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* Remove the Buffer field from the sourceChris Robinson2011-08-232-26/+15
* Explicitly set BufferListStart's prev fieldChris Robinson2011-08-231-1/+1
* Prevent source and effect slot updates from occuring while updates are deferredChris Robinson2011-08-221-1/+43
* Remove some g_ prefixesChris Robinson2011-08-221-26/+26
* Rename a couple variablesChris Robinson2011-08-221-7/+7
* Always use the thunk functions to get object IDsChris Robinson2011-08-227-51/+32
* Don't use the thunk array for object lookupsChris Robinson2011-08-227-45/+23
* Defer source offset changes requested by the appChris Robinson2011-08-213-8/+14
* Use -1 to mark an invalid source offset instead of 0Chris Robinson2011-08-211-5/+6
* Defer source state changes from alSourcePlay/Pause/Stop/Rewind callsChris Robinson2011-08-203-5/+27
* Use a separate function to set the source stateChris Robinson2011-08-202-87/+110
* Move some functions into a separate helper source fileChris Robinson2011-08-201-4/+19
* Allow the backend init functions to return failureChris Robinson2011-08-171-14/+14
* Get rid of the remaining min/max usageChris Robinson2011-08-162-11/+0
* Rename minF/maxF/clampF to minf/maxf/clampf for consistencyChris Robinson2011-08-162-5/+5
* Use mini/maxi/clampi and minu/maxu/clampu to replace min/max callsChris Robinson2011-08-162-18/+25
* Use inline minF/maxF/clampF functions instead of the __min/__max macrosChris Robinson2011-08-162-1/+11
* Move an include to where it makes more sense to beChris Robinson2011-07-232-3/+3
* Don't cast for the float versions of math functionsChris Robinson2011-07-231-5/+5
* Look for ieeefp.h and include it when appropriateChris Robinson2011-07-231-0/+3
* Make sure some state values are finiteChris Robinson2011-07-211-3/+3
* Add an option to emulate EAX reverb using standard reverbChris Robinson2011-07-201-0/+1
* Add a config option to boost reverb outputChris Robinson2011-07-201-0/+2
* Make sure some effect property values are finiteChris Robinson2011-07-201-3/+3
* Make sure some listener property values are finiteChris Robinson2011-07-201-18/+35
* Make sure source vectors are finite valuesChris Robinson2011-07-201-12/+27
* Fix GetMovingHrtfCoeffs return typeChris Robinson2011-07-171-1/+1
* Invert the device channel mapChris Robinson2011-07-171-1/+1
* Add a couple new functions to handle deferred updatesChris Robinson2011-07-163-2/+59
* Fade between HRTF coefficients, to reduce noise from sudden changesChris Robinson2011-07-163-11/+31
* Request a slot update when the gain changesChris Robinson2011-07-161-0/+3
* Pass the effect slot to the effect update methodChris Robinson2011-07-162-4/+4
* Allow effect slots to be updated asynchronouslyChris Robinson2011-07-162-4/+20
* Rename the ERROR macro to ERRChris Robinson2011-07-132-2/+2
* Always pass the slot's effect to the update methodChris Robinson2011-07-111-1/+1
* Avoid some alListenerfv calls while under the context lockChris Robinson2011-07-111-9/+12
* Update the context when an auxiliary slot is modifiedChris Robinson2011-07-111-23/+2
* Use a flag to signifiy that all sources need updatingChris Robinson2011-07-113-116/+12
* Avoid some alGet* duplicationChris Robinson2011-07-111-56/+44
* Use the logging macro for thunk errorsChris Robinson2011-07-101-1/+1
* Add some macros for logging at various levels, and use themChris Robinson2011-07-101-0/+24
* Use a per-device lock instead of a global oneChris Robinson2011-07-061-0/+2
* Use a Lock/UnlockDevice function instead of locking a NULL contextChris Robinson2011-07-061-0/+2
* Store and use the send slot in the source paramsChris Robinson2011-07-051-0/+1
* Use a helper to tell if an effect type is reverbChris Robinson2011-07-051-0/+2
* Implement a lerped lookup of the HRTF coefficients/delaysChris Robinson2011-07-041-1/+1
* Use a proper enum for the distance modelChris Robinson2011-07-033-3/+13
* Get rid of a couple typedefsChris Robinson2011-07-024-10/+10
* Move functions to where they're usedChris Robinson2011-07-022-3/+40
* Use separate functions to find valid ALC loopback device formatsChris Robinson2011-07-021-2/+2