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* Store the old-style backend funcs in the wrapperChris Robinson2014-03-171-1/+0
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* Avoid GCC's macro arg concat extension with IDE parsingChris Robinson2014-03-171-1/+1
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* Use the correct array sizeChris Robinson2014-03-081-2/+2
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* Improve int-to-float and uint-to-float conversionsChris Robinson2014-03-081-2/+2
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* Only require MSADPCM block alignment to be a multiple of 2Chris Robinson2014-03-061-2/+2
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* Only sign-expand the nibble when neededChris Robinson2014-03-061-4/+3
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* Move the sample conversion routines to a separate fileChris Robinson2014-03-053-1261/+1278
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* Implement a simplistic MSADPCM encoderChris Robinson2014-03-051-19/+47
| | | | It's not particularly good, but it's better than silence.
* Allocate enough temp space for the ADPCM decoders and encodersChris Robinson2014-03-051-4/+4
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* Use specialized methods for converting ALshort to IMA4 and MSADPCMChris Robinson2014-03-051-2/+32
| | | | As before, to avoid unnecessary direct copies
* Use specialized methods for converting IMA4 and MSADPCM to ALshortChris Robinson2014-03-051-8/+39
| | | | | Since the decoder methods already convert to ALshort, there's no need to use a temp buffer that's just going to copy directly to the destination.
* Use maxi to clamp an int to a lower-boundChris Robinson2014-03-051-1/+1
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* Expand the sign bit on the initial MSADPCM delta valueChris Robinson2014-03-051-0/+1
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* Add an extension to support MSADPCM buffer formatsChris Robinson2014-03-044-27/+339
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* Add an extension to alter the block alignment for buffer unpack/pack opsChris Robinson2014-03-043-16/+80
| | | | | | | | | | | | | | | | This is for unpacking (reading, e.g. alBufferData) and packing (writing, e.g. alGetBufferSamplesSOFT) operations. The alignments are specified in sample frames, with 0 meaning the default (65 for IMA4, 1 otherwise). IMA4 alignment must be a multiple of 8, plus 1 (e.g. alignment = n*8 + 1), otherwise an error will occur during (un)packing. Chenging the block alignment does not affect already-loaded sample data, only future unpack/pack operations... so for example, this is perfectly valid: // Load mono IMA4 data with a block alignment of 1024 bytes, or 2041 sample // frames. alBufferi(buffer, AL_UNPACK_BLOCK_ALIGNMENT_SOFT, 2041); alBufferData(buffer, AL_FORMAT_MONO_IMA4, data, data_len, srate); alBufferi(buffer, AL_UNPACK_BLOCK_ALIGNMENT_SOFT, 0);
* Parameterize the block alignmentChris Robinson2014-03-041-111/+152
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* Use alloca for temp space decoding/encoding IMA4 blocksChris Robinson2014-03-031-4/+11
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* Reduce explicit template declarations and ignore IMA4-to-IMA4 conversionsChris Robinson2014-03-031-159/+35
| | | | | | Since we never store IMA4 data in buffers, we should only ever convert from (user input) or to (user output) IMA4. Once we allow user-specified pack/unpack block alignment, this wouldn't be a simple memcpy anyway.
* Store the original frame size alignment in the bufferChris Robinson2014-03-033-12/+29
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* Move PATH_MAX fallback definitions to alMain.hChris Robinson2014-02-271-0/+9
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* Use OpenDataFile to load soundfonts relative to data directoriesChris Robinson2014-02-271-1/+1
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* Move OpenDataFile to helpers.c so other sources can use itChris Robinson2014-02-271-0/+1
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* Move HRTF macros and function declarations to a separate headerChris Robinson2014-02-232-14/+1
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* Add a return value to FindHrtfFormatChris Robinson2014-02-231-1/+1
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* Add an alcGetInteger64vSOFT method and a way to get the device clockChris Robinson2014-02-011-0/+11
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* Keep track of a device clock time, based on the number of samples processedChris Robinson2014-02-011-0/+7
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* Rename aftertouch to keypressureChris Robinson2014-01-173-8/+8
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* Use a proper struct for envelope propertiesChris Robinson2014-01-172-26/+19
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* Handle fontsound sample types using explicit enum valuesChris Robinson2014-01-152-2/+4
| | | | | | Uses AL_MONO_SOFT, AL_RIGHT_SOFT, and AL_LEFT_SOFT. "Linked" samples types aren't explicitly supported due to being under-defined in the SF2 spec, nor are ROM samples currently.
* Add a flag to specify the device being pausedChris Robinson2014-01-151-0/+3
| | | | | Used to prevent UpdateDeviceParams from restarting the device, if a new context is created while paused.
* Add an extension to pause audio processingChris Robinson2014-01-151-0/+10
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* Add a method to get soundfont samplesChris Robinson2014-01-132-0/+37
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* Allow getting preset properties even when referencedChris Robinson2014-01-121-2/+0
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* Minor non-functional cleanupChris Robinson2014-01-121-5/+5
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* Add a method to get the current MIDI stateChris Robinson2014-01-122-0/+27
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* Load soundfont modulators into FluidSynthChris Robinson2014-01-061-2/+2
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* Add methods to get and set modulator properties on fontsoundsChris Robinson2014-01-053-3/+233
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* Move some soundfont methods to ALsoundfontChris Robinson2014-01-052-2/+100
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* Allow "deleting" the default soundfontChris Robinson2014-01-041-5/+17
| | | | | The ID remains valid and the soundfont will be reloaded as needed, but this provides a way for the application to clear up the soundfont memory.
* Allow querying default soundfont propertiesChris Robinson2014-01-041-7/+19
| | | | | Any attempts to modify it or its held objects will result in an AL_INVALID_OPERATION error.
* Don't allow min key/vel ranges to exceed max rangeChris Robinson2014-01-031-2/+2
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* Allow selecting the default soundfont using ID 0Chris Robinson2014-01-031-1/+1
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* Add storage for a default soundfont objectChris Robinson2014-01-034-4/+8
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* Move ALsoundfont methods to the right source fileChris Robinson2014-01-031-0/+38
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* Avoid using alFontsoundiSOFT when loading a soundfontChris Robinson2014-01-032-201/+210
| | | | This should now make the soundfont loader thread-safe.
* Use a uint map for modulatorsChris Robinson2014-01-022-10/+15
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* Mostly load into fontsound objects directlyChris Robinson2014-01-022-26/+127
| | | | This leaves only one unsafe alFontsoundiSOFT call.
* Move some error macros to alError.hChris Robinson2014-01-022-16/+15
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* Move some preset alloc/dealloc code to separate functionsChris Robinson2014-01-022-28/+73
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* Move alLoadSoundfontSOFT to alSoundfont.cChris Robinson2014-01-022-42/+42
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