-172-4/+0
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* Make sure the source write position is at least 15ms ahead of the readChris Robinson2012-02-161-0/+3
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* Move the endian test macro to alMain.hChris Robinson2012-02-152-5/+7
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* Add a device parameter to alcLoopbackOpenDeviceSOFTChris Robinson2012-02-151-2/+2
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* Add a device request flag for the sample typeChris Robinson2012-02-151-0/+2
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* Remove parameter names from typedefsChris Robinson2012-02-151-2/+2
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* Define a minimum output sample rate and warn if the config option goes below itChris Robinson2012-02-151-0/+1
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* Support signed and unsigned 32-bit int outputChris Robinson2012-02-141-0/+2
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* Use more proper enum names for the resamplerChris Robinson2012-02-123-11/+9
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* Use a proper enum value for setting the default distance modelChris Robinson2012-02-122-2/+4
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* Rename non_virtual_channels to direct_channelsChris Robinson2012-02-094-12/+12
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* Ensure ALbyte3 and ALubyte3 are the proper sizeChris Robinson2012-02-071-0/+2
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* Check for a 32-bit x86 processor before using MSVC's asm intrinsicsChris Robinson2012-02-031-1/+1
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* Only use fast float-to-int GCC assembly for x86 and x86_64 targetsChris Robinson2012-02-031-1/+1
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* Fix typo in the "CarpetedHallway" reverb presetChris Robinson2012-02-011-1/+1
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* Reorder a couple effect presetsChris Robinson2012-01-291-1/+1
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* Add some more reverb presetsChris Robinson2012-01-271-0/+100
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* Pass the uncompressed sample count to LoadData and ConvertData for IMA4Chris Robinson2012-01-261-41/+56
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* Avoid a bit of code duplicationChris Robinson2012-01-251-70/+29
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* Some cleanups for the reverb listChris Robinson2012-01-241-3/+4
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* Avoid duplicating some initialization codeChris Robinson2012-01-204-19/+37
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* Honor the disabled effects for the default reverbChris Robinson2012-01-201-1/+6
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* Add the ability to specify a preset for forced reverbChris Robinson2012-01-192-2/+80
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* Add a global option to apply a reverb effect on source send 0Chris Robinson2012-01-195-2/+12
| | | | | | A special slot on the device is created and processed, so it can be shared across all contexts on the device. Sources that don't have a slot set on send 0 will use this special slot instead.
* Finalize AL_SOFT_buffer_samplesChris Robinson2012-01-101-70/+0
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* Remove the unnecessary AL_MULAW_SOFT, AL_ALAW_SOFT, and AL_IMA4_SOFT definesChris Robinson2012-01-104-12/+3
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* Append _SOFT to the AL_SOFT_buffer_samples enumsChris Robinson2012-01-104-159/+159
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* Make LockDevice, LockContext, etc, inlineChris Robinson2012-01-091-4/+10
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* Use a proper typedef for handling atomic pointer swapsChris Robinson2012-01-013-12/+14
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* Append _SOFT to the ALC loopback format enumsChris Robinson2011-11-011-25/+25
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* Calculate the listener matrix when a new orientation is specifiedChris Robinson2011-10-303-1/+60
| | | | | This is so the matrix isn't derived each time a source is updated, and it will make supporting user-defined matrices easier.
* Add a work-around for cross-compiling with MinGWChris Robinson2011-10-271-0/+26
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* Set AL_STOPPED after setting AL_PLAYING when a source has nothing to playChris Robinson2011-10-151-8/+8
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* Return the key's value from the map when it's removedChris Robinson2011-10-061-7/+6
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* Check for the HRTF object instead of a flagChris Robinson2011-10-061-4/+2
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* Add min/max/clamp methods for 64-bit intChris Robinson2011-10-041-0/+7
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* Remove some unneeded templates and parametersChris Robinson2011-10-041-2/+2
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* Convert samples to float when copying to the stackChris Robinson2011-10-041-4/+4
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* Use sample frames when handling the buffer lengthChris Robinson2011-10-043-98/+73
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* Don't use inline asm with MSVC on 64-bitChris Robinson2011-10-021-1/+1
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* Get rid of some unnecessary castingChris Robinson2011-10-021-4/+4
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* Rename some parametersChris Robinson2011-10-022-21/+21
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* Remove the OriginalAlign buffer field, and calculate it as neededChris Robinson2011-10-012-8/+12
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* Fix potential divide-by-0Chris Robinson2011-10-011-5/+11
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* Add buffer properties to get the internal format, and the length in bytes, ↵Chris Robinson2011-10-014-1/+47
| | | | | | | | | | | samples, and seconds The provided buffer lengths correspond to the source offsets, in that the byte length specifies the end of the byte offset (ie, when the buffer is used for a static source, the offset will range between 0 (inclusive) and the byte length (exclusive)). Although an application could use the AL_SIZE, AL_CHANNELS, AL_BITS, and AL_FREQUENCY properties to find the length in samples and seconds, the byte length cannot be reliably calculated this way.
* Use tokens matching the stringChris Robinson2011-10-011-2/+2
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* Add support for AL_EXT_ALAWChris Robinson2011-10-014-3/+165
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