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* Call ALfilterState_processC directlyChris Robinson2016-09-122-5/+2
* Mark a global variable declaration as externChris Robinson2016-09-111-1/+1
* Use unsigned int shifts for device flagsChris Robinson2016-09-071-5/+5
* Make the SelectMixer function sharableChris Robinson2016-09-061-0/+2
* Remove use of DECL_CONSTChris Robinson2016-09-063-14/+12
* Use a predefined identity matrixChris Robinson2016-09-051-0/+1
* Rename MatrixMixerFunc to RowMixerFuncChris Robinson2016-09-021-3/+3
* Remove unnecessary constsChris Robinson2016-08-311-4/+4
* Reorganize sample type conversion functionsChris Robinson2016-08-311-286/+129
* Initialize some enums to dummy valuesChris Robinson2016-08-311-8/+9
* Remove the upper limit from AL_MIN_GAIN and AL_MAX_GAINChris Robinson2016-08-291-2/+2
* Add a query for the maximum source gain limitChris Robinson2016-08-282-0/+31
* Clamp the maximum mixing gain boost to 16Chris Robinson2016-08-271-0/+2
* Allow sources to play while alcSuspendContext is in effectChris Robinson2016-08-263-8/+19
* Avoid directly replacing the effect slot Update pointerChris Robinson2016-08-251-14/+10
* Properly defer effect slot changesChris Robinson2016-08-252-11/+31
* Track all references for effect statesChris Robinson2016-08-251-21/+47
* Add a ref count to ALeffectStateChris Robinson2016-08-253-0/+16
* Combine related members into a structChris Robinson2016-08-241-10/+12
* Make a function definition staticChris Robinson2016-08-231-1/+1
* Hold updates for both listener and source updatesChris Robinson2016-08-231-11/+0
* Don't pass the context's distance model as the source'sChris Robinson2016-08-234-13/+18
* Avoid resupplying unneeded source updatesChris Robinson2016-08-234-62/+38
* Use a more specialized mixer function for B-Format to HRTFChris Robinson2016-08-122-2/+6
* Decode directly from B-Format to HRTF instead of a cubeChris Robinson2016-08-111-2/+3
* Avoid checking DeferUpdates for each source state changeChris Robinson2016-08-081-8/+24
* Use al_calloc/al_free in more placesChris Robinson2016-08-032-9/+9
* Add 'restrict' to another parameterChris Robinson2016-08-032-2/+2
* Don't store the looping state in the voiceChris Robinson2016-07-312-13/+22
* Remove DevFmtBFormat3D, which is covered by DevFmtAmbi1Chris Robinson2016-07-311-1/+1
* Add an option to specify the ambisonic output configurationChris Robinson2016-07-311-0/+12
* Add a stand-alone upsampler for higher-order ambisonic oputputChris Robinson2016-07-301-1/+4
* Add a config to output first-, second-, or third-order ambisonicsChris Robinson2016-07-291-0/+3
* Avoid a NULL deref when creating 0 auxiliary effect slotsChris Robinson2016-07-261-12/+9
* Remove the last use of ALfilterState_processSingleChris Robinson2016-07-262-18/+0
* Remove broken autowah effect codeChris Robinson2016-07-265-21/+0
* Add some more restrict keywordsChris Robinson2016-07-261-2/+2
* Rename input_gain to b0Chris Robinson2016-07-262-4/+3
* Increase the default thunk array sizeChris Robinson2016-07-251-1/+1
* Make a MAX_AMBI2D_COEFFS macro instead of a magic numberChris Robinson2016-07-171-1/+8
* Modify bs2b_cross_feed to do multiple samples at onceChris Robinson2016-07-131-36/+5
* Move the input channel array out of the DirectParams and SendParamsChris Robinson2016-07-133-18/+16
* Store the voice output buffers separate from the paramsChris Robinson2016-07-112-6/+10
* Reorder some source fieldsChris Robinson2016-07-072-24/+27
* Avoid using memcpy to copy a single structChris Robinson2016-07-062-17/+15
* Remove a slightly outdated commentChris Robinson2016-07-061-1/+0
* Remove the VirtOut buffer aliasChris Robinson2016-07-051-6/+3
* Use separate arrays for UIntMap keys and valuesChris Robinson2016-07-045-10/+10
* Ensure voices has been updated once before mixing themChris Robinson2016-06-161-1/+8
* Rename MaxNoOfSources for consistencyChris Robinson2016-06-081-1/+1