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OpenAL32
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Author
Age
Files
Lines
*
Use ALfilterState for the master echo and reverb filters
Chris Robinson
2013-05-27
1
-19
/
+0
*
Remove an unused method
Chris Robinson
2013-05-27
1
-12
/
+0
*
Use ALfilterState for the source direct and send filters
Chris Robinson
2013-05-27
3
-4
/
+15
*
Fix filter coefficient pre-calc
Chris Robinson
2013-05-27
1
-4
/
+4
*
Move ALEQFilter to alFilter.c/h and rename it to ALfilterState
Chris Robinson
2013-05-27
2
-0
/
+121
*
Store pointers to the getFactory funcs in the map
Chris Robinson
2013-05-27
1
-12
/
+15
*
Cleanup the ALeffectStateFactory_create methods
Chris Robinson
2013-05-27
2
-7
/
+5
*
No-op if DELETE_OBJ is given a NULL pointer
Chris Robinson
2013-05-27
1
-4
/
+7
*
Use generic VCALL[_NOARGS] macros instead of type-specific wrappers
Chris Robinson
2013-05-27
6
-28
/
+21
*
Use SET_ERROR_AND_RETURN in a few more places
Chris Robinson
2013-05-26
1
-24
/
+20
*
Add helper macros to set an error and return, and use it in a few places
Chris Robinson
2013-05-26
1
-0
/
+10
*
Define the ALeffect typedef with the struct
Chris Robinson
2013-05-25
1
-13
/
+12
*
Use an ALeffectProps union to store the effect properties
Chris Robinson
2013-05-25
4
-123
/
+132
*
Use a Delete method for deletable objects
Chris Robinson
2013-05-25
2
-11
/
+9
*
Use vtables for setting effect properties
Chris Robinson
2013-05-24
2
-189
/
+55
*
Move the AL_EFFECT_NULL state into a separate file
Chris Robinson
2013-05-23
2
-96
/
+2
*
Use fegetenv/fesetenv to backup and restore the FPU state
Chris Robinson
2013-05-22
1
-0
/
+4
*
Check for SSE2 and set the denormals-are-zero bit for mixing if available
Chris Robinson
2013-05-22
1
-1
/
+2
*
Use restrict instead of RESTRICT
Chris Robinson
2013-05-22
3
-6
/
+6
*
Rename DELETE to DELETE_OBJ
Chris Robinson
2013-05-21
2
-7
/
+6
*
Add a DELETE macro to help destroy objects
Chris Robinson
2013-05-21
2
-8
/
+8
*
Rename the effect state's Destroy method to Destruct
Chris Robinson
2013-05-21
2
-7
/
+7
*
Use factories to create and destroy effect states
Chris Robinson
2013-05-21
3
-52
/
+137
*
Remove some unused code
Chris Robinson
2013-05-21
1
-5
/
+2
*
Use a properly-defined history for the FILTER struct
Chris Robinson
2013-05-21
2
-13
/
+7
*
Auto-generate wrappers to upcast objects before calling user methods
Chris Robinson
2013-05-21
2
-12
/
+21
*
Use macros to help define vtables for effect states
Chris Robinson
2013-05-21
2
-35
/
+58
*
Rename some inheritance macros
Chris Robinson
2013-05-21
1
-3
/
+3
*
Fix possible overflow when converting float to int
Chris Robinson
2013-05-20
1
-2
/
+2
*
Use some macros to help with deriving types
Chris Robinson
2013-05-20
1
-0
/
+4
*
Remove an unused macro
Chris Robinson
2013-05-20
1
-2
/
+0
*
Implement distortion and equalizer effects
Chris Robinson
2013-05-18
5
-10
/
+95
*
Simplify al_try code
Chris Robinson
2013-03-24
7
-65
/
+41
*
Reorder some switch cases
Chris Robinson
2013-03-24
1
-34
/
+32
*
Avoid an unnecessary size variable
Chris Robinson
2013-03-19
1
-6
/
+5
*
Avoid explicitly checking each effect to create
Chris Robinson
2013-03-19
1
-53
/
+40
*
Add a QSA backend for QNX
Chris Robinson
2013-03-14
1
-1
/
+4
*
Add Chorus and Flanger effects
Chris Robinson
2013-03-13
5
-0
/
+86
*
Move the effect-specific get/set methods to where the effect is implemented
Chris Robinson
2013-03-13
3
-834
/
+72
*
Make the context's LastError volatile
Chris Robinson
2012-12-24
1
-1
/
+1
*
Properly convert uint values when getting them as int64
Chris Robinson
2012-12-07
1
-2
/
+14
*
SetSourceiv should never get AL_SAMPLE_OFFSET_LATENCY_SOFT
Chris Robinson
2012-12-06
1
-1
/
+4
*
Use a helper to count the number of float/double values for a property
Chris Robinson
2012-12-05
1
-297
/
+177
*
Use a helper to count the number of int(64) values for a property
Chris Robinson
2012-12-05
1
-306
/
+152
*
Remove 'v' from the source enum names
Chris Robinson
2012-12-05
1
-103
/
+100
*
Add a comment to note the extension for sfvDistanceModel
Chris Robinson
2012-12-05
1
-4
/
+6
*
Use an enum to handle int source properties
Chris Robinson
2012-12-05
1
-113
/
+160
*
Use an enum to handle float source properties
Chris Robinson
2012-12-05
1
-60
/
+127
*
Print an error if trying to handle a missed source property
Chris Robinson
2012-12-05
1
-0
/
+6
*
Fix retrieving source gain
Chris Robinson
2012-12-05
1
-0
/
+4
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