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* Use an enum to handle int source propertiesChris Robinson2012-12-051-113/+160
* Use an enum to handle float source propertiesChris Robinson2012-12-051-60/+127
* Print an error if trying to handle a missed source propertyChris Robinson2012-12-051-0/+6
* Fix retrieving source gainChris Robinson2012-12-051-0/+4
* Lock the device before calling aluHandleDisconnectChris Robinson2012-12-021-0/+1
* Return the integer from fastf2i with MSVCChris Robinson2012-11-131-0/+1
* Use int instead of long for the IMA4 tablesChris Robinson2012-11-101-3/+3
* Load Int and UInt samples as float with alBufferDataChris Robinson2012-11-101-2/+2
* Use an array to specify the offset for each channel of the device bufferChris Robinson2012-11-041-1/+5
* Fix retrieving the source's write offsetChris Robinson2012-11-011-2/+2
* Pass the offset latency properties to the set handlerChris Robinson2012-11-011-8/+18
* Set the proper error when trying to set AL_SAMPLE_OFFSET_LATENCY_SOFT or AL_S...Chris Robinson2012-11-011-1/+8
* Finalize AL_SOFT_source_latencyChris Robinson2012-10-311-47/+0
* Move some math functions to where they're usedChris Robinson2012-10-251-26/+0
* Add a couple missing RESTRICTsChris Robinson2012-10-251-1/+1
* Add the RESTRICT keyword to a function pointer definition's parametersChris Robinson2012-10-251-1/+1
* Add explicit casts for MSVCChris Robinson2012-10-251-9/+9
* Remove the float math wrapper functionsChris Robinson2012-10-251-55/+0
* Add retrieval of missing source propertiesChris Robinson2012-10-211-0/+16
* Put the HRTF DirectParams into an anonymous structChris Robinson2012-10-151-2/+4
* Constify the direct and send parameters given to the mixerChris Robinson2012-10-151-2/+2
* Remove the unused Device parameterChris Robinson2012-10-141-1/+1
* Store the output buffers in the DirectParams structChris Robinson2012-10-141-0/+4
* Remove the now-unused Source parameter from the DryMix methodsChris Robinson2012-10-141-2/+1
* Store some more HRTF info in the DirectParams structChris Robinson2012-10-141-0/+2
* Use a helper method to convert i64 values to the proper typesChris Robinson2012-10-141-74/+88
* Check i64 property ranges before passing them to the int handlersChris Robinson2012-10-141-19/+76
* Don't use a loop to determine the next power of 2Chris Robinson2012-10-131-9/+7
* Implement the double and int64 source settersChris Robinson2012-10-132-4/+261
* Apply the listener matrix to the listener velocity onceChris Robinson2012-10-121-0/+1
* Check the distance against epsilon to determine if it matchesChris Robinson2012-10-121-0/+5
* Build the listener matrix separatelyChris Robinson2012-10-092-31/+5
* Don't include alListener.h from alMain.hChris Robinson2012-10-092-4/+2
* Store a pointer to the listener in the contextChris Robinson2012-10-092-57/+57
* Define RESTRICT in config.h instead of alMain.hChris Robinson2012-10-091-8/+0
* Add missing includeChris Robinson2012-10-071-0/+1
* Add trace, warn, and error markers to logged outputChris Robinson2012-10-071-6/+6
* Define WIN32_LEAN_AND_MEAN when including windows.h in alMain.hChris Robinson2012-10-061-0/+1
* Put temporary storage in the device instead of on the stackChris Robinson2012-10-051-1/+5
* Use lrintf to fast convert floats to ints when possibleChris Robinson2012-09-281-8/+5
* Decrease the default BUFFERSIZE to 2048Chris Robinson2012-09-281-4/+4
* Remove an unneeded parameter from the resamplerChris Robinson2012-09-271-2/+1
* Update a commentChris Robinson2012-09-261-5/+5
* Ensure effect slots are alignedChris Robinson2012-09-261-5/+5
* fpu_control.h is no longer usedChris Robinson2012-09-181-4/+0
* Explicitly give the wet buffer 1 channelChris Robinson2012-09-162-7/+7
* Implement an SSE MixSend methodChris Robinson2012-09-161-1/+1
* Properly handle the SSE control wordChris Robinson2012-09-161-0/+3
* Use a struct to store the FPU modeChris Robinson2012-09-163-9/+12
* Add missing source property retrievalsChris Robinson2012-09-141-0/+12