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* Avoid using a Sleep() wrapperChris Robinson2014-04-161-0/+12
* Remove the old thread wrappers for the new onesChris Robinson2014-04-161-10/+4
* Implement a C11-like thread wrapper and use it in mmdevapi and pulseaudioChris Robinson2014-04-161-5/+77
* Use a C11-like mutex wrapper instead of CRITICAL_SECTIONsChris Robinson2014-04-161-0/+86
* Avoid memory leak if preset ID lookup failsChris Robinson2014-04-141-0/+1
* Insert all new effect slots into the active effect slots at onceChris Robinson2014-04-101-26/+27
* Use C11's static_assert when availableChris Robinson2014-04-072-2/+14
* Make HRTF stepping values per-channelChris Robinson2014-04-051-2/+2
* Use an al_string for the device nameChris Robinson2014-03-281-1/+2
* Use C99 VLA instead of alloca when availableChris Robinson2014-03-252-8/+10
* Remove setState from the MidiSynth vtableChris Robinson2014-03-231-4/+4
* Remove an unused methodChris Robinson2014-03-232-10/+0
* Remove the last bits of the predictive sample processingChris Robinson2014-03-231-3/+3
* Remove the click removal buffers for auxiliary effect slotsChris Robinson2014-03-233-9/+1
* Add gain stepping to the send mixersChris Robinson2014-03-232-2/+17
* Remove the now-unneeded click removal buffers for the deviceChris Robinson2014-03-232-7/+1
* Step mixing gains per-sample for non-HRTF mixingChris Robinson2014-03-231-2/+7
* Move the step counter and moving flag to DirectParamsChris Robinson2014-03-232-4/+6
* Store the HrtfState directly in the DirectParamsChris Robinson2014-03-233-31/+18
* Add a stub 'soft' MIDI synth handlerChris Robinson2014-03-221-1/+3
* Move some HRTF and mixer structs to alu.hChris Robinson2014-03-222-63/+60
* Use a void* for the effect state Delete method paramChris Robinson2014-03-212-2/+6
* Increase the vector reserve as needed when pushing in new itemsChris Robinson2014-03-211-1/+1
* Add a generic vector interface and use it for the active effect slotsChris Robinson2014-03-213-27/+20
* Use flexible array members to pad the device and context structsChris Robinson2014-03-201-0/+6
* Keep track of the mix countChris Robinson2014-03-191-0/+7
* Use a union to combine HRTF and non-HRTF mixer paramsChris Robinson2014-03-191-9/+11
* Store some source mixing parameters in the active source structChris Robinson2014-03-194-42/+42
* Use a separate struct for tracking active sourcesChris Robinson2014-03-184-19/+38
* Store the old-style backend funcs in the wrapperChris Robinson2014-03-171-1/+0
* Avoid GCC's macro arg concat extension with IDE parsingChris Robinson2014-03-171-1/+1
* Use the correct array sizeChris Robinson2014-03-081-2/+2
* Improve int-to-float and uint-to-float conversionsChris Robinson2014-03-081-2/+2
* Only require MSADPCM block alignment to be a multiple of 2Chris Robinson2014-03-061-2/+2
* Only sign-expand the nibble when neededChris Robinson2014-03-061-4/+3
* Move the sample conversion routines to a separate fileChris Robinson2014-03-053-1261/+1278
* Implement a simplistic MSADPCM encoderChris Robinson2014-03-051-19/+47
* Allocate enough temp space for the ADPCM decoders and encodersChris Robinson2014-03-051-4/+4
* Use specialized methods for converting ALshort to IMA4 and MSADPCMChris Robinson2014-03-051-2/+32
* Use specialized methods for converting IMA4 and MSADPCM to ALshortChris Robinson2014-03-051-8/+39
* Use maxi to clamp an int to a lower-boundChris Robinson2014-03-051-1/+1
* Expand the sign bit on the initial MSADPCM delta valueChris Robinson2014-03-051-0/+1
* Add an extension to support MSADPCM buffer formatsChris Robinson2014-03-044-27/+339
* Add an extension to alter the block alignment for buffer unpack/pack opsChris Robinson2014-03-043-16/+80
* Parameterize the block alignmentChris Robinson2014-03-041-111/+152
* Use alloca for temp space decoding/encoding IMA4 blocksChris Robinson2014-03-031-4/+11
* Reduce explicit template declarations and ignore IMA4-to-IMA4 conversionsChris Robinson2014-03-031-159/+35
* Store the original frame size alignment in the bufferChris Robinson2014-03-033-12/+29
* Move PATH_MAX fallback definitions to alMain.hChris Robinson2014-02-271-0/+9
* Use OpenDataFile to load soundfonts relative to data directoriesChris Robinson2014-02-271-1/+1